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🎉 2.0.0.9版本发布
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@@ -167,8 +167,8 @@ const dynamicTranslates = {
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//玄女
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xuanlie_shuying(player, skill) {
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let num = 2;
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if (getTianshuDifficulty() == "normal") num = 1;
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const difficulty = getTianshuDifficulty();
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const num = difficulty == "normal" ? 1 : 2;
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return `锁定技,回合结束时,对所有本回合你获得过其牌的敌方角色依次造成${num}点伤害。`;
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},
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@@ -181,7 +181,25 @@ const dynamicTranslates = {
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: "若这些牌包含4种花色,这些角色再额外失去1点体力。";
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return `锁定技,准备阶段,你获得所有敌方角色各${num}张手牌。若你以此法获得的牌包含2种颜色,则对所有你以此法获得其牌的敌方角色造成1点伤害。${extra}`;
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}
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},
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xinji_shuying(player, skill) {
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const difficulty = getTianshuDifficulty();
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const num = difficulty == "nightmare" ? 2 : 1;
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return `锁定技,当友方于回合外因弃置而失去手牌时,你对当前角色造成${num}点伤害。`
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},
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zhiri_shuying(player, skill) {
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let num = 1;
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const difficulty = getTianshuDifficulty();
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if (difficulty == "hard") {
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num = 2;
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} else if (difficulty == "nightmare") {
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num = 3;
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}
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return `锁定技,当敌方角色使用红色锦囊牌指定目标后,你摸${num}张牌。`
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},
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};
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export default dynamicTranslates;
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