update alapi

This commit is contained in:
hibiki
2021-06-24 15:32:06 +08:00
parent 779e5594d3
commit 7ae2c4c8dc
24 changed files with 662 additions and 317 deletions
+120 -119
View File
@@ -18,7 +18,7 @@ genshin_up_char = Path(DRAW_PATH + "/draw_card_up/genshin_up_char.json")
pretty_up_char = Path(DRAW_PATH + "/draw_card_up/pretty_up_char.json")
guardian_up_char = Path(DRAW_PATH + "/draw_card_up/guardian_up_char.json")
prts_url = "https://wiki.biligame.com/arknights/%E6%96%B0%E9%97%BB%E5%85%AC%E5%91%8A"
prts_url = "https://ak.hypergryph.com/news.html"
genshin_url = "https://wiki.biligame.com/ys/%E7%A5%88%E6%84%BF"
pretty_url = "https://wiki.biligame.com/umamusume/%E5%85%AC%E5%91%8A"
guardian_url = "https://wiki.biligame.com/gt/%E9%A6%96%E9%A1%B5"
@@ -36,19 +36,10 @@ def is_expired(data: dict):
# 检查写入
def check_write(data: dict, up_char_file, game_name: str = ''):
tmp = data
if game_name in ['genshin', 'pretty', 'guardian']:
tmp = data['char']
if not is_expired(tmp):
if game_name in ['genshin', 'guardian']:
data['char']['title'] = ''
data['arms']['title'] = ''
elif game_name in ['pretty']:
data['char']['title'] = ''
data['card']['title'] = ''
else:
data['title'] = ''
def check_write(data: dict, up_char_file):
if not is_expired(data['char']):
for x in list(data.keys()):
data[x]['title'] = ''
else:
with open(up_char_file, 'w', encoding='utf8') as f:
json.dump(data, f, indent=4, ensure_ascii=False)
@@ -58,10 +49,7 @@ def check_write(data: dict, up_char_file, game_name: str = ''):
else:
with open(up_char_file, 'r', encoding='utf8') as f:
old_data = json.load(f)
tmp = old_data
if game_name in ['genshin', 'pretty', 'guardian']:
tmp = old_data['char']
if is_expired(tmp):
if is_expired(data['char']):
return old_data
else:
with open(up_char_file, 'w', encoding='utf8') as f:
@@ -69,100 +57,104 @@ def check_write(data: dict, up_char_file, game_name: str = ''):
return data
def _get_up_char(r: str, text: str):
pr = re.search(r, text)
chars = pr.group(1)
probability = pr.group(2)
chars = chars.replace('[限定]', '').replace('[', '').replace(']', '')
probability = probability.replace('【', '')
return chars, probability
class PrtsAnnouncement:
@staticmethod
async def get_announcement_text():
def __init__(self):
self.game_name = '明日方舟'
async def _get_announcement_text(self):
async with aiohttp.ClientSession(headers=headers) as session:
async with session.get(prts_url, timeout=7) as res:
soup = BeautifulSoup(await res.text(), 'lxml')
trs = soup.find('table').find('tbody').find_all('tr')
for tr in trs:
a = tr.find_all('td')[-1].find('a')
if a.text.find('寻访') != -1:
url = a.get('href')
break
async with session.get(f'https://wiki.biligame.com/{url}', timeout=7) as res:
return await res.text(), a.text[:-4]
ol = soup.find('ol', {'class': 'articleList active', 'data-category-key': 'LATEST'})
for li in ol:
itype = li.find('span', {'class': 'articleItemCate'}).text
if itype == '活动':
a = li.find('a')['href']
async with session.get(f'https://ak.hypergryph.com{a}', headers=headers, timeout=7) as res:
return await res.text()
@staticmethod
async def update_up_char():
async def update_up_char(self):
prts_up_char.parent.mkdir(parents=True, exist_ok=True)
data = {'up_char': {'6': {}, '5': {}, '4': {}}, 'title': '', 'time': '', 'pool_img': ''}
try:
text, title = await PrtsAnnouncement.get_announcement_text()
data = {'char': {'up_char': {'6': {}, '5': {}, '4': {}}, 'title': '', 'time': '', 'pool_img': ''}}
text = await self._get_announcement_text()
soup = BeautifulSoup(text, 'lxml')
data['title'] = title
context = soup.find('div', {'id': 'mw-content-text'}).find('div')
data['pool_img'] = str(context.find('div', {'class': 'center'}).find('div').find('a').
