update 0.0.7.0

This commit is contained in:
HibiKier
2021-12-16 11:16:28 +08:00
parent b892617824
commit 2653f67193
141 changed files with 2693 additions and 547 deletions
@@ -0,0 +1,61 @@
from nonebot import on_command
from nonebot.typing import T_State
from nonebot.adapters.cqhttp import Bot, MessageEvent, GroupMessageEvent
from services.log import logger
from .data_source import query_role_data
from ..models import Genshin
from utils.utils import get_message_text, is_number
__zx_plugin_name__ = "原神玩家查询"
__plugin_usage__ = """
usage:
通过uid查询原神玩家信息
指令:
原神玩家查询/ys ?[uid]
示例:原神玩家查询 92342233
""".strip()
__plugin_des__ = "请问你们有几个肝?"
__plugin_cmd__ = ["原神玩家查询/ys"]
__plugin_type__ = ("原神相关",)
__plugin_version__ = 0.1
__plugin_author__ = "HibiKier"
__plugin_settings__ = {
"level": 5,
"default_status": True,
"limit_superuser": False,
"cmd": ["原神玩家查询"],
}
query_role_info_matcher = on_command("原神玩家查询", aliases={"原神玩家查找", "ys"}, priority=5, block=True)
@query_role_info_matcher.handle()
async def _(bot: Bot, event: MessageEvent, state: T_State):
msg = get_message_text(event.json())
if msg:
if not is_number(msg):
await query_role_info_matcher.finish("查询uid必须为数字!")
msg = int(msg)
if not msg:
uid = await Genshin.get_user_uid(event.user_id)
else:
uid = msg
if not uid: # or not await Genshin.get_user_cookie(uid):
await query_role_info_matcher.finish("请先绑定uid和cookie!")
nickname = event.sender.card if event.sender.card else event.sender.nickname
mys_id = await Genshin.get_user_mys_id(uid)
data = await query_role_data(event.user_id, uid, mys_id, nickname)
if data:
await query_role_info_matcher.send(data)
logger.info(
f"(USER {event.user_id}, "
f"GROUP {event.group_id if isinstance(event, GroupMessageEvent) else 'private'}) 使用原神玩家查询 uid:{uid}"
)
else:
await query_role_info_matcher.send("查询失败..")
@@ -0,0 +1,249 @@
from typing import Optional, List, Dict, Union
from .draw_image import init_image, get_genshin_image
from nonebot.adapters.cqhttp import MessageSegment
from ..utils import get_ds, element_mastery
from services.log import logger
from utils.http_utils import AsyncHttpx
from configs.config import Config
from ..models import Genshin
try:
import ujson as json
except ModuleNotFoundError:
import json
async def query_role_data(
user_id: int, uid: int, mys_id: Optional[str] = None, nickname: Optional[str] = None
) -> Optional[Union[MessageSegment, str]]:
uid = str(uid)
if uid[0] == "1" or uid[0] == "2":
server_id = "cn_gf01"
elif uid[0] == "5":
server_id = "cn_qd01"
else:
return None
return await get_image(user_id, uid, server_id, mys_id, nickname)
async def get_image(
user_id: int,
uid: str,
server_id: str,
mys_id: Optional[str] = None,
nickname: Optional[str] = None,
) -> Optional[Union[MessageSegment, str]]:
"""
生成图片
:param user_id:用户qq
:param uid: 用户uid
:param server_id: 服务器
:param mys_id: 米游社id
:param nickname: QQ昵称
:return:
"""
data, code = await get_info(uid, server_id)
if code != 200:
return data
if data:
char_data_list, role_data, world_data_dict, home_data_list = parsed_data(data)
mys_data = await get_mys_data(uid, mys_id)
if mys_data:
nickname = None
if char_data_list:
char_detailed_data = await get_character(
uid, [x["id"] for x in char_data_list], server_id
)
_x = {}
if char_detailed_data:
for char in char_detailed_data["avatars"]:
_x[char["name"]] = {
"weapon": char["weapon"]["name"],
"weapon_image": char["weapon"]["icon"],
"level": char["weapon"]["level"],
"affix_level": char["weapon"]["affix_level"],
}
await init_image(char_data_list, _x)
return await get_genshin_image(
user_id,
uid,
char_data_list,
role_data,
world_data_dict,
home_data_list,
_x,
mys_data,
nickname,
)
return "未找到用户数据..."
