const mengsanConfig = { modeId: "mengsan_shuying", saveKey: "mengsan_run_shuying", profileKey: "mengsan_profile_shuying", schemaVersion: 1, mapLayoutVersion: 3, routeCount: 4, characters: ["re_zhaoyun", "sunquan", "re_huangyueying", "re_zhangfei"], acts: [ { id: "act1", name: "第一关·初梦", floorNodes: [1, 4, 4, 4, 1], minFloorNodes: [1, 3, 3, 3, 1], nodeWeights: { battle: 65, event: 15, rest: 10, shop: 10 }, enemies: ["re_xiahoudun", "re_zhangliao", "re_xuzhu"], boss: "re_lvbu", baseGold: 20, }, { id: "act2", name: "第二关·迷梦", floorNodes: [1, 4, 4, 4, 4, 1], minFloorNodes: [1, 3, 2, 3, 3, 1], nodeWeights: { battle: 55, elite: 15, event: 12, rest: 9, shop: 9 }, enemies: ["re_ganning", "re_zhangfei", "re_huangzhong", "re_weiyan"], eliteEnemies: ["re_guanyu", "dianwei"], boss: "shen_guanyu", baseGold: 30, }, { id: "act3", name: "第三关·终梦", floorNodes: [1, 4, 4, 4, 4, 4, 1], minFloorNodes: [1, 3, 2, 3, 2, 3, 1], nodeWeights: { battle: 45, elite: 20, event: 15, rest: 10, shop: 10 }, enemies: ["re_simayi", "re_sunben", "dongzhuo", "re_yuanshao"], eliteEnemies: ["shen_zhaoyun", "shen_simayi"], boss: "shen_caocao", baseGold: 40, }, ], startingDeck: [ ["spade", 7, "sha"], ["heart", 10, "sha"], ["club", 4, "sha"], ["diamond", 6, "sha"], ["heart", 2, "shan"], ["diamond", 7, "shan"], ["club", 2, "shan"], ["heart", 3, "tao"], ["spade", 3, "guohe"], ["heart", 7, "wuzhong"], ["spade", 2, "bagua"], ["club", 6, "sha", null, ["annihilate"]], ], nodeNames: { battle: "战斗", elite: "精英", event: "事件", story: "剧情战斗", rest: "休息", shop: "商店", boss: "Boss", }, }; export default mengsanConfig;