mirror of
https://github.com/zhenxun-org/zhenxun_bot.git
synced 2026-10-13 07:50:00 +08:00
update v0.0.5.0
This commit is contained in:
+209
-84
@@ -1,8 +1,13 @@
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from nonebot import on_regex, on_keyword
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from nonebot.adapters.cqhttp import Bot, MessageEvent, Message
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from nonebot.adapters.cqhttp import Bot, MessageEvent, Message, GroupMessageEvent
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from nonebot.permission import SUPERUSER
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from nonebot.typing import T_State
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from .genshin_handle import genshin_draw, update_genshin_info, reset_count, reload_genshin_pool
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from .genshin_handle import (
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genshin_draw,
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update_genshin_info,
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reset_count,
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reload_genshin_pool,
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)
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from .prts_handle import update_prts_info, prts_draw, reload_prts_pool
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from .pretty_handle import update_pretty_info, pretty_draw, reload_pretty_pool
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from .guardian_handle import update_guardian_info, guardian_draw
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@@ -13,52 +18,164 @@ from .onmyoji_handle import update_onmyoji_info, onmyoji_draw
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from .update_game_info import update_info
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from .util import is_number, check_num
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from .rule import is_switch
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from .config import PRTS_FLAG, PRETTY_FLAG, GUARDIAN_FLAG, GENSHIN_FLAG, PCR_FLAG, AZUR_FLAG, FGO_FLAG, ONMYOJI_FLAG
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from .config import (
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PRTS_FLAG,
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PRETTY_FLAG,
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GUARDIAN_FLAG,
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GENSHIN_FLAG,
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PCR_FLAG,
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AZUR_FLAG,
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FGO_FLAG,
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ONMYOJI_FLAG,
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)
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from .async_update_game_info import async_update_game
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import re
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import asyncio
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from utils.utils import scheduler
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from services.log import logger
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__plugin_name__ = '游戏抽卡'
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__zx_plugin_name__ = "游戏抽卡"
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__plugin_usage__ = """
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usage:
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模拟赛马娘,原神,明日方舟,坎公骑冠剑,公主连结(国/台),碧蓝航线,FGO,阴阳师进行抽卡
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指令:
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原神[1-300]抽: 原神常驻池
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原神角色[1-300]抽: 原神角色UP池子
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原神武器[1-300]抽: 原神武器UP池子
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重置原神抽卡: 清空当前卡池的抽卡次数[即从0开始计算UP概率]
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方舟[1-300]抽: 方舟卡池,当有当期UP时指向UP池
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赛马娘[1-200]抽: 赛马娘卡池,当有当期UP时指向UP池
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坎公骑冠剑[1-300]抽: 坎公骑冠剑卡池,当有当期UP时指向UP池
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pcr/公主连接[1-300]抽: 公主连接卡池
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碧蓝航线/碧蓝[重型/轻型/特型][1-300]抽: 碧蓝航线重型/轻型/特型卡池
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fgo[1-300]抽: fgo卡池
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阴阳师[1-300]抽: 阴阳师卡池
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* 以上指令可以通过 XX一井 来指定最大抽取数量 *
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* 示例:原神一井 *
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""".strip()
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__plugin_superuser_usage__ = """
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usage:
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卡池方面的更新
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指令:
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更新方舟信息
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重载方舟卡池
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更新原神信息
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重载原神卡池
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更新赛马娘信息
