fixed # 补全部分卡牌

fixed # 修复部分已知BUG
This commit is contained in:
2026-10-04 19:32:38 +08:00
parent c448da39c2
commit 94a2a6724b
163 changed files with 14008 additions and 1537 deletions
+5 -4
View File
@@ -1,4 +1,5 @@
import { applyMengsanDebuff } from "../monsters/artifact-status.js";
import { ironcladBlocksEnergy, ironcladStrengthPenalty } from "../cards/ironclad-hooks.js";
export function createOpeningEffects(game, owner, refreshEnergy) {
const enemies = () => game.players.filter(player =>
@@ -6,14 +7,14 @@ export function createOpeningEffects(game, owner, refreshEnergy) {
player.storage?.mengsanCamp_shuying === "enemy");
const addStatus = (player, key, skill, amount) => {
if (key === "mengsanVulnerable_shuying" || key === "mengsanWeak_shuying")
return applyMengsanDebuff(player, key === "mengsanWeak_shuying" ? "weak" : "vulnerable", amount);
return applyMengsanDebuff(player, key === "mengsanWeak_shuying" ? "weak" : "vulnerable", amount, owner);
player.storage[key] = (player.storage[key] || 0) + amount;
player.addSkill(skill);
player.markSkill(skill);
};
return async relic => {
if (relic.effect === "firstTurnEnergy") {
owner.storage.mengsanEnergy_shuying += relic.amount;
if (!ironcladBlocksEnergy(owner)) owner.storage.mengsanEnergy_shuying += relic.amount;
refreshEnergy();
} else if (relic.effect === "openingStrength") {
addStatus(owner, "mengsanStrength_shuying",
@@ -48,13 +49,13 @@ export function createRelicCombatSkills(getBattle, getOwner) {
return Boolean(getBattle()?.session.active && event.card &&
!event.mengsanScriptedSkill_shuying &&
((source === getOwner() &&
source?.storage?.mengsanStrength_shuying > 0) ||
(source?.storage?.mengsanStrength_shuying > 0 || ironcladStrengthPenalty(source) > 0)) ||
source?.storage?.mengsanWeak_shuying > 0));
},
async content(event, trigger) {
const source = trigger.source;
if (source === getOwner()) {
trigger.num += source.storage.mengsanStrength_shuying || 0;
trigger.num = Math.max(0, trigger.num + (source.storage.mengsanStrength_shuying || 0) - ironcladStrengthPenalty(source));
}
if (source.storage.mengsanWeak_shuying > 0) {
trigger.num = Math.floor(trigger.num * 0.75);