find('img').get('srcset')).split(' ')[-2]
# print(context.find_all('p'))
for p in context.find_all('p')[1:]:
if p.text.find('活动时间') != -1:
pr = re.search(r'.*?活动时间:(.*)', p.text)
data['time'] = pr.group(1)
elif p.text.find('★★★★★★') != -1:
chars, probability = _get_up_char(r'.*?★★★★★★:(.*?)(.*?出率的?(.*?)%.*?).*?', p.text)
slt = '/'
if chars.find('\\') != -1:
slt = '\\'
for char in chars.split(slt):
data['up_char']['6'][char.strip()] = probability.strip()
elif p.text.find('★★★★★') != -1:
chars, probability = _get_up_char(r'.*?★★★★★:(.*?)(.*?出率的?(.*?)%.*?).*?', p.text)
slt = '/'
if chars.find('\\') != -1:
slt = '\\'
for char in chars.split(slt):
data['up_char']['5'][char.strip()] = probability.strip()
elif p.text.find('★★★★') != -1:
chars, probability = _get_up_char(r'.*?★★★★:(.*?)(.*?出率的?(.*?)%.*?).*?', p.text)
slt = '/'
if chars.find('\\') != -1:
slt = '\\'
for char in chars.split(slt):
data['up_char']['4'][char.strip()] = probability.strip()
break
pr = re.search(r'.*?★:(.*?)(在(.*?)★.*?以(.*?)倍权值.*?).*?', p.text)
if pr:
char = pr.group(1)
star = pr.group(2)
weight = pr.group(3)
char = char.replace('[限定]', '').replace('[', '').replace(']', '')
data['up_char'][star][char.strip()] = f'权{weight}'
# data['time'] = '03月09日16:00 - 05月23日03:5
content = soup.find('div', {'class': 'article-content'})
contents = [x for x in content.contents if x.text or str(x).find('img') != -1]
start_index = -1
end_index = -1
for i in range(len(contents)):
if str(contents[i]).startswith('<p>'):
r = re.search('(.*)(寻访|复刻).*?开启', contents[i].text)
if r:
if str(contents[i+3].text).find('★') != -1:
img = contents[i-1].find('img')
if img:
data['char']['pool_img'] = img['src']
start_index = i
for j in range(i, len(contents)):
if str(contents[j]).find('注意') != -1:
end_index = j
break
break
contents = contents[start_index: end_index]
title = contents[0].text
data['char']['title'] = title[title.find('【'): title.find('】') + 1]
data['char']['time'] = str(contents[1].text).split(':', maxsplit=1)[1]
for p in contents[2:]:
p = str(p.text)
r = None
if p.find('★') != -1:
if p.find('权值') == -1:
r = re.search(r'.*?:(.*)(占(.*)★.*?的(.*)%)', p)
else:
r = re.search(r'.*?:(.*)(在(.*)★.*?以(.*)倍权值.*?)', p)
star = r.group(2)
if r:
chars = r.group(1)
if chars.find('/') != -1:
chars = chars.strip().split('/')
elif chars.find('\\') != -1:
chars = chars.strip().split('\\')
else:
chars = chars.split('\n')
chars = [x.replace('[限定]', '').strip() for x in chars]
probability = r.group(3)
probability = probability if int(probability) > 10 else f'权{probability}'
for char in chars:
if char.strip():
data['char']['up_char'][star][char.strip()] = probability
except TimeoutError:
print(f'更新明日方舟UP池信息超时...')
with open(prts_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
logger.warning(f'更新明日方舟UP池信息超时...')
if prts_up_char.exists():
with open(prts_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
except Exception as e:
logger.error(f'更新明日方舟未知错误 e:{e}')
if prts_up_char.exists():
with open(prts_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
return check_write(data, prts_up_char)
class GenshinAnnouncement:
@staticmethod
async def get_announcement_text():
def __init__(self):
self.game_name = '原神'
async def _get_announcement_text(self):
async with aiohttp.ClientSession(headers=headers) as session:
async with session.get(genshin_url, timeout=7) as res:
return await res.text()
@staticmethod
async def update_up_char():
async def update_up_char(self):
genshin_up_char.parent.mkdir(exist_ok=True, parents=True)
data = {
'char': {'up_char': {'5': {}, '4': {}}, 'title': '', 'time': '', 'pool_img': ''},
'arms': {'up_char': {'5': {}, '4': {}}, 'title': '', 'time': '', 'pool_img': ''}
}
text = await GenshinAnnouncement.get_announcement_text()
text = await self._get_announcement_text()
soup = BeautifulSoup(text, 'lxml')
try:
div = soup.find_all('div', {'class': 'row'})[1]
@@ -194,25 +186,30 @@ class GenshinAnnouncement:
for a in trs[3].find('td').find_all('a'):
char_name = a['title']
data[itype]['up_char']['4'][char_name] = "50"
except TimeoutError as e:
except TimeoutError:
logger.warning(f'更新原神UP池信息超时...')