# Github-@lulu666lulu https://github.com/Azure99/GenshinPlayerQuery/issues/20
"""
{body:"",query:{"action_ticket": undefined, "game_biz": "hk4e_cn”}}
对应 https://api-takumi.mihoyo.com/binding/api/getUserGameRolesByCookie?game_biz=hk4e_cn //查询米哈游账号下绑定的游戏(game_biz可留空)
{body:"",query:{"uid": 12345(被查询账号米哈游uid)}}
对应 https://api-takumi.mihoyo.com/game_record/app/card/wapi/getGameRecordCard?uid=
{body:"",query:{'role_id': '查询账号的uid(游戏里的)' ,'server': '游戏服务器'}}
对应 https://api-takumi.mihoyo.com/game_record/app/genshin/api/index?server= server信息 &role_id= 游戏uid
{body:"",query:{'role_id': '查询账号的uid(游戏里的)' , 'schedule_type': 1(我这边只看到出现过1和2), 'server': 'cn_gf01'}}
对应 https://api-takumi.mihoyo.com/game_record/app/genshin/api/spiralAbyss?schedule_type=1&server= server信息 &role_id= 游戏uid
{body:"",query:{game_id: 2(目前我知道有崩坏3是1原神是2)}}
对应 https://api-takumi.mihoyo.com/game_record/app/card/wapi/getAnnouncement?game_id= 这个是公告api
b=body q=query
其中b只在post的时候有内容,q只在get的时候有内容
"""
async def get_info(uid_: str, server_id: str) -> "Optional[Union[dict, str]], int":
try:
req = await AsyncHttpx.get(
url=f"https://api-takumi.mihoyo.com/game_record/app/genshin/api/index?server={server_id}&role_id={uid_}",
headers={
"Accept": "application/json, text/plain, */*",
"DS": get_ds(f"role_id={uid_}&server={server_id}"),
"Origin": "https://webstatic.mihoyo.com",
"x-rpc-app_version": Config.get_config("genshin", "mhyVersion"),
"User-Agent": "Mozilla/5.0 (Linux; Android 9; Unspecified Device) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/39.0.0.0 Mobile Safari/537.36 miHoYoBBS/2.2.0",
"x-rpc-client_type": Config.get_config("genshin", "client_type"),
"Referer": "https://webstatic.mihoyo.com/app/community-game-records/index.html?v=6",
"Accept-Encoding": "gzip, deflate",
"Accept-Language": "zh-CN,en-US;q=0.8",
"X-Requested-With": "com.mihoyo.hyperion",
"Cookie": await Genshin.get_user_cookie(int(uid_))
},
)
data = req.json()
if data["message"] == "OK":
return data["data"], 200
return data["message"], 999
except Exception as e:
logger.error(f"访问失败,请重试! {type(e)}: {e}")
return None, -1
async def get_character(
uid: str, character_ids: List[str], server_id="cn_gf01"
) -> Optional[dict]:
try:
req = await AsyncHttpx.post(
url="https://api-takumi.mihoyo.com/game_record/app/genshin/api/character",
headers={
"Accept": "application/json, text/plain, */*",
"DS": get_ds(
"",
{
"character_ids": character_ids,
"role_id": uid,
"server": server_id,
},
),
"Origin": "https://webstatic.mihoyo.com",
"Cookie": await Genshin.get_user_cookie(int(uid)),
"x-rpc-app_version": Config.get_config("genshin", "mhyVersion"),
"User-Agent": "Mozilla/5.0 (iPhone; CPU iPhone OS 13_2_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) miHoYoBBS/2.11.1",
"x-rpc-client_type": "5",
"Referer": "https://webstatic.mihoyo.com/",
"Accept-Encoding": "gzip, deflate",
"Accept-Language": "zh-CN,en-US;q=0.8",
"X-Requested-With": "com.mihoyo.hyperion",
},
json={"character_ids": character_ids, "role_id": uid, "server": server_id},
)
data = req.json()
if data["message"] == "OK":
return data["data"]
except Exception as e:
logger.error(f"访问失败,请重试! {type(e)}: {e}")
return None
def parsed_data(
data: dict,
) -> "Optional[List[Dict[str, str]]], Dict[str, str], Optional[List[Dict[str, str]]], Optional[List[Dict[str, str]]]":