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重载赛马娘卡池
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更新坎公骑冠剑信息
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更新碧蓝航线信息
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更新fgo信息
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更新阴阳师信息
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""".strip()
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__plugin_des__ = "就算是模拟抽卡也不能改变自己是个非酋"
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__plugin_cmd__ = [
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"原神[1-300]抽",
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"原神角色[1-300]抽",
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"原神武器[1-300]抽",
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"重置原神抽卡",
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"方舟[1-300]抽",
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"赛马娘[1-200]抽",
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"坎公骑冠剑[1-300]抽",
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"pcr/公主连接[1-300]抽",
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"fgo[1-300]抽",
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"阴阳师[1-300]抽",
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"更新方舟信息 [_superuser]",
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"重载方舟卡池 [_superuser]",
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"更新原神信息 [_superuser]",
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"重载原神卡池 [_superuser]",
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"更新赛马娘信息 [_superuser]",
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"重载赛马娘卡池 [_superuser]",
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"更新坎公骑冠剑信息 [_superuser]",
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"更新碧蓝航线信息 [_superuser]",
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"更新fgo信息 [_superuser]",
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"更新阴阳师信息 [_superuser]",
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]
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__plugin_type__ = ("抽卡相关", 1)
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__plugin_version__ = 0.1
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__plugin_author__ = "HibiKier"
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__plugin_settings__ = {
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"level": 5,
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"default_status": True,
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"limit_superuser": False,
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"cmd": ["游戏抽卡", "抽卡"],
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}
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prts = on_regex(r'.*?方舟[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('prts'), priority=5, block=True)
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prts_update = on_keyword({'更新方舟信息', '更新明日方舟信息'}, permission=SUPERUSER, priority=1, block=True)
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prts_up_reload = on_keyword({'重载方舟卡池'}, priority=1, block=True)
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prts = on_regex(
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r".*?方舟[1-9|一][0-9]{0,2}[抽|井]", rule=is_switch("prts"), priority=5, block=True
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)
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prts_update = on_keyword(
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{"更新方舟信息", "更新明日方舟信息"}, permission=SUPERUSER, priority=1, block=True
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)
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prts_up_reload = on_keyword({"重载方舟卡池"}, priority=1, block=True)
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genshin = on_regex('.*?原神(武器|角色)?池?[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('genshin'), priority=5, block=True)
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genshin_update = on_keyword({'更新原神信息'}, permission=SUPERUSER, priority=1, block=True)
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genshin_reset = on_keyword({'重置原神抽卡'}, priority=1, block=True)
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genshin_up_reload = on_keyword({'重载原神卡池'}, priority=1, block=True)
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genshin = on_regex(
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".*?原神(武器|角色)?池?[1-9|一][0-9]{0,2}[抽|井]",
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rule=is_switch("genshin"),
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priority=5,
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block=True,
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)
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genshin_update = on_keyword({"更新原神信息"}, permission=SUPERUSER, priority=1, block=True)
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genshin_reset = on_keyword({"重置原神抽卡"}, priority=1, block=True)
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genshin_up_reload = on_keyword({"重载原神卡池"}, priority=1, block=True)
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pretty = on_regex('.*?马娘卡?[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('pretty'), priority=5, block=True)
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pretty_update = on_keyword({'更新马娘信息', '更新赛马娘信息'}, permission=SUPERUSER, priority=1, block=True)