with open(genshin_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
if genshin_up_char.exists():
with open(genshin_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
except Exception as e:
print(f'更新原神UP失败,疑似UP池已结束, e:{e}')
with open(genshin_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
data['char']['title'] = ''
data['arms']['title'] = ''
with open(genshin_up_char, 'w', encoding='utf8') as wf:
json.dump(data, wf, ensure_ascii=False, indent=4)
return data
return check_write(data, genshin_up_char, 'genshin')
logger.error(f'更新原神UP失败,疑似UP池已结束, e:{e}')
if genshin_up_char.exists():
with open(genshin_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
data['char']['title'] = ''
data['arms']['title'] = ''
with open(genshin_up_char, 'w', encoding='utf8') as wf:
json.dump(data, wf, ensure_ascii=False, indent=4)
return data
return check_write(data, genshin_up_char)
class PrettyAnnouncement:
@staticmethod
async def get_announcement_text():
def __init__(self):
self.game_name = '赛马娘'
async def _get_announcement_text(self):
async with aiohttp.ClientSession(headers=headers) as session:
async with session.get(pretty_url, timeout=7) as res:
soup = BeautifulSoup(await res.text(), 'lxml')
@@ -229,14 +226,13 @@ class PrettyAnnouncement:
async with session.get(f'https://wiki.biligame.com/{url}', timeout=7) as res:
return await res.text(), title[:-2]
@staticmethod
async def update_up_char():
async def update_up_char(self):
data = {
'char': {'up_char': {'3': {}, '2': {}, '1': {}}, 'title': '', 'time': '', 'pool_img': ''},
'card': {'up_char': {'3': {}, '2': {}, '1': {}}, 'title': '', 'time': '', 'pool_img': ''}
}
try:
text, title = await PrettyAnnouncement.get_announcement_text()
text, title = await self._get_announcement_text()
soup = BeautifulSoup(text, 'lxml')
context = soup.find('div', {'class': 'toc-sticky'})
if not context:
@@ -299,26 +295,30 @@ class PrettyAnnouncement:
with open(pretty_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
except Exception as e:
logger.error(f'赛马娘up更新失败 {type(e)}:{e}')
return check_write(data, pretty_up_char, 'pretty')
logger.error(f'赛马娘up更新未知错误 {type(e)}:{e}')
if pretty_up_char.exists():
with open(pretty_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
return check_write(data, pretty_up_char)
class GuardianAnnouncement:
@staticmethod
async def get_announcement_text():
def __init__(self):
self.game_name = '坎公骑冠剑'
async def _get_announcement_text(self):
async with aiohttp.ClientSession(headers=headers) as session:
async with session.get(guardian_url, timeout=7) as res:
return await res.text()
@staticmethod
async def update_up_char():
async def update_up_char(self):
data = {
'char': {'up_char': {'3': {}}, 'title': '', 'time': '', 'pool_img': ''},
'arms': {'up_char': {'5': {}}, 'title': '', 'time': '', 'pool_img': ''}
}
try:
text = await GuardianAnnouncement.get_announcement_text()
text = await self._get_announcement_text()
soup = BeautifulSoup(text, 'lxml')
context = soup.select('div.col-sm-3:nth-child(3) > div:nth-child(2) > div:nth-child(1) '
'> div:nth-child(2) > div:nth-child(3) > font:nth-child(1)')[0]
@@ -346,16 +346,17 @@ class GuardianAnnouncement:
end_idx = index
break
index += 1
for x in divs[start_idx+1: end_idx]:
for x in divs[start_idx + 1: end_idx]:
name = x.find('p').find_all('a')[-1].text
data['char']['up_char']['3'][name] = '0'
for x in divs[end_idx+1:]:
for x in divs[end_idx + 1:]:
name = x.find('p').find_all('a')[-1].text
data['arms']['up_char']['5'][name] = '0'
except TimeoutError:
print(f'更新坎公骑冠剑UP池信息超时...')
with open(pretty_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
logger.warning(f'更新坎公骑冠剑UP池信息超时...')
