fixed # 补全梦三怪物、卡牌

fixed # 修复天书乱斗中,过关技能不会重置次数的问题
This commit is contained in:
2026-10-03 04:42:19 +08:00
parent b005a7ff15
commit c448da39c2
131 changed files with 5021 additions and 246 deletions
+101 -19
View File
@@ -1,9 +1,13 @@
import { lib, get, ui } from "../../../../noname.js";
import { cardDefinitions } from "../cards/card-definitions.js";
import { DAZED_NAME } from "../cards/status-cards.js";
import { SLIMED_NAME } from "../cards/slimed-card.js";
import { cardCost } from "../battle/combat-rules.js";
import { AFFIX_INFO } from "../cards/affixes.js";
import { cardUpgradeLevel, cardUpgradeRule } from "../cards/upgrades.js";
const suits = { spade: "♠ 黑桃", heart: "♥ 红桃", club: "♣ 梅花", diamond: "♦ 方块" };
const types = { basic: "基本牌", trick: "锦囊牌", delay: "延时锦囊", equip: "装备牌" };
const types = { basic: "基本牌", trick: "锦囊牌", delay: "延时锦囊", equip: "装备牌", status: "状态牌" };
const affixes = Object.fromEntries(Object.entries(AFFIX_INFO).map(([key, info]) => [key, `${info.name}:${info.description}`]));
const text = value => {
const template = document.createElement("template");
@@ -31,6 +35,28 @@ export function describeLibraryCard(card) {
};
}
// 只读图鉴数据,不创建实体牌、伪造花色点数或写入永久牌组。
export function getCardCatalog() {
const states = Object.entries(lib.card).filter(([name, info]) =>
/^mengsan_[a-z0-9_]+$/.test(name) && info?.type === "status" &&
/^ext:术樱包\/mengsan\/assets\/cards\/[a-z0-9_]+\.png$/.test(info.image)).map(([name]) => name);
return [...new Set([...Object.keys(cardDefinitions), DAZED_NAME, SLIMED_NAME, ...states])]
.map(name => ({ name, nature: null, affixes: [], upgrade: 0 }));
}
const categories = { damage: "攻击", utility: "辅助", recovery: "恢复", status: "状态" };
function describeCatalogCard(card) {
const details = describeLibraryCard(card), info = lib.card[card.name];
const definition = cardDefinitions[card.name];
const category = info?.type === "status" || card.name === DAZED_NAME || card.name === SLIMED_NAME
? "status" : definition?.category || "utility";
const unplayable = info?.enable === false;
const cost = info && !unplayable ? cardCost(card) : null;
return { ...details, category, categoryName: categories[category], cost, unplayable,
costLabel: !info ? "未加载" : unplayable ? "不可打出" : `${cost}费`,
exclusive: definition?.owner ? translate(definition.owner) : "" };
}
function element(tag, className, value, parent) {
const node = document.createElement(tag);
node.className = className;
@@ -47,9 +73,9 @@ function button(label, parent, action, className = "ms-deck-button") {
}
// Read-only DOM previews, never game.createCard or Card.init: no IDs, triggers or pile writes.
