const act1Map = { id: "act1", name: "第一关·初梦", floorNodes: [ 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, ], minFloorNodes: [ 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, ], nodeWeights: { battle: 65, event: 15, rest: 10, shop: 10 }, requiredFloors: { 2: "battle", 10: "chest", 16: "rest" }, chestRewardPool: "act1.pool.chest", fixedNodes: [ { floor: 0, position: "start", type: "battle", contentId: "act1.battle.liubeiOpening", }, ], enemies: ["mengsan_flyconid_shuying", "mengsan_raider_trio_shuying"], eliteEnemies: ["re_xiahoudun", "re_zhangliao", "re_xuzhu"], boss: "re_lvbu", baseGold: 20, }; export default act1Map;