if guardian_up_char.exists():
with open(guardian_up_char, 'r', encoding='utf8') as f:
data = json.load(f)
except Exception as e:
print(f'坎公骑冠剑up更新失败 {type(e)}:{e}')
return check_write(data, guardian_up_char, 'guardian')
logger.error(f'坎公骑冠剑up更新未知错误 {type(e)}:{e}')
return check_write(data, guardian_up_char)
+1 -1
View File
@@ -24,7 +24,7 @@ async def azur_draw(count: int, pool_name: str):
cnlist = ['金', '紫', '蓝', '白']
star_list = [0, 0, 0, 0]
char_list, char_dict, max_star_list, star_list, max_star_index_list = \
format_card_information(count, star_list, _get_azur_card, pool_name)
format_card_information(count, star_list, _get_azur_card, pool_name, guaranteed=False)
rst = init_star_rst(star_list, cnlist, max_star_list, max_star_index_list)
if count > 90:
char_list = set_list(char_list)
+10 -36
View File
@@ -1,17 +1,14 @@
import os
from nonebot.adapters.cqhttp import MessageSegment
from nonebot.adapters.cqhttp import MessageSegment, Message
import nonebot
import random
from configs.path_config import IMAGE_PATH
from .update_game_info import update_info
from .util import generate_img, init_star_rst, BaseData, set_list, get_star, UpEvent, download_img
from .util import generate_img, init_star_rst, BaseData, set_list, get_star, init_up_char
from .config import GENSHIN_FIVE_P, GENSHIN_FOUR_P, GENSHIN_G_FIVE_P, GENSHIN_G_FOUR_P, GENSHIN_THREE_P, I72_ADD, \
DRAW_PATH, GENSHIN_FLAG
from dataclasses import dataclass
from .init_card_pool import init_game_pool
from .announcement import GenshinAnnouncement
from services.log import logger
from util.init_result import image
try:
import ujson as json
@@ -20,6 +17,8 @@ except ModuleNotFoundError:
driver: nonebot.Driver = nonebot.get_driver()
announcement = GenshinAnnouncement()
genshin_five = {}
genshin_count = {}
genshin_pl_count = {}
@@ -85,7 +84,7 @@ async def update_genshin_info():
'攻击力(MAX)', '副属性(MAX)', '技能'])
if code == 200:
ALL_ARMS = init_game_pool('genshin_arms', data, GenshinChar)
await _init_up_char()
await _genshin_init_up_char()
async def init_genshin_data():
@@ -100,7 +99,7 @@ async def init_genshin_data():
genshin_ARMS_dict = json.load(f)
ALL_CHAR = init_game_pool('genshin', genshin_dict, GenshinChar)
ALL_ARMS = init_game_pool('genshin_arms', genshin_ARMS_dict, GenshinChar)
await _init_up_char()
await _genshin_init_up_char()
# 抽取卡池
@@ -201,36 +200,11 @@ def reset_count(user_id: int):
# 获取up和概率
async def _init_up_char():
async def _genshin_init_up_char():
global _CURRENT_CHAR_POOL_TITLE, _CURRENT_ARMS_POOL_TITLE, UP_CHAR, UP_ARMS, POOL_IMG
UP_CHAR = []
UP_ARMS = []
up_char_dict = await GenshinAnnouncement.update_up_char()
_CURRENT_CHAR_POOL_TITLE = up_char_dict['char']['title']
_CURRENT_ARMS_POOL_TITLE = up_char_dict['arms']['title']
if _CURRENT_CHAR_POOL_TITLE and _CURRENT_ARMS_POOL_TITLE:
await download_img(up_char_dict['char']['pool_img'], 'genshin', 'up_char_pool_img')
await download_img(up_char_dict['arms']['pool_img'], 'genshin', 'up_arms_pool_img')
POOL_IMG = image('up_char_pool_img.png', '/draw_card/genshin/') + \
image('up_arms_pool_img.png', '/draw_card/genshin/')
else:
if os.path.exists(IMAGE_PATH + '/draw_card/genshin/up_char_pool_img.png'):
os.remove(IMAGE_PATH + '/draw_card/genshin/up_char_pool_img.png')
if os.path.exists(IMAGE_PATH + '/draw_card/genshin/up_arms_pool_img.png'):
os.remove(IMAGE_PATH + '/draw_card/genshin/up_arms_pool_img.png')
logger.info(f'成功获取原神当前up信息...当前up池: {_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE}')
for key in up_char_dict.keys():
