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♻️ refactor(UI): 重构UI渲染服务为组件化分层架构 (#2025)
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* ♻️ refactor(UI): 重构UI渲染服务为组件化分层架构 ♻️ **架构重构** - UI渲染服务重构为组件化分层架构 - 解耦主题管理、HTML生成、截图功能 ✨ **新增功能** - `zhenxun.ui` 统一入口,提供 `render`、`markdown`、`vstack` 等API - `RenderableComponent` 基类和渲染协议抽象 - 新增主题管理器和截图引擎模块 ⚙️ **配置优化** - UI配置迁移至 `superuser/ui_manager.py` - 新增"重载UI主题"管理指令 🔧 **性能改进** - 优化渲染缓存,支持组件级透明缓存 - 所有UI组件适配新渲染流程 * 🚨 auto fix by pre-commit hooks --------- Co-authored-by: webjoin111 <455457521@qq.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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@@ -11,7 +11,8 @@ class Theme(BaseModel):
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name: str = Field(..., description="主题名称")
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palette: dict[str, Any] = Field(
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default_factory=dict, description="用于PIL渲染的调色板"
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default_factory=dict,
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description="主题的调色板,用于定义CSS变量和Jinja2模板中的颜色常量",
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)
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style_css: str = Field("", description="用于HTML渲染的全局CSS内容")
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assets_dir: Path = Field(..., description="主题的资产目录路径")
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@@ -32,9 +33,6 @@ class TemplateManifest(BaseModel):
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entrypoint: str = Field(
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..., description="模板的入口文件 (例如 'template.html' 或 'renderer.py')"
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)
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schema_path: str | None = Field(
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None, description="用于数据验证的Pydantic模型的Python导入路径"
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)
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render_options: dict[str, Any] = Field(
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default_factory=dict, description="传递给渲染引擎的额外选项 (如viewport)"
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)
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