Files
noname-shuying/mengsan/battle/intent-damage.js
T
Diuse 9e1732d2f8 fixed # 补全部分卡牌
fixed # 修复部分已知BUG
2026-10-04 19:32:38 +08:00

33 lines
1.2 KiB
JavaScript

import { slowAttackDamage } from "../monsters/effigy-slow.js";
import { shrinkAttackDamage } from "../monsters/shrinker-status.js";
import { ironcladStrengthPenalty } from "../cards/ironclad-hooks.js";
export function attackHitCount(intent) {
const hits = intent.hits ?? 1;
if (!Number.isInteger(hits) || hits < 1) {
throw new RangeError("攻击段数必须是正整数");
}
return hits;
}
export function outgoingAttackDamage(intent, source) {
if (!Number.isInteger(intent.damage) || intent.damage < 0) {
throw new RangeError("预测伤害必须是非负整数");
}
const storedStrength = source?.storage?.mengsanStrength_shuying;
const strength = Number.isInteger(storedStrength) ? storedStrength : 0;
let damage = Math.max(0, intent.damage + strength - ironcladStrengthPenalty(source));
if (source?.storage?.mengsanWeak_shuying > 0) {
damage = Math.floor(damage * 0.75);
}
return shrinkAttackDamage(damage, source);
}
export function previewAttackDamage(intent, source, target) {
let damage = outgoingAttackDamage(intent, source);
if (target?.storage?.mengsanVulnerable_shuying > 0) {
damage = Math.ceil(damage * 1.5);
}
return slowAttackDamage(damage, target);
}