for star in up_char_dict[key]['up_char'].keys():
up_char_lst = []
for char in up_char_dict[key]['up_char'][star].keys():
up_char_lst.append(char)
if key == 'char':
UP_CHAR.append(UpEvent(star=int(star), operators=up_char_lst, zoom=0))
else:
UP_ARMS.append(UpEvent(star=int(star), operators=up_char_lst, zoom=0))
_CURRENT_CHAR_POOL_TITLE, _CURRENT_ARMS_POOL_TITLE, POOL_IMG, UP_CHAR, UP_ARMS = await init_up_char(announcement)
async def reload_genshin_pool():
await _init_up_char()
return f'当前UP池子:{_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE} {POOL_IMG}'
await _genshin_init_up_char()
return Message(f'当前UP池子:{_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE} {POOL_IMG}')
+20 -29
View File
@@ -1,12 +1,11 @@
import os
import nonebot
from nonebot.adapters.cqhttp import MessageSegment
from nonebot.adapters.cqhttp import MessageSegment, Message
from .update_game_info import update_info
from services.log import logger
from .announcement import GuardianAnnouncement
from .util import init_star_rst, generate_img, max_card, BaseData,\
set_list, get_star, format_card_information, UpEvent
set_list, get_star, format_card_information, init_up_char
import random
from .config import DRAW_PATH, GUARDIAN_ONE_CHAR_P, GUARDIAN_TWO_CHAR_P, GUARDIAN_THREE_CHAR_P, \
GUARDIAN_THREE_CHAR_UP_P, GUARDIAN_TWO_ARMS_P, GUARDIAN_FIVE_ARMS_P, GUARDIAN_THREE_CHAR_OTHER_P, \
@@ -21,6 +20,8 @@ except ModuleNotFoundError:
driver: nonebot.Driver = nonebot.get_driver()
announcement = GuardianAnnouncement()
ALL_CHAR = []
ALL_ARMS = []
@@ -92,6 +93,7 @@ async def update_guardian_info():
if code_1 == 200 and code_2 == 200:
data.update(tmp)
ALL_ARMS = init_game_pool('guardian_arms', data, GuardianArms)
await _guardian_init_up_char()
async def init_guardian_data():
@@ -106,21 +108,27 @@ async def init_guardian_data():
guardian_arms_dict = json.load(f)
ALL_CHAR = init_game_pool('guardian', guardian_char_dict, GuardianChar)
ALL_ARMS = init_game_pool('guardian_arms', guardian_arms_dict, GuardianArms)
await _init_up_char()
await _guardian_init_up_char()
# 抽取卡池
def _get_guardian_card(pool_name: str):
def _get_guardian_card(pool_name: str = '', mode: int = 1):
global ALL_ARMS, ALL_CHAR, UP_ARMS, UP_CHAR, _CURRENT_ARMS_POOL_TITLE, _CURRENT_CHAR_POOL_TITLE
if pool_name == 'char':
star = get_star([3, 2, 1], [GUARDIAN_THREE_CHAR_P, GUARDIAN_TWO_CHAR_P, GUARDIAN_ONE_CHAR_P])
if mode == 1:
star = get_star([3, 2, 1], [GUARDIAN_THREE_CHAR_P, GUARDIAN_TWO_CHAR_P, GUARDIAN_ONE_CHAR_P])
else:
star = get_star([3, 2], [GUARDIAN_THREE_CHAR_P, GUARDIAN_TWO_CHAR_P])
up_lst = UP_CHAR
flag = _CURRENT_CHAR_POOL_TITLE
_max_star = 3
all_data = ALL_CHAR
else:
star = get_star([5, 4, 3, 2], [GUARDIAN_FIVE_ARMS_P, GUARDIAN_FOUR_ARMS_P,
GUARDIAN_THREE_ARMS_P, GUARDIAN_TWO_ARMS_P])
if mode == 1:
star = get_star([5, 4, 3, 2], [GUARDIAN_FIVE_ARMS_P, GUARDIAN_FOUR_ARMS_P,
GUARDIAN_THREE_ARMS_P, GUARDIAN_TWO_ARMS_P])
else:
star = get_star([5, 4], [GUARDIAN_FIVE_ARMS_P, GUARDIAN_FOUR_ARMS_P])
up_lst = UP_ARMS
flag = _CURRENT_ARMS_POOL_TITLE
_max_star = 5
@@ -144,28 +152,11 @@ def _get_guardian_card(pool_name: str):
# 获取up和概率
async def _init_up_char():
async def _guardian_init_up_char():
global _CURRENT_CHAR_POOL_TITLE, _CURRENT_ARMS_POOL_TITLE, UP_CHAR, UP_ARMS, POOL_IMG
UP_CHAR = []
UP_ARMS = []
up_char_dict = await GuardianAnnouncement.update_up_char()
_CURRENT_CHAR_POOL_TITLE = up_char_dict['char']['title']
_CURRENT_ARMS_POOL_TITLE = up_char_dict['arms']['title']
if _CURRENT_CHAR_POOL_TITLE and _CURRENT_ARMS_POOL_TITLE:
