diff --git a/dist/manifest.json b/dist/manifest.json index 3e9db24..d63e750 100644 --- a/dist/manifest.json +++ b/dist/manifest.json @@ -1,9 +1,16 @@ { "version": "2.0.1.0", +<<<<<<< HEAD "generated_at": "2026-08-13T09:28:20.285659+00:00", "algorithm": "sha256", "file_count": 276, "folder_sha256": "ab1c54fd1136e50f96b2cec7a419fd22bde8cf8df8f0e40dab842f0d4fb3aaec", +======= + "generated_at": "2026-08-13T09:24:08.169785+00:00", + "algorithm": "sha256", + "file_count": 276, + "folder_sha256": "2c4cb3f294d31638f276b0f37607ea30877b309307e5ee1b87d85052bf5ed663", +>>>>>>> b256c0f8e4446bd82892d04d45e71fd8fd7cd2a4 "core": [ "extension.js", "menu.js", @@ -1292,8 +1299,13 @@ "sha256": "7594c68dd1308de5fd13ea7e76fde665a296400a7505b32054bf0d149986bb05" }, "update.txt": { +<<<<<<< HEAD "size": 2901, "sha256": "6ce45269f253f8fb42665ba3fc14a1ac8a5e48d60b9cb5c6fe5beccb9336cc2f" +======= + "size": 1763, + "sha256": "0c8d90ecb09de1f92bf73ffa444d754fe1a8614029ae3b91d515c35f4863c2b5" +>>>>>>> b256c0f8e4446bd82892d04d45e71fd8fd7cd2a4 }, "voices.js": { "size": 1711, @@ -2808,8 +2820,13 @@ }, "update.txt": { "type": "file", +<<<<<<< HEAD "size": 2901, "sha256": "6ce45269f253f8fb42665ba3fc14a1ac8a5e48d60b9cb5c6fe5beccb9336cc2f" +======= + "size": 1763, + "sha256": "0c8d90ecb09de1f92bf73ffa444d754fe1a8614029ae3b91d515c35f4863c2b5" +>>>>>>> b256c0f8e4446bd82892d04d45e71fd8fd7cd2a4 }, "voices.js": { "type": "file", diff --git a/update.txt b/update.txt index 5539d75..702c6ad 100644 --- a/update.txt +++ b/update.txt @@ -19,6 +19,7 @@ "修复过关后行动顺序异常,当前角色回合结束后将行动权交给其下家", "调整天书开局保护的伤害结算顺序,优先结算其他免伤和减伤效果", "修复生成更新清单时会覆盖原有remove和removeDirectories内容的问题", +<<<<<<< HEAD "-----< 2.0.0.9 改动 >-----", "新增可以自定义虚拟偶像随机助战池功能", "现在过关奖励提供的技能池会过滤武将牌上的技能", @@ -38,3 +39,5 @@ "修复了一个BUG,该BUG会导致进入下关时BOSS的初始牌会被技能检索", "修复黄蜂技能【冥虫】无法正常发动的BUG", "修正司马懿AI向其友方发动【反馈】【狼顾】的问题", +======= +>>>>>>> b256c0f8e4446bd82892d04d45e71fd8fd7cd2a4