"""
解析数据
:param data: 数据
"""
char_data_list = []
for char in data["avatars"]:
_x = {
"id": char["id"],
"image": char["image"],
"name": char["name"],
"element": element_mastery[char["element"].lower()],
"fetter": char["fetter"],
"level": char["level"],
"rarity": char["rarity"],
"actived_constellation_num": char["actived_constellation_num"],
}
char_data_list.append(_x)
role_data = {
"active_day_number": data["stats"]["active_day_number"], # 活跃天数
"achievement_number": data["stats"]["achievement_number"], # 达成成就数量
"win_rate": data["stats"]["win_rate"],
"anemoculus_number": data["stats"]["anemoculus_number"], # 风神瞳已收集
"geoculus_number": data["stats"]["geoculus_number"], # 岩神瞳已收集
"avatar_number": data["stats"]["avatar_number"], # 获得角色数量
"way_point_number": data["stats"]["way_point_number"], # 传送点已解锁
"domain_number": data["stats"]["domain_number"], # 秘境解锁数量
"spiral_abyss": data["stats"]["spiral_abyss"], # 深渊当期进度
"precious_chest_number": data["stats"]["precious_chest_number"], # 珍贵宝箱
"luxurious_chest_number": data["stats"]["luxurious_chest_number"], # 华丽宝箱
"exquisite_chest_number": data["stats"]["exquisite_chest_number"], # 精致宝箱
"magic_chest_number": data["stats"]["magic_chest_number"], # 奇馈宝箱
"common_chest_number": data["stats"]["common_chest_number"], # 普通宝箱
"electroculus_number": data["stats"]["electroculus_number"], # 雷神瞳已收集
}
world_data_dict = {}
for world in data["world_explorations"]:
_x = {
"level": world["level"], # 声望等级
"exploration_percentage": world["exploration_percentage"], # 探索进度
"image": world["icon"],
"name": world["name"],
"offerings": world["offerings"],
}
world_data_dict[world["name"]] = _x
home_data_list = []
for home in data["homes"]:
_x = {
"level": home["level"], # 最大信任等级
"visit_num": home["visit_num"], # 最高历史访客数
"comfort_num": home["comfort_num"], # 最高洞天仙力
"item_num": home["item_num"], # 已获得摆件数量
"name": home["name"],
"icon": home["icon"],
"comfort_level_name": home["comfort_level_name"],
"comfort_level_icon": home["comfort_level_icon"],
}
home_data_list.append(_x)
return char_data_list, role_data, world_data_dict, home_data_list
async def get_mys_data(uid: str, mys_id: Optional[str]) -> Optional[List[Dict]]:
"""
获取用户米游社数据
:param uid: 原神uid
:param mys_id: 米游社id
"""
if mys_id:
try:
req = await AsyncHttpx.get(
url=f"https://api-takumi.mihoyo.com/game_record/card/wapi/getGameRecordCard?uid={mys_id}",
headers={
"DS": get_ds(f"uid={mys_id}"),
"x-rpc-app_version": Config.get_config("genshin", "mhyVersion"),
"User-Agent": "Mozilla/5.0 (iPhone; CPU iPhone OS 13_2_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) miHoYoBBS/2.11.1",
"x-rpc-client_type": "5",
"Referer": "https://webstatic.mihoyo.com/",
"Cookie": await Genshin.get_user_cookie(int(uid))
},
)
data = req.json()
if data["message"] == "OK":
return data["data"]["list"]
except Exception as e:
logger.error(f"访问失败,请重试! {type(e)}: {e}")
return None
@@ -0,0 +1,530 @@
from configs.path_config import IMAGE_PATH
from pathlib import Path
from utils.image_utils import BuildImage
from typing import List, Dict, Optional
from utils.message_builder import image
from nonebot.adapters.cqhttp import MessageSegment
from utils.http_utils import AsyncHttpx
from utils.utils import get_user_avatar
from io import BytesIO
import random
import asyncio
import os
image_path = Path(IMAGE_PATH) / "genshin" / "genshin_card"
async def get_genshin_image(
user_id: int,
uid: str,
char_data_list: List[Dict],
role_data: Dict,
world_data_dict: Dict,
home_data_list: List[Dict],
char_detailed_dict: dict = None,
mys_data: Optional[List[Dict]] = None,
nickname: Optional[str] = None,
) -> MessageSegment:
"""
生成图片数据
:param user_id:用户qq
:param uid: 原神uid
:param char_data_list: 角色列表
:param role_data: 玩家数据
:param world_data_dict: 国家数据字典
:param home_data_list: 家园列表
:param char_detailed_dict: 角色武器字典
:param mys_data: 用户米游社数据
:param nickname: 用户昵称
"""
user_ava = BytesIO(await get_user_avatar(user_id))
return await asyncio.get_event_loop().run_in_executor(
None,
_get_genshin_image,
uid,
char_data_list,
role_data,
world_data_dict,
home_data_list,
char_detailed_dict,
mys_data,
nickname,
user_ava,
)
def _get_genshin_image(
uid: str,
char_data_list: List[Dict],
role_data: Dict,
world_data_dict: Dict,
home_data_list: List[Dict],
char_detailed_dict: dict = None,
mys_data: Optional[Dict] = None,
nickname: Optional[str] = None,
user_ava: Optional[BytesIO] = None,
) -> MessageSegment:
"""
生成图片数据
:param uid: 原神uid
:param char_data_list: 角色列表
:param role_data: 玩家数据
:param world_data_dict: 国家数据字典
:param home_data_list: 家园列表
:param char_detailed_dict: 角色武器字典
:param mys_data: 用户米游社数据
:param nickname: 用户昵称
:param user_ava:用户头像
"""
x = 450 if char_detailed_dict else 330
char_height = (
len(char_data_list) / 7
if len(char_data_list) % 7 == 0
else len(char_data_list) / 7 + 1
)
foot = BuildImage(1700, 87, background=image_path / "head.png")
head = BuildImage(1700, 87, background=image_path / "head.png")
head.rotate(180)
middle = BuildImage(
1700, int(1600 + 200 + x * char_height), background=image_path / "middle.png"
)
A = BuildImage(middle.w, middle.h + foot.h + head.h)
A.paste(head, (-5, 0), True)
A.paste(middle, (0, head.h), True)
A.paste(foot, (0, head.h + middle.h), True)
A.crop((0, 0, A.w - 5, A.h))
user_image = get_user_data_image(uid, role_data, mys_data, nickname, user_ava)
home_image = get_home_data_image(home_data_list)
country_image = get_country_data_image(world_data_dict)
char_image, _h = get_char_data_image(char_data_list, char_detailed_dict)
top_bk = BuildImage(user_image.w, user_image.h + home_image.h + 100, color="#F9F6F2")
top_bk.paste(user_image, alpha=True)
top_bk.paste(home_image, (0, user_image.h + 50), alpha=True)
top_bk.paste(country_image, (home_image.w + 100, user_image.h + 50), alpha=True)
bar = BuildImage(1600, 200, font_size=50, color="#F9F6F2", font="HYWenHei-85W.ttf")
bar.text((50, 10), "角色背包", (104, 103, 101))
bar.line((50, 90, 1550, 90), (227, 219, 209), width=10)
if A.h - top_bk.h - bar.h - _h > 200:
_h = A.h - top_bk.h - bar.h - _h - 200
A.crop((0, 0, A.w, A.h - _h))
A.paste(foot, (0, A.h - 87))
A.paste(top_bk, (0, 100), center_type="by_width")
A.paste(bar, (50, top_bk.h + 80))
A.paste(char_image, (0, top_bk.h + bar.h + 10), center_type="by_width")
rand = random.randint(1, 10000)
A.save(Path(IMAGE_PATH) / "temp" / f"genshin_user_card_{rand}.png")
return image(f"genshin_user_card_{rand}.png", "temp")
def get_user_data_image(
uid: str,
role_data: Dict,
mys_data: Optional[Dict] = None,
nickname: Optional[str] = None,
user_ava: Optional[BytesIO] = None,