function preview(card, details, parent) {
function preview(card, details, parent, catalog = false) {
const face = element("div", "ms-deck-face", null, parent);
element("span", `ms-deck-corner${details.red ? " ms-deck-red" : ""}`, `${details.suit} ${details.number}`, face);
element("span", `ms-deck-corner${details.red ? " ms-deck-red" : ""}`, catalog ? details.costLabel : `${details.suit} ${details.number}`, face);
const art = element("div", "ms-deck-art", null, face);
element("span", "ms-deck-glyph", details.name, art);
const imageName = lib.card[card.name]?.cardimage || card.name;
@@ -66,9 +92,9 @@ function preview(card, details, parent) {
image.src = `${lib.assetURL || ""}${localArt || `image/card/${imageName}.png`}`;
}
element("strong", "ms-deck-name", details.name, face);
element("span", "ms-deck-meta", `${details.type} · ${details.nature}`, face);
element("span", "ms-deck-meta", catalog ? `${details.categoryName} · ${details.exclusive ? "专属:" + details.exclusive : details.category === "status" ? "战斗生成" : "通用"}` : `${details.type} · ${details.nature}`, face);
if (details.upgrade || details.affixes.length) {
element("span", "ms-deck-tags", [details.upgrade ? `强化 +${details.upgrade}` : "", ...details.affixes.map(value => value.split(":")[0])].filter(Boolean).join(" · "), face);
element("span", "ms-deck-tags", [details.upgrade ? `+${details.upgrade}` : "", ...details.affixes.map(value => value.split(":")[0])].filter(Boolean).join(" · "), face);
}
return face;
}
@@ -92,7 +118,39 @@ export function openCardLibrary(run, options = {}) {
if (previousFocus?.isConnected) previousFocus.focus();
};
button("关闭", header, close);
let view = !options.sections && options.view === "catalog" ? "catalog" : "deck";
const navigation = element("nav", "ms-deck-tabs", null, dialog);
navigation.setAttribute("aria-label", "卡牌列表视图");
navigation.hidden = Boolean(options.sections);
const deckTab = button("持有牌", navigation, () => { view = "deck"; render(); });
const catalogTab = button("图鉴", navigation, () => { view = "catalog"; render(); });
const filters = element("div", "ms-catalog-filters", null, dialog);
function field(label) {
const wrapper = element("label", "ms-catalog-field", null, filters);
element("span", "", label, wrapper); return wrapper;
}
const search = element("input", "ms-catalog-input", null, field("名称 / 效果"));
search.type = "search"; search.maxLength = 120; search.placeholder = "搜索卡牌";
search.setAttribute("aria-label", "搜索图鉴卡牌");
const categoryFilter = element("select", "ms-catalog-select", null, field("类型"));
categoryFilter.setAttribute("aria-label", "图鉴类型");
for (const [key, label] of Object.entries({ "": "全部类型", ...categories })) {
const option = element("option", "", label, categoryFilter); option.value = key;
}
const costFilter = element("select", "ms-catalog-select", null, field("费用"));
costFilter.setAttribute("aria-label", "图鉴费用");
for (const [key, label] of [["", "全部费用"], ["0", "0费"], ["1", "1费"], ["2", "2费"], ["3+", "3费及以上"], ["unplayable", "不可打出"]]) {
const option = element("option", "", label, costFilter); option.value = key;
}
button("清空筛选", filters, () => {
search.value = ""; categoryFilter.value = ""; costFilter.value = "";
render(); search.focus();
});
search.addEventListener("input", render);
categoryFilter.addEventListener("change", render);
costFilter.addEventListener("change", render);
const summary = element("p", "ms-deck-summary", null, dialog);
summary.setAttribute("aria-live", "polite");
const body = element("div", "ms-deck-body", null, dialog);
const footer = element("p", "ms-deck-footer", "点击卡牌查看完整介绍 · 仅供查看,不改变牌组或抽牌顺序", dialog);
const current = Array.isArray(run?.player?.deck) ? run.player.deck : [];
@@ -105,40 +163,64 @@ export function openCardLibrary(run, options = {}) {
detailPanel.replaceChildren(); body.scrollTop = scrollTop;
selectedButton?.focus({ preventScroll: true });
}
function showDetail(card, details, owner) {
function showDetail(card, details, owner, catalog = false) {
selectedButton = owner; scrollTop = body.scrollTop;
detail = true; list.hidden = true; detailPanel.hidden = false;
detailPanel.replaceChildren();
const backButton = button("返回牌库", detailPanel, back);
const backButton = button(catalog ? "返回图鉴" : "返回牌库", detailPanel, back);