POOL_IMG = MessageSegment.image(up_char_dict['char']['pool_img']) + \
MessageSegment.image(up_char_dict['arms']['pool_img'])
logger.info(f'成功获取坎公骑冠剑当前up信息...当前up池: {_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE}')
for key in up_char_dict.keys():
for star in up_char_dict[key]['up_char'].keys():
up_char_lst = []
for char in up_char_dict[key]['up_char'][star].keys():
up_char_lst.append(char)
if key == 'char':
UP_CHAR.append(UpEvent(star=int(star), operators=up_char_lst, zoom=0))
else:
UP_ARMS.append(UpEvent(star=int(star), operators=up_char_lst, zoom=0))
_CURRENT_CHAR_POOL_TITLE, _CURRENT_ARMS_POOL_TITLE, POOL_IMG, UP_CHAR, UP_ARMS = await init_up_char(announcement)
async def reload_guardian_pool():
await _init_up_char()
return f'当前UP池子:{_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE} {POOL_IMG}'
await _guardian_init_up_char()
return Message(f'当前UP池子:{_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE}')
+19 -41
View File
@@ -1,16 +1,14 @@
import os
import nonebot
from .update_game_info import update_info
from .announcement import PrettyAnnouncement
from .util import download_img, init_star_rst, generate_img, max_card, BaseData, \
set_list, get_star, format_card_information, UpEvent
from .util import init_star_rst, generate_img, max_card, BaseData, \
set_list, get_star, format_card_information, init_up_char
import random
from .config import PRETTY_THREE_P, PRETTY_TWO_P, DRAW_PATH, PRETTY_ONE_P, PRETTY_FLAG
from dataclasses import dataclass
from .init_card_pool import init_game_pool
from util.init_result import image
from configs.path_config import IMAGE_PATH
from services.log import logger
from nonebot.adapters.cqhttp import MessageSegment, Message
try:
import ujson as json
@@ -19,6 +17,8 @@ except ModuleNotFoundError:
driver: nonebot.Driver = nonebot.get_driver()
announcement = PrettyAnnouncement()
ALL_CHAR = []
ALL_CARD = []
@@ -76,7 +76,7 @@ async def pretty_draw(count: int, pool_name):
rst = init_star_rst(star_list, cnlist, three_list, three_olist, up_list)
if count > 90:
obj_list = set_list(obj_list)
return pool_info + image(b64=await generate_img(obj_list, 'pretty', star_list)) \
return pool_info + MessageSegment.image("base64://" + await generate_img(obj_list, 'pretty', star_list)) \
+ '\n' + rst[:-1] + '\n' + max_card(obj_dict)
@@ -90,7 +90,7 @@ async def update_pretty_info():
data, code = await update_info(url, 'pretty_card')
if code == 200:
ALL_CARD = init_game_pool('pretty_card', data, PrettyChar)
await _init_up_char()
await _pretty_init_up_char()
async def init_pretty_data():
@@ -102,13 +102,16 @@ async def init_pretty_data():
pretty_card_dict = json.load(f)
ALL_CHAR = init_game_pool('pretty', pretty_char_dict, PrettyChar)
ALL_CARD = init_game_pool('pretty_card', pretty_card_dict, PrettyChar)
await _init_up_char()
await _pretty_init_up_char()
# 抽取卡池
def _get_pretty_card(pool_name: str):
def _get_pretty_card(pool_name: str, mode: int = 1):
global ALL_CHAR, ALL_CARD, _CURRENT_CHAR_POOL_TITLE, _CURRENT_CARD_POOL_TITLE
star = get_star([3, 2, 1], [PRETTY_THREE_P, PRETTY_TWO_P, PRETTY_ONE_P])
if mode == 1:
star = get_star([3, 2, 1], [PRETTY_THREE_P, PRETTY_TWO_P, PRETTY_ONE_P])
else:
star = get_star([3, 2], [PRETTY_THREE_P, PRETTY_TWO_P])
if pool_name == 'card':
title = _CURRENT_CARD_POOL_TITLE
up_data = UP_CARD
@@ -126,6 +129,7 @@ def _get_pretty_card(pool_name: str):
acquire_operator = random.choice(all_up_star)
if pool_name == 'char':
acquire_operator = acquire_operator.split(']')[1]