) -> BuildImage:
"""
画出玩家基本数据
:param uid: 原神uid
:param role_data: 玩家数据
:param mys_data: 玩家米游社数据
:param nickname: 用户昵称
:param user_ava:用户头像
"""
if mys_data:
nickname = [x["nickname"] for x in mys_data if x["game_id"] == 2][0]
region = BuildImage(1440, 450, color="#E3DBD1", font="HYWenHei-85W.ttf")
region.circle_corner(30)
uname_img = BuildImage(
0,
0,
plain_text=nickname,
font_size=40,
color=(255, 255, 255, 0),
font="HYWenHei-85W.ttf",
)
uid_img = BuildImage(
0,
0,
plain_text=f"UID: {uid}",
font_size=25,
color=(255, 255, 255, 0),
font="HYWenHei-85W.ttf",
font_color=(21, 167, 89),
)
ava_bk = BuildImage(270, 270, background=image_path / "cover.png")
# 用户头像
if user_ava:
ava_img = BuildImage(200, 200, background=user_ava)
ava_img.circle()
ava_bk.paste(ava_img, alpha=True, center_type="center")
else:
ava_img = BuildImage(
245,
245,
background=image_path
/ "chars_ava"
/ random.choice(os.listdir(image_path / "chars_ava")),
)
ava_bk.paste(ava_img, (12, 16), alpha=True)
region.paste(uname_img, (int(170 + uid_img.w / 2 - uname_img.w / 2), 305), True)
region.paste(uid_img, (170, 355), True)
region.paste(ava_bk, (int(550 / 2 - ava_bk.w / 2), 40), True)
data_img = BuildImage(
800, 400, color="#E3DBD1", font="HYWenHei-85W.ttf", font_size=40
)
_height = 0
keys = [
["活跃天数", "成就达成", "获得角色", "深境螺旋"],
["华丽宝箱", "珍贵宝箱", "精致宝箱", "普通宝箱"],
["奇馈宝箱", "风神瞳", "岩神瞳", "雷神瞳"],
]
values = [
[
role_data["active_day_number"],
role_data["achievement_number"],
role_data["avatar_number"],
role_data["spiral_abyss"],
],
[
role_data["luxurious_chest_number"],
role_data["precious_chest_number"],
role_data["exquisite_chest_number"],
role_data["common_chest_number"],
],
[
role_data["magic_chest_number"],
role_data["anemoculus_number"],
role_data["geoculus_number"],
role_data["electroculus_number"],
],
]
for key, value in zip(keys, values):
_tmp_data_img = BuildImage(
800, 200, color="#E3DBD1", font="HYWenHei-85W.ttf", font_size=40
)
_width = 10
for k, v in zip(key, value):
t_ = BuildImage(
0,
0,
plain_text=k,
color=(255, 255, 255, 0),
font_color=(138, 143, 143),
font="HYWenHei-85W.ttf",
font_size=30,
)
tmp_ = BuildImage(
t_.w, t_.h + 70, color="#E3DBD1", font="HYWenHei-85W.ttf", font_size=40
)
tmp_.text((0, 0), str(v), center_type="by_width")
tmp_.paste(t_, (0, 50), True, "by_width")
_tmp_data_img.paste(tmp_, (_width if len(key) > 3 else _width + 15, 0))
_width += 200
data_img.paste(_tmp_data_img, (0, _height))
_height += _tmp_data_img.h - 70
region.paste(data_img, (510, 50))
return region
def get_home_data_image(home_data_list: List[Dict]) -> BuildImage:
"""
画出家园数据
:param home_data_list: 家园列表
"""
region = BuildImage(
550, 1050, color="#E3DBD1", font="HYWenHei-85W.ttf", font_size=40
)
try:
region.text(
(0, 30), f'尘歌壶 Lv.{home_data_list[0]["level"]}', center_type="by_width"
)
region.text(
(0, 980), f'仙力: {home_data_list[0]["comfort_num"]}', center_type="by_width"
)
except (IndexError, KeyError):
region.text((0, 30), f"尘歌壶 Lv.0", center_type="by_width")
region.text((0, 980), f"仙力: 0", center_type="by_width")
region.circle_corner(30)
height = 100
homes = os.listdir(image_path / "homes")
homes.remove("lock.png")
homes.sort()
unlock_home = [x["name"] for x in home_data_list]
for i, file in enumerate(homes):
home_img = image_path / "homes" / file
x = BuildImage(500, 250, background=home_img)
if file.split(".")[0] not in unlock_home:
black_img = BuildImage(500, 250, color="black")
lock_img = BuildImage(0, 0, background=image_path / "homes" / "lock.png")
black_img.circle_corner(50)
black_img.transparent(1)
black_img.paste(lock_img, alpha=True, center_type="center")
x.paste(black_img, alpha=True)
else:
black_img = BuildImage(
500, 150, color="black", font="HYWenHei-85W.ttf", font_size=40
)
black_img.text((55, 55), file.split(".")[0], fill=(226, 211, 146))
black_img.transparent(1)
text_img = BuildImage(
0,
0,
plain_text="洞天等级",
font="HYWenHei-85W.ttf",
font_color=(203, 200, 184),
font_size=35,
color=(255, 255, 255, 0),
)
level_img = BuildImage(
0,
0,
plain_text=f'{home_data_list[0]["comfort_level_name"]}',
font="HYWenHei-85W.ttf",
font_color=(211, 213, 207),
font_size=30,
color=(255, 255, 255, 0),
)
black_img.paste(text_img, (270, 25), True)
black_img.paste(level_img, (278, 85), True)
x.paste(black_img, alpha=True, center_type="center")
x.circle_corner(50)
region.paste(x, (0, height), True, "by_width")
height += 300
return region
def get_country_data_image(world_data_dict: Dict) -> BuildImage:
"""
画出国家探索供奉等图像
:param world_data_dict: 国家数据字典
"""
region = BuildImage(790, 1050, color="#F9F6F2")
height = 0
for country in ["蒙德", "龙脊雪山", "璃月", "稻妻"]:
x = BuildImage(790, 250, color="#3A4467")
logo = BuildImage(180, 180, background=image_path / "logo" / f"{country}.png")
tmp_bk = BuildImage(770, 230, color="#606779")
tmp_bk.circle_corner(10)
content_bk = BuildImage(
755, 215, color="#3A4467", font_size=40, font="HYWenHei-85W.ttf"
)
content_bk.paste(logo, (50, 0), True, "by_height")
if country in ["蒙德", "璃月"]:
content_bk.text((300, 40), "探索", fill=(239, 211, 114))
content_bk.text(
(450, 40),
f"{world_data_dict[country]['exploration_percentage'] / 10}%",
fill=(255, 255, 255),
)
content_bk.text((300, 120), "声望", fill=(239, 211, 114))
content_bk.text(
(450, 120),
f"Lv.{world_data_dict[country]['level']}",
fill=(255, 255, 255),
)
elif country in ["龙脊雪山"]:
content_bk.text((300, 40), "探索", fill=(239, 211, 114))
content_bk.text(
(450, 40),
f"{world_data_dict[country]['exploration_percentage'] / 10}%",
fill=(255, 255, 255),
)
content_bk.text((300, 120), "供奉", fill=(239, 211, 114))
content_bk.text(
(450, 120),
f"Lv.{world_data_dict[country]['offerings'][0]['level']}",
fill=(255, 255, 255),
)
elif country in ["稻妻"]:
content_bk.text((300, 20), "探索", fill=(239, 211, 114))
content_bk.text(
(450, 20),
f"{world_data_dict[country]['exploration_percentage'] / 10}%",
fill=(255, 255, 255),
)
content_bk.text((300, 85), "声望", fill=(239, 211, 114))
content_bk.text(
(450, 85),
f"Lv.{world_data_dict[country]['level']}",
fill=(255, 255, 255),
)
content_bk.text((300, 150), "神樱", fill=(239, 211, 114))
content_bk.text(
(450, 150),
f"Lv.{world_data_dict[country]['offerings'][0]['level']}",
fill=(255, 255, 255),
)
x.paste(tmp_bk, alpha=True, center_type="center")
x.paste(content_bk, alpha=True, center_type="center")
x.circle_corner(20)
region.paste(x, (0, height), center_type="by_width")
height += 267
return region
def get_char_data_image(
char_data_list: List[Dict], char_detailed_dict: dict
) -> "BuildImage, int":
"""
画出角色列表
:param char_data_list: 角色列表
:param char_detailed_dict: 角色武器
"""
x = 420 if char_detailed_dict else 350
_h = x * int(
len(char_data_list) / 7
if len(char_data_list) % 7 == 0
else len(char_data_list) / 7 + 1
)
region = BuildImage(
1600,
_h,
color="#F9F6F2",
)
width = 120
height = 0
idx = 0
for char in char_data_list:
if width + 230 > 1550:
width = 120
height += x
idx += 1
char_img = image_path / "chars" / f'{char["name"]}.png'
char_bk = BuildImage(
270,
500 if char_detailed_dict else 400,
background=image_path / "element.png",
font="HYWenHei-85W.ttf",
font_size=35,
)
char_img = BuildImage(0, 0, background=char_img)
actived_constellation_num = BuildImage(
0,
0,
plain_text=f"命之座: {char['actived_constellation_num']}层",
font="HYWenHei-85W.ttf",
font_size=25,
color=(255, 255, 255, 0),
)
level = BuildImage(
0,
0,
plain_text=f"Lv.{char['level']}",
font="HYWenHei-85W.ttf",
font_size=30,
color=(255, 255, 255, 0),
font_color=(21, 167, 89),
)
love_log = BuildImage(
0,
0,
plain_text="♥",
font="HWZhongSong.ttf",
font_size=40,
color=(255, 255, 255, 0),
font_color=(232, 31, 168),
)
fetter = BuildImage(
0,
0,
plain_text=f'{char["fetter"]}',
font="HYWenHei-85W.ttf",
font_size=30,
color=(255, 255, 255, 0),
font_color=(232, 31, 168),
)
if char_detailed_dict.get(char["name"]):
weapon = BuildImage(
100,
100,
background=image_path
/ "weapons"
/ f'{char_detailed_dict[char["name"]]["weapon"]}.png',
)
weapon_name = BuildImage(
0,
0,
plain_text=f"{char_detailed_dict[char['name']]['weapon']}",
font="HYWenHei-85W.ttf",
font_size=25,
color=(255, 255, 255, 0),
)
weapon_affix_level = BuildImage(
0,
0,
plain_text=f"精炼: {char_detailed_dict[char['name']]['affix_level']}",
font="HYWenHei-85W.ttf",
font_size=20,
color=(255, 255, 255, 0),
)
weapon_level = BuildImage(
0,
0,
plain_text=f"Lv.{char_detailed_dict[char['name']]['level']}",
font="HYWenHei-85W.ttf",
font_size=25,
color=(255, 255, 255, 0),
font_color=(21, 167, 89),
)
char_bk.paste(weapon, (20, 380), True)
char_bk.paste(
weapon_name,
(100 + int((char_bk.w - 22 - weapon.w - weapon_name.w) / 2 - 10), 390),
True,
)
char_bk.paste(
weapon_affix_level,
(
(
100
+ int(
(char_bk.w - 10 - weapon.w - weapon_affix_level.w) / 2 - 10
),
420,
)
),
True,
)
char_bk.paste(
weapon_level,
(
(
100
+ int((char_bk.w - 10 - weapon.w - weapon_level.w) / 2 - 10),
450,
)
),
True,
)
char_bk.paste(char_img, (0, 5), alpha=True, center_type="by_width")
char_bk.text((0, 270), char["name"], center_type="by_width")
char_bk.paste(actived_constellation_num, (0, 310), True, "by_width")
char_bk.paste(level, (60, 340), True)
char_bk.paste(love_log, (155, 330), True)
char_bk.paste(fetter, (180, 340), True)
char_bk.resize(0.8)
region.paste(char_bk, (width, height), True)
width += 230
return region, _h
async def init_image(char_data_list: List[Dict], char_detailed_dict: dict):
"""
下载头像
:param char_data_list: 角色列表
:param char_detailed_dict: 角色武器
"""
for char in char_data_list:
file = image_path / "chars" / f'{char["name"]}.png'
file.parent.mkdir(parents=True, exist_ok=True)
if not file.exists():
await AsyncHttpx.download_file(char["image"], file)
for char in char_detailed_dict.keys():
file = image_path / "weapons" / f'{char_detailed_dict[char]["weapon"]}.png'
file.parent.mkdir(parents=True, exist_ok=True)
if not file.exists():
await AsyncHttpx.download_file(
char_detailed_dict[char]["weapon_image"], file
)