const content = element("div", "ms-deck-detail-content", null, detailPanel);
preview(card, details, content);
preview(card, details, content, catalog);
const copy = element("div", "ms-deck-detail-copy", null, content);
element("h3", "", details.name, copy);
element("p", "", `${details.suit} ${details.number} · ${details.type} · ${details.nature}`, copy);
element("p", "", catalog ? `${details.costLabel} · ${details.categoryName} · ${details.type}` :
`${details.suit} ${details.number} · ${details.type} · ${details.nature}`, copy);
if (catalog && details.exclusive) element("p", "ms-deck-rules", `专属角色:${details.exclusive}`, copy);
element("h4", "", "卡牌介绍", copy);
element("p", "ms-deck-rules", details.description, copy);
if (!details.available) element("p", "ms-deck-warning", "该卡牌定义未加载;保留存档记录,不删除此牌。", copy);
element("p", "", details.upgradeLimit
? `强化:${details.upgrade}/${details.upgradeLimit}`
: "此牌不可强化", copy);
for (const affix of details.affixes) element("p", "ms-deck-rules", affix, copy);
body.scrollTop = 0; backButton.focus();
}
function render() {
detail = false; list.hidden = false; detailPanel.hidden = true;
detailPanel.replaceChildren(); list.replaceChildren(); body.scrollTop = 0;
const sections = options.sections ? options.sections() : [{ title: "", cards: current }];
summary.textContent = options.sections ? "剩余牌堆按从左到右、从上到下的顺序摸取;第 1 张为下一张。" : `本次征程实际携带 · 共 ${current.length} 张 · 同名不同花色、点数分别展示`;
selectedButton = null;
const catalog = !options.sections && view === "catalog";
filters.hidden = !catalog;
deckTab.setAttribute("aria-pressed", String(!catalog));
catalogTab.setAttribute("aria-pressed", String(catalog));
list.classList.toggle("ms-catalog-grid", catalog);
let records = [];
if (catalog) {
const query = search.value.trim().toLocaleLowerCase();
records = getCardCatalog().map(card => ({ card, details: describeCatalogCard(card) }));
const total = records.length;
records = records.filter(({ card, details }) =>
(!query || `${details.name} ${card.name} ${details.description}`.toLocaleLowerCase().includes(query)) &&
(!categoryFilter.value || details.category === categoryFilter.value) &&
(!costFilter.value || (costFilter.value === "unplayable" ? details.unplayable :
costFilter.value === "3+" ? details.cost !== null && details.cost >= 3 :
details.cost !== null && details.cost === Number(costFilter.value))));
summary.textContent = `梦三卡牌图鉴 · 共 ${total} 种 · 当前显示 ${records.length} 种`;
} else {
summary.textContent = options.sections ? "剩余牌堆按从左到右、从上到下的顺序摸取;第 1 张为下一张。" :
`本次征程实际携带 · 共 ${current.length} 张 · 同名不同花色、点数分别展示`;
}
footer.textContent = catalog ? "图鉴仅供查阅,不会获得卡牌或改变征程牌组 · 点击卡牌查看完整介绍" :
"点击卡牌查看完整介绍 · 仅供查看,不改变牌组或抽牌顺序";
const sections = catalog ? [{ title: "", cards: records.map(record => record.card) }] :
options.sections ? options.sections() : [{ title: "", cards: current }];
for (const section of sections) {
const cards = section.cards;
if (section.title) element("h3", "ms-deck-section", `${section.title} · ${cards.length} 张`, list);
if (!cards.length) element("p", "ms-deck-empty", section.ordered ? "剩余牌堆为空;下一次摸牌需按规则洗切弃牌堆,洗切后的顺序尚未确定。" : "此处暂无卡牌。", list);
if (!cards.length) element("p", "ms-deck-empty", catalog ? "没有符合筛选的卡牌,可清空筛选后查看全部图鉴。" : section.ordered ? "剩余牌堆为空;下一次摸牌需按规则洗切弃牌堆,洗切后的顺序尚未确定。" : "此处暂无卡牌。", list);
cards.forEach((card, index) => {
const details = describeLibraryCard(card);
const tile = button("", list, () => showDetail(card, details, tile), "ms-deck-card");
tile.setAttribute("aria-label", `${section.ordered ? `第 ${index + 1} 张,` : ""}${details.name},${details.suit}${details.number},${details.nature},查看详情`);
const details = catalog ? records[index].details : describeLibraryCard(card);
const tile = button("", list, () => showDetail(card, details, tile, catalog), "ms-deck-card");
tile.setAttribute("aria-label", catalog ? `${details.name},${details.categoryName},${details.costLabel},查看详情` :
`${section.ordered ? `第 ${index + 1} 张,` : ""}${details.name},${details.suit}${details.number},${details.nature},查看详情`);
if (section.ordered) element("span", "ms-deck-order", index === 0 ? "1 · 下一张" : `${index + 1}`, tile);
preview(card, details, tile);
preview(card, details, tile, catalog);
element("span", "ms-deck-excerpt", details.description, tile);
});
}