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fixed # 新增羁绊系统
fixed # 新增遗物系统 fixed # 梦三模式下移除护甲上限限制
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@@ -8,9 +8,9 @@ const TIER_RULES = Object.freeze({
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});
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const BASE_DECKS = Object.freeze({
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normal: Object.freeze(["sha", "sha", "sha", "sha", "shan", "shan", "tao", "jiu", "guohe", "sha"]),
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normal: Object.freeze(["sha", "sha", "sha", "sha", "shan", "shan", "tao", "jiu", "sha"]),
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elite: Object.freeze(["sha", "sha", "sha", "sha", "shan", "shan", "shan", "tao", "jiu", "juedou", "wuzhong", "guohe"]),
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boss: Object.freeze(["sha", "sha", "sha", "sha", "sha", "shan", "shan", "shan", "tao", "tao", "jiu", "jiu", "juedou", "wuzhong", "guohe"]),
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boss: Object.freeze(["sha", "sha", "sha", "sha", "sha", "shan", "shan", "shan", "tao", "jiu", "juedou", "wuzhong", "guohe"]),
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});
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const HEALTH = Object.freeze({
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