print(acquire_operator)
acquire_operator = [x for x in data if x.name == acquire_operator][0]
else:
acquire_operator = random.choice([x for x in data if x.star == star and not x.limited])
@@ -135,39 +139,13 @@ def _get_pretty_card(pool_name: str):
# 获取up和概率
async def _init_up_char():
async def _pretty_init_up_char():
global _CURRENT_CHAR_POOL_TITLE, _CURRENT_CARD_POOL_TITLE, UP_CHAR, UP_CARD, POOL_IMG
UP_CHAR = []
UP_CARD = []
up_char_dict = await PrettyAnnouncement.update_up_char()
_CURRENT_CHAR_POOL_TITLE = up_char_dict['char']['title']
_CURRENT_CARD_POOL_TITLE = up_char_dict['card']['title']
if _CURRENT_CHAR_POOL_TITLE and _CURRENT_CARD_POOL_TITLE:
await download_img(up_char_dict['char']['pool_img'], 'pretty', 'up_char_pool_img')
await download_img(up_char_dict['card']['pool_img'], 'pretty', 'up_card_pool_img')
POOL_IMG = image('up_char_pool_img.png', '/draw_card/pretty/') + \
image('up_card_pool_img.png', '/draw_card/pretty/')
else:
if os.path.exists(IMAGE_PATH + '/draw_card/genshin/up_char_pool_img.png'):
os.remove(IMAGE_PATH + '/draw_card/pretty/up_char_pool_img.png')
if os.path.exists(IMAGE_PATH + '/draw_card/genshin/up_arms_pool_img.png'):
os.remove(IMAGE_PATH + '/draw_card/pretty/up_card_pool_img.png')
logger.info(f'成功获取赛马娘当前up信息...当前up池: {_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_CARD_POOL_TITLE}')
for key in up_char_dict.keys():
for star in up_char_dict[key]['up_char'].keys():
up_lst = []
for char in up_char_dict[key]['up_char'][star].keys():
up_lst.append(char)
if key == 'char':
if up_lst:
UP_CHAR.append(UpEvent(star=int(star), operators=up_lst, zoom=0))
else:
if up_lst:
UP_CARD.append(UpEvent(star=int(star), operators=up_lst, zoom=0))
_CURRENT_CHAR_POOL_TITLE, _CURRENT_CARD_POOL_TITLE, POOL_IMG, UP_CHAR, UP_CARD = await init_up_char(announcement)
async def reload_pretty_pool():
await _init_up_char()
return f'当前UP池子:{_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_CARD_POOL_TITLE} {POOL_IMG}'
await _pretty_init_up_char()
return Message(f'当前UP池子:{_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_CARD_POOL_TITLE} {POOL_IMG}')
+17 -8
View File
@@ -1,5 +1,5 @@
from nonebot.adapters.cqhttp import MessageSegment
from nonebot.adapters.cqhttp import MessageSegment, Message
import nonebot
import random
from .config import PRTS_FIVE_P, PRTS_FOUR_P, PRTS_SIX_P, PRTS_THREE_P, DRAW_PATH, PRTS_FLAG
@@ -17,6 +17,8 @@ except ModuleNotFoundError:
driver: nonebot.Driver = nonebot.get_driver()
announcement = PrtsAnnouncement()
up_char_file = Path() / "data" / "draw_card" / "draw_card_up" / "prts_up_char.json"
prts_dict = {}
@@ -38,15 +40,22 @@ async def prts_draw(count: int = 300):
star_list = [0, 0, 0, 0]
operator_list, operator_dict, six_list, star_list, six_index_list = format_card_information(count, star_list)
up_list = []
tmp = ''
if _CURRENT_POOL_TITLE:
for x in UP_OPERATOR:
for operator in x.operators:
up_list.append(operator)
if x.star == 6:
tmp += f'六星UP:{" ".join(x.operators)} \n'
elif x.star == 5:
tmp += f'五星UP:{" ".join(x.operators)} \n'
elif x.star == 4:
tmp += f'四星UP:{" ".join(x.operators)}'
rst = init_star_rst(star_list, cnlist, six_list, six_index_list, up_list)
if count > 90:
operator_list = set_list(operator_list)
pool_info = "当前up池: " if _CURRENT_POOL_TITLE else ""
return pool_info + _CURRENT_POOL_TITLE + MessageSegment.image(
pool_info = f"当前up池: {_CURRENT_POOL_TITLE}\n{tmp}" if _CURRENT_POOL_TITLE else ""
return pool_info + MessageSegment.image(
"base64://" + await generate_img(operator_list, 'prts', star_list)) \