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pretty_up_reload = on_keyword({'重载赛马娘卡池'}, priority=1, block=True)
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pretty = on_regex(
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".*?马娘卡?[1-9|一][0-9]{0,2}[抽|井]", rule=is_switch("pretty"), priority=5, block=True
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)
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pretty_update = on_keyword(
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{"更新马娘信息", "更新赛马娘信息"}, permission=SUPERUSER, priority=1, block=True
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)
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pretty_up_reload = on_keyword({"重载赛马娘卡池"}, priority=1, block=True)
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guardian = on_regex('.*?坎公骑冠剑武?器?[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('guardian'), priority=5, block=True)
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guardian_update = on_keyword({'更新坎公骑冠剑信息'}, permission=SUPERUSER, priority=1, block=True)
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guardian = on_regex(
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".*?坎公骑冠剑武?器?[1-9|一][0-9]{0,2}[抽|井]",
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rule=is_switch("guardian"),
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priority=5,
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block=True,
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)
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guardian_update = on_keyword(
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{"更新坎公骑冠剑信息"}, permission=SUPERUSER, priority=1, block=True
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)
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pcr = on_regex('.*?(pcr|公主连结|公主连接|公主链接|公主焊接)[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('pcr'), priority=5, block=True)
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pcr_update = on_keyword({'更新pcr信息', '更新公主连结信息'}, permission=SUPERUSER, priority=1, block=True)
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pcr = on_regex(
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".*?(pcr|公主连结|公主连接|公主链接|公主焊接)[1-9|一][0-9]{0,2}[抽|井]",
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rule=is_switch("pcr"),
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priority=5,
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block=True,
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)
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pcr_update = on_keyword(
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{"更新pcr信息", "更新公主连结信息"}, permission=SUPERUSER, priority=1, block=True
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)
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azur = on_regex('.*?碧蓝航?线?(轻型|重型|特型)池?[1-9|一][0-9]{0,2}[抽]', rule=is_switch('azur'), priority=5, block=True)
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azur_update = on_keyword({'更新碧蓝信息', '更新碧蓝航线信息'}, permission=SUPERUSER, priority=1, block=True)
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azur = on_regex(
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".*?碧蓝航?线?(轻型|重型|特型)池?[1-9|一][0-9]{0,2}[抽]",
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rule=is_switch("azur"),
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priority=5,
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block=True,
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)
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azur_update = on_keyword(
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{"更新碧蓝信息", "更新碧蓝航线信息"}, permission=SUPERUSER, priority=1, block=True
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)
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fgo = on_regex('.*?fgo[1-9|一][0-9]{0,2}[抽]', rule=is_switch('fgo'), priority=5, block=True)
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fgo_update = on_keyword({'更新fgo信息'}, permission=SUPERUSER, priority=1, block=True)
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fgo = on_regex(
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".*?fgo[1-9|一][0-9]{0,2}[抽]", rule=is_switch("fgo"), priority=5, block=True
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)
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fgo_update = on_keyword({"更新fgo信息"}, permission=SUPERUSER, priority=1, block=True)
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onmyoji = on_regex('.*?阴阳师[1-9|一][0-9]{0,2}[抽]', rule=is_switch('onmyoji'), priority=5, block=True)
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onmyoji_update = on_keyword({'更新阴阳师信息'}, permission=SUPERUSER, priority=1, block=True)
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onmyoji = on_regex(
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".*?阴阳师[1-9|一][0-9]{0,2}[抽]", rule=is_switch("onmyoji"), priority=5, block=True
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)
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onmyoji_update = on_keyword({"更新阴阳师信息"}, permission=SUPERUSER, priority=1, block=True)
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@prts.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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msg = str(event.get_message()).strip()
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if msg in ['方舟一井', '方舟1井']:
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if msg in ["方舟一井", "方舟1井"]:
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num = 300
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else:
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rmsg = re.search(r'.*?方舟(.*)抽', msg)
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rmsg = re.search(r".*?方舟(.*)抽", msg)
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if rmsg:
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num, flag = check_num(rmsg.group(1), 300)
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if not flag:
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@@ -67,29 +184,30 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
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return
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await prts.send(await prts_draw(int(num)), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 方舟 {num}抽")
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f"(USER {event.user_id}, GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) 方舟 {num}抽"
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)
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@prts_up_reload.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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text = await reload_prts_pool()
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await prts_up_reload.finish(Message(f'重载完成!\n{text}'))
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await prts_up_reload.finish(Message(f"重载完成!\n{text}"))
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@genshin.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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msg = str(event.get_message()).strip()
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rmsg = re.search(r'.*?原神(武器|角色)?池?(.*)[抽|井]', msg)
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rmsg = re.search(r".*?原神(武器|角色)?池?(.*)[抽|井]", msg)
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if rmsg:
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pool_name = rmsg.group(1)
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if pool_name == '武器':
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pool_name = 'arms'
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elif pool_name == '角色':
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pool_name = 'char'
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if pool_name == "武器":
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pool_name = "arms"
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elif pool_name == "角色":
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pool_name = "char"
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else:
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pool_name = ''
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pool_name = ""
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num = rmsg.group(2)
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if msg.find('一井') != -1 or msg.find('1井') != -1:
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if msg.find("一井") != -1 or msg.find("1井") != -1:
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num = 180
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else:
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num, flag = check_num(num, 180)
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@@ -97,41 +215,44 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
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await genshin.finish(num, at_sender=True)
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else:
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return
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await genshin.send(await genshin_draw(event.user_id, int(num), pool_name), at_sender=True)
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await genshin.send(
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await genshin_draw(event.user_id, int(num), pool_name), at_sender=True
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)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 原神 {num}抽")
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f"(USER {event.user_id}, GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) 原神 {num}抽"
|
||||
)
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||||
|
||||
|
||||
@genshin_up_reload.handle()
|
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async def _(bot: Bot, event: MessageEvent, state: T_State):
|
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text = await reload_genshin_pool()
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await genshin_reset.finish(Message(f'重载成功!\n{text}'))
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await genshin_reset.finish(Message(f"重载成功!\n{text}"))
|
||||
|
||||
|
||||
@genshin_reset.handle()
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||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
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reset_count(event.user_id)
|
||||
await genshin_reset.send('重置了原神抽卡次数', at_sender=True)
|
||||
await genshin_reset.send("重置了原神抽卡次数", at_sender=True)
|
||||
|
||||
|
||||
@pretty.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
msg = str(event.get_message()).strip()
|
||||
if msg.find('1井') != -1 or msg.find('一井') != -1:
|
||||
if msg.find("1井") != -1 or msg.find("一井") != -1:
|
||||
num = 200
|
||||
if msg.find("卡") == -1:
|
||||
pool_name = 'char'
|
||||
pool_name = "char"
|
||||
else:
|
||||
pool_name = 'card'
|
||||
pool_name = "card"
|
||||
else:
|
||||
rmsg = re.search(r'.*?马娘(.*)抽', msg)
|
||||
rmsg = re.search(r".*?马娘(.*)抽", msg)
|
||||
if rmsg:
|
||||
num = rmsg.group(1)
|
||||
if num[0] == '卡':
|
||||
if num[0] == "卡":
|
||||
num = num[1:]
|
||||
pool_name = 'card'
|
||||
pool_name = "card"
|
||||
else:
|
||||
pool_name = 'char'
|
||||
pool_name = "char"
|
||||
num, flag = check_num(num, 200)
|
||||
if not flag:
|
||||
await pretty.finish(num, at_sender=True)
|
||||
@@ -139,30 +260,31 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
return
|
||||
await pretty.send(await pretty_draw(int(num), pool_name), at_sender=True)
|
||||
logger.info(
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 赛马娘 {num}抽")
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) 赛马娘 {num}抽"
|
||||
)
|
||||
|
||||
|
||||
@pretty_up_reload.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
text = await reload_pretty_pool()
|
||||
await genshin_reset.finish(Message(f'重载成功!\n{text}'))
|
||||
await genshin_reset.finish(Message(f"重载成功!\n{text}"))
|
||||
|
||||
|
||||
@guardian.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
msg = str(event.get_message()).strip()
|
||||
pool_name = 'char'
|
||||
if msg.find('1井') != -1 or msg.find('一井') != -1:
|
||||
pool_name = "char"
|
||||
if msg.find("1井") != -1 or msg.find("一井") != -1:
|
||||
num = 300
|
||||
if msg.find('武器') != -1:
|
||||
pool_name = 'arms'
|
||||
if msg.find("武器") != -1:
|
||||
pool_name = "arms"
|
||||
else:
|
||||
rmsg = re.search(r'.*?坎公骑冠剑(.*)抽', msg)
|
||||
rmsg = re.search(r".*?坎公骑冠剑(.*)抽", msg)
|
||||
if rmsg:
|
||||
num = rmsg.group(1)
|
||||
if num.find('武器') != -1:
|
||||
pool_name = 'arms'
|
||||
num = num.replace('武器', '')
|
||||
if num.find("武器") != -1:
|
||||
pool_name = "arms"
|
||||
num = num.replace("武器", "")
|
||||
num, flag = check_num(num, 300)
|
||||
if not flag:
|
||||
await guardian.finish(num, at_sender=True)
|
||||
@@ -170,16 +292,17 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
return
|
||||
await guardian.send(await guardian_draw(int(num), pool_name), at_sender=True)
|
||||
logger.info(
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 坎公骑冠剑 {num}抽")
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) 坎公骑冠剑 {num}抽"
|
||||
)
|
||||
|
||||
|
||||
@pcr.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
msg = str(event.get_message()).strip()
|
||||
if msg.find('1井') != -1 or msg.find('一井') != -1:
|
||||
if msg.find("1井") != -1 or msg.find("一井") != -1:
|
||||
num = 300
|
||||
else:
|
||||
rmsg = re.search(r'.*?(pcr|公主连结)(.*)[抽|井]', msg)
|
||||
rmsg = re.search(r".*?(pcr|公主连结)(.*)[抽|井]", msg)
|
||||
if rmsg:
|
||||
num, flag = check_num(rmsg.group(2), 300)
|
||||
if not flag:
|
||||
@@ -188,13 +311,14 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
return
|
||||
await pcr.send(await pcr_draw(int(num)), at_sender=True)
|
||||
logger.info(
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 公主连结 {num}抽")
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) 公主连结 {num}抽"
|
||||
)
|
||||
|
||||
|
||||
@azur.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
msg = str(event.get_message()).strip()
|
||||
rmsg = re.search('.*?碧蓝航?线?(轻型|重型|特型)池?(.*)[抽]', msg)
|
||||
rmsg = re.search(".*?碧蓝航?线?(轻型|重型|特型)池?(.*)[抽]", msg)
|
||||
if rmsg:
|
||||
pool_name = rmsg.group(1)
|
||||
num, flag = check_num(rmsg.group(2), 300)
|
||||
@@ -204,13 +328,14 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
return
|
||||
await azur.send(await azur_draw(int(num), pool_name), at_sender=True)
|
||||
logger.info(
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 碧蓝航线 {num}抽")
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) 碧蓝航线 {num}抽"
|
||||
)
|
||||
|
||||
|
||||
@fgo.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
msg = str(event.get_message()).strip()
|
||||
rmsg = re.search('.*?fgo(.*)抽', msg)
|
||||
rmsg = re.search(".*?fgo(.*)抽", msg)
|
||||
if rmsg:
|
||||
num, flag = check_num(rmsg.group(1), 300)
|
||||
if not flag:
|
||||
@@ -219,13 +344,14 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
return
|
||||
await fgo.send(await fgo_draw(int(num)), at_sender=True)
|
||||
logger.info(
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) fgo {num}抽")
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) fgo {num}抽"
|
||||
)
|
||||
|
||||
|
||||
@onmyoji.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
msg = str(event.get_message()).strip()
|
||||
rmsg = re.search('.*?阴阳师(.*)抽', msg)
|
||||
rmsg = re.search(".*?阴阳师(.*)抽", msg)
|
||||
if rmsg:
|
||||
num, flag = check_num(rmsg.group(1), 300)
|
||||
if not flag:
|
||||
@@ -234,60 +360,61 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
return
|
||||
await onmyoji.send(await onmyoji_draw(int(num)), at_sender=True)
|
||||
logger.info(
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 阴阳师 {num}抽")
|
||||
f"(USER {event.user_id}, GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) 阴阳师 {num}抽"
|
||||
)
|
||||
|
||||
|
||||
@prts_update.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
await update_prts_info()
|
||||
await prts_update.finish('更新完成!')
