Files
noname-shuying/mengsan/monsters/vine-intent.js
T
Diuse d0e0792538 fixed # 补全梦三怪物、卡牌
fixed # 修复天书乱斗中,过关技能不会重置次数的问题
2026-10-03 04:42:19 +08:00

21 lines
1.2 KiB
JavaScript

// 灰机Wiki普通数值,SVG箭头:挥击→紧绕藤蔓→大啃→挥击。
export const VINE_CHARACTER = "mengsan_vine_shambler_shuying";
export const VINE_MOVES = Object.freeze({
swipe: Object.freeze({ id: "swipe", name: "挥击", damage: 6, hits: 2 }),
vines: Object.freeze({ id: "vines", name: "紧绕藤蔓", damage: 8, debuff: "缠结", stacks: 1 }),
chomp: Object.freeze({ id: "chomp", name: "大啃", damage: 16 }),
});
const turnsOf = state => {
const turns = state.turnsTaken ?? 0;
if (!Number.isSafeInteger(turns) || turns < 0) throw new RangeError("藤蔓蹒跚者行动记录无效");
return turns;
};
const CYCLE = Object.freeze([VINE_MOVES.swipe, VINE_MOVES.vines, VINE_MOVES.chomp]);
export const selectVineMove = (state = {}) => CYCLE[turnsOf(state) % CYCLE.length];
export function recordVineAction(state = {}, advance = true) {
const turns = turnsOf(state);
if (typeof advance !== "boolean" || advance && turns === Number.MAX_SAFE_INTEGER) throw new RangeError("藤蔓蹒跚者行动推进无效");
return { turnsTaken: turns + (advance ? 1 : 0) };
}
export const isVine = player => player?.name === VINE_CHARACTER && player.storage?.mengsanCamp_shuying === "enemy";