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♻️ refactor: 统一图片渲染架构并引入通用UI组件系统 (#2019)
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* ♻️ refactor: 统一图片渲染架构并引入通用UI组件系统 🎨 **渲染服务重构** - 统一图片渲染入口,引入主题系统支持 - 优化Jinja2环境管理,支持主题覆盖和插件命名空间 - 新增UI缓存机制和主题重载功能 ✨ **通用UI组件系统** - 新增 zhenxun.ui 模块,提供数据模型和构建器 - 引入BaseBuilder基类,支持链式调用 - 新增多种UI构建器:InfoCard, Markdown, Table, Chart, Layout等 - 新增通用组件:Divider, Badge, ProgressBar, UserInfoBlock 🔄 **插件迁移** - 迁移9个内置插件至新渲染系统 - 移除各插件中分散的图片生成工具 - 优化数据处理和渲染逻辑 💥 **Breaking Changes** - 移除旧的图片渲染接口和模板路径 - TEMPLATE_PATH 更名为 THEMES_PATH - 插件需适配新的RendererService和zhenxun.ui模块 * ✅ test(check): 更新自检插件测试中的渲染服务模拟 * ♻️ refactor(renderer): 将缓存文件名哈希算法切换到 SHA256 * ♻️ refactor(shop): 移除商店HTML图片生成模块 * 🚨 auto fix by pre-commit hooks --------- Co-authored-by: webjoin111 <455457521@qq.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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webjoin111
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from typing import Literal
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from ...models.components.badge import Badge
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from ..base import BaseBuilder
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class BadgeBuilder(BaseBuilder[Badge]):
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"""链式构建徽章组件的辅助类"""
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def __init__(
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self,
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text: str,
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color_scheme: Literal[
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"primary", "success", "warning", "error", "info"
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] = "info",
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):
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data_model = Badge(text=text, color_scheme=color_scheme)
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super().__init__(data_model, template_name="components/widgets/badge")
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def set_color_scheme(
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self, color_scheme: Literal["primary", "success", "warning", "error", "info"]
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) -> "BadgeBuilder":
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"""设置徽章的颜色方案。"""
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self._data.color_scheme = color_scheme
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return self
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