|
||||
await prts_update.finish("更新完成!")
|
||||
|
||||
|
||||
@genshin_update.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
await update_genshin_info()
|
||||
await genshin_update.finish('更新完成!')
|
||||
await genshin_update.finish("更新完成!")
|
||||
|
||||
|
||||
@pretty_update.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
await update_pretty_info()
|
||||
await genshin_update.finish('更新完成!')
|
||||
await genshin_update.finish("更新完成!")
|
||||
|
||||
|
||||
@guardian_update.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
await update_guardian_info()
|
||||
await genshin_update.finish('更新完成!')
|
||||
await genshin_update.finish("更新完成!")
|
||||
|
||||
|
||||
@pcr_update.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
await update_pcr_info()
|
||||
await genshin_update.finish('更新完成!')
|
||||
await genshin_update.finish("更新完成!")
|
||||
|
||||
|
||||
@azur_update.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
await update_azur_info()
|
||||
await genshin_update.finish('更新完成!')
|
||||
await genshin_update.finish("更新完成!")
|
||||
|
||||
|
||||
@fgo_update.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
await update_fgo_info()
|
||||
await genshin_update.finish('更新完成!')
|
||||
await genshin_update.finish("更新完成!")
|
||||
|
||||
|
||||
@onmyoji_update.handle()
|
||||
async def _(bot: Bot, event: MessageEvent, state: T_State):
|
||||
await update_onmyoji_info()
|
||||
await genshin_update.finish('更新完成!')
|
||||
await genshin_update.finish("更新完成!")
|
||||
|
||||
|
||||
# 更新资源
|
||||
@scheduler.scheduled_job(
|
||||
'cron',
|
||||
"cron",
|
||||
hour=4,
|
||||
minute=1,
|
||||
)
|
||||
@@ -310,42 +437,40 @@ async def _():
|
||||
if ONMYOJI_FLAG:
|
||||
tasks.append(asyncio.ensure_future(update_onmyoji_info()))
|
||||
await asyncio.gather(*tasks)
|
||||
logger.info('draw_card 抽卡自动更新完成...')
|
||||
logger.info("draw_card 抽卡自动更新完成...")
|
||||
|
||||
|
||||
# 每天四点重载方舟up卡池
|
||||
@scheduler.scheduled_job(
|
||||
'cron',
|
||||
"cron",
|
||||
hour=4,
|
||||
minute=1,
|
||||
)
|
||||
async def _():
|
||||
if PRTS_FLAG:
|
||||
await reload_prts_pool()
|
||||
logger.info('自动重载方舟卡池UP成功')
|
||||
logger.info("自动重载方舟卡池UP成功")
|
||||
|
||||
|
||||
# 每天四点重载赛马娘up卡池
|
||||
@scheduler.scheduled_job(
|
||||
'cron',
|
||||
"cron",
|
||||
hour=4,
|
||||
minute=1,
|
||||
)
|
||||
async def _():
|
||||
if PRETTY_FLAG:
|
||||
await reload_pretty_pool()
|
||||
logger.info('自动重载赛马娘UP成功')
|
||||
logger.info("自动重载赛马娘UP成功")
|
||||
|
||||
|
||||
# 每天下午六点点重载原神up卡池
|
||||
@scheduler.scheduled_job(
|
||||
'cron',
|
||||
"cron",
|
||||
hour=18,
|
||||
minute=1,
|
||||
)
|
||||
async def _():
|
||||
if PRTS_FLAG:
|
||||
await reload_genshin_pool()
|
||||
logger.info('自动重载原神卡池UP成功')
|
||||
|
||||
|
||||
logger.info("自动重载原神卡池UP成功")
|
||||
|
||||
Reference in New Issue
Block a user