+ '\n' + rst[:-1] + '\n' + max_card(operator_dict)
@@ -137,11 +146,11 @@ def format_card_information(count: int, star_list: list):
async def _init_up_char():
global _CURRENT_POOL_TITLE, POOL_IMG, UP_OPERATOR
UP_OPERATOR = []
up_char_dict = await PrtsAnnouncement.update_up_char()
_CURRENT_POOL_TITLE = up_char_dict['title']
up_char_dict = await announcement.update_up_char()
_CURRENT_POOL_TITLE = up_char_dict['char']['title']
if _CURRENT_POOL_TITLE:
POOL_IMG = MessageSegment.image(up_char_dict['pool_img'])
up_char_dict = up_char_dict['up_char']
POOL_IMG = MessageSegment.image(up_char_dict['char']['pool_img'])
up_char_dict = up_char_dict['char']['up_char']
logger.info(f'成功获取明日方舟当前up信息...当前up池: {_CURRENT_POOL_TITLE}')
average_dict = {'6': {}, '5': {}, '4': {}}
for star in up_char_dict.keys():
@@ -161,4 +170,4 @@ async def _init_up_char():
async def reload_prts_pool():
await _init_up_char()
return f'当前UP池:{_CURRENT_POOL_TITLE} {POOL_IMG}'
return Message(f'当前UP池:{_CURRENT_POOL_TITLE} {POOL_IMG}')
+59 -3
View File
@@ -3,6 +3,7 @@ import aiohttp
import aiofiles
from asyncio.exceptions import TimeoutError
from aiohttp.client_exceptions import InvalidURL
from nonebot.adapters.cqhttp import MessageSegment
from typing import List, Union, Set
from pathlib import Path
from .config import path_dict
@@ -218,21 +219,76 @@ def get_star(star_lst: List[int], probability_lst: List[float]) -> int:
return star_lst[i]
# 获取up和概率
async def init_up_char(announcement):
UP_CHAR = []
UP_ARMS = []
tmp = ''
up_char_dict = await announcement.update_up_char()
for x in list(up_char_dict.keys()):
tmp += up_char_dict[x]['title'] + '[\n]'
tmp = tmp.split('[\n]')
_CURRENT_CHAR_POOL_TITLE = tmp[0]
if len(up_char_dict) > 1:
_CURRENT_ARMS_POOL_TITLE = tmp[1]
else:
_CURRENT_ARMS_POOL_TITLE = ''
POOL_IMG = ''
x = [x for x in list(up_char_dict.keys())]
if _CURRENT_CHAR_POOL_TITLE:
POOL_IMG += MessageSegment.image(up_char_dict[x[0]]['pool_img'])
try:
if _CURRENT_ARMS_POOL_TITLE:
POOL_IMG += MessageSegment.image(up_char_dict[x[1]]['pool_img'])
except (IndexError, KeyError):
pass
logger.info(f'成功获取{announcement.game_name}当前up信息...当前up池: {_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE}')
for key in up_char_dict.keys():
for star in up_char_dict[key]['up_char'].keys():
up_char_lst = []
for char in up_char_dict[key]['up_char'][star].keys():
up_char_lst.append(char)
if up_char_lst:
if key == 'char':
UP_CHAR.append(UpEvent(star=int(star), operators=up_char_lst, zoom=0))
else:
UP_ARMS.append(UpEvent(star=int(star), operators=up_char_lst, zoom=0))
return _CURRENT_CHAR_POOL_TITLE, _CURRENT_ARMS_POOL_TITLE, POOL_IMG, UP_CHAR, UP_ARMS
# 整理数据
def format_card_information(count: int, star_list: List[int], func, pool_name: str = ''):
def format_card_information(count: int, star_list: List[int], func, pool_name: str = '', guaranteed: bool = True):
max_star_lst = [] # 获取的最高星级角色列表
max_index_lst = [] # 获取最高星级角色的次数
obj_list = [] # 获取所有角色
obj_dict = {} # 获取角色次数字典
_count = -1
if guaranteed:
_count = 0
for i in range(count):
if guaranteed:
_count += 1
if pool_name:
obj, code = func(pool_name)
if _count == 10:
obj, code = func(pool_name, 2)
_count = 0
else:
obj, code = func(pool_name)
else:
obj, code = func()
if _count == 10:
obj, code = func(mode=2)
_count = 0
else:
obj, code = func()
star_list[code] += 1
if code == 0:
max_star_lst.append(obj.name)
max_index_lst.append(i)
if guaranteed:
_count = 0
if code == 1:
if guaranteed:
_count = 0
try:
obj_dict[obj.name] += 1
except KeyError: