const act1Map = { id: "act1", name: "第一关·初梦", floorNodes: [ 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, ], minFloorNodes: [ 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, ], nodeWeights: { battle: 50, elite: 15, event: 15, rest: 10, shop: 10 }, requiredFloors: { 2: "battle", 10: "chest", 16: "rest" }, chestRewardPool: "act1.pool.chest", fixedNodes: [ { floor: 0, position: "start", type: "battle", contentId: "act1.battle.liubeiOpening", }, ], enemies: [ "mengsan_flyconid_shuying", "mengsan_raider_trio_shuying", "mengsan_soldier_shuying", "mengsan_fogmog_shuying", "mengsan_mawler_shuying", "mengsan_vine_shambler_shuying", "mengsan_nibbit_shuying", "mengsan_nibbit_pair_shuying", "mengsan_cubex_construct_shuying", "mengsan_shrinker_beetle_shuying", "mengsan_twig_slime_m_shuying", "mengsan_twig_slime_s_shuying", "mengsan_leaf_slime_m_shuying", "mengsan_leaf_slime_s_shuying", "mengsan_slithering_strangler_shuying", "mengsan_snapping_jaxfruit_shuying", "mengsan_fuzzy_wurm_crawler_shuying", "mengsan_inklet_shuying", ], eliteEnemies: ["re_xiahoudun", "re_zhangliao", "re_xuzhu", "mengsan_byrdonis_shuying", "mengsan_bygone_effigy_shuying", "mengsan_phrog_parasite_shuying"], boss: "re_lvbu", baseGold: 20, }; export default act1Map;