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fixed # 补全部分卡牌
fixed # 修复部分已知BUG
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@@ -1,6 +1,12 @@
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import { encounterPools } from "./encounters.js";
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const act1Map = {
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id: "act1",
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name: "第一关·初梦",
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endsCurrentContent: true,
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completionDialogue: [
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{ type: "narrator", text: "战斗还未完结,等待后续更新。" },
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],
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floorNodes: [
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1, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 1,
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@@ -10,6 +16,7 @@ const act1Map = {
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3, 3, 3, 3, 3, 3, 3, 1,
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],
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nodeWeights: { battle: 50, elite: 15, event: 15, rest: 10, shop: 10 },
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encounterPools,
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requiredFloors: { 2: "battle", 10: "chest", 16: "rest" },
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chestRewardPool: "act1.pool.chest",
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fixedNodes: [
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@@ -27,8 +34,9 @@ const act1Map = {
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"mengsan_nibbit_shuying", "mengsan_nibbit_pair_shuying", "mengsan_cubex_construct_shuying", "mengsan_shrinker_beetle_shuying", "mengsan_twig_slime_m_shuying", "mengsan_twig_slime_s_shuying", "mengsan_leaf_slime_m_shuying", "mengsan_leaf_slime_s_shuying", "mengsan_slithering_strangler_shuying", "mengsan_snapping_jaxfruit_shuying", "mengsan_fuzzy_wurm_crawler_shuying",
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"mengsan_inklet_shuying",
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],
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eliteEnemies: ["re_xiahoudun", "re_zhangliao", "re_xuzhu", "mengsan_byrdonis_shuying", "mengsan_bygone_effigy_shuying", "mengsan_phrog_parasite_shuying"],
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boss: "re_lvbu",
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eliteEnemies: ["mengsan_byrdonis_shuying", "mengsan_bygone_effigy_shuying", "mengsan_phrog_parasite_shuying"],
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boss: "mengsan_vantom_shuying",
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bossEnemies: ["mengsan_vantom_shuying", "mengsan_kin_priest_shuying", "mengsan_ceremonial_beast_shuying"],
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baseGold: 20,
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};
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