重写开箱更新箱子,允许更新目前所有箱子的皮肤

This commit is contained in:
HibiKier
2023-03-01 22:54:03 +08:00
parent 6d7e79e9de
commit 83c3f44ae7
9 changed files with 420 additions and 628 deletions
+239 -300
View File
@@ -1,6 +1,8 @@
from asyncio.exceptions import TimeoutError
import asyncio
import random
import time
from datetime import datetime
from typing import Optional
from typing import List, Tuple, Union
import nonebot
@@ -10,251 +12,203 @@ from services.log import logger
from utils.http_utils import AsyncHttpx
from utils.utils import broadcast_group, cn2py
from .config import *
from .models.buff_prices import BuffPrice
from .config import CASE2ID
from .models.buff_skin import BuffSkin
from .models.buff_skin_log import BuffSkinLog
from .models.open_cases_user import OpenCasesUser
url = "https://buff.163.com/api/market/goods"
URL = "https://buff.163.com/api/market/goods"
# proxies = 'http://49.75.59.242:3128'
NAME2COLOR = {"军规级": "BLUE", "受限": "PURPLE", "保密": "PINK", "隐秘": "RED", "非凡": "KNIFE"}
CURRENT_CASES = []
driver = nonebot.get_driver()
async def util_get_buff_price(case_name: str = "狂牙大行动") -> str:
cookie = {"session": Config.get_config("open_cases", "COOKIE")}
failed_list = []
case = cn2py(case_name)
if case_name == "狂牙大行动":
case_id = 1
elif case_name == "突围大行动":
case_id = 2
elif case_name == "命悬一线":
case_id = 3
elif case_name == "裂空":
case_id = 4
elif case_name == "光谱":
case_id = 5
else:
return "未查询到武器箱"
case = case.upper()
CASE_KNIFE = eval(case + "_CASE_KNIFE")
CASE_RED = eval(case + "_CASE_RED")
CASE_PINK = eval(case + "_CASE_PINK")
CASE_PURPLE = eval(case + "_CASE_PURPLE")
CASE_BLUE = eval(case + "_CASE_BLUE")
for total_list in [CASE_KNIFE, CASE_RED, CASE_PINK, CASE_PURPLE, CASE_BLUE]:
for skin in total_list:
if skin in [
"蝴蝶刀 | 无涂装",
"求生匕首 | 无涂装",
"流浪者匕首 | 无涂装",
"系绳匕首 | 无涂装",
"骷髅匕首 | 无涂装",
]:
skin = skin.split("|")[0].strip()
name_list = []
price_list = []
parameter = {"game": "csgo", "page_num": "1", "search": skin}
try:
response = await AsyncHttpx.get(
url,
proxy=Config.get_config("open_cases", "BUFF_PROXY"),
params=parameter,
cookies=cookie,
)
if response.status_code == 200:
data = response.json()["data"]
total_page = data["total_page"]
data = data["items"]
flag = False
if (
skin.find("|") == -1
): # in ['蝴蝶刀', '求生匕首', '流浪者匕首', '系绳匕首', '骷髅匕首']:
for i in range(1, total_page + 1):
name_list = []
price_list = []
parameter = {
"game": "csgo",
"page_num": f"{i}",
"search": skin,
}
res = await AsyncHttpx.get(
url, params=parameter, cookies=cookie
)
data = res.json()["data"]["items"]
for j in range(len(data)):
if data[j]["name"] in [f"{skin}(★)"]:
name = data[j]["name"]
price = data[j]["sell_reference_price"]
name_list.append(
name.split("(")[0].strip() + " | 无涂装"
)
price_list.append(price)
flag = True
break
if flag:
break
else:
try:
for _ in range(total_page):
for i in range(len(data)):
name = data[i]["name"]
price = data[i]["sell_reference_price"]
name_list.append(name)
price_list.append(price)
except Exception as e:
failed_list.append(skin)
logger.warning(f"{skin}更新失败")
else:
failed_list.append(skin)
logger.warning(f"{skin}更新失败")
except Exception:
failed_list.append(skin)
logger.warning(f"{skin}更新失败")
continue
for i in range(len(name_list)):
name = name_list[i].strip()
price = float(price_list[i])
if name.find("(★)") != -1:
name = name[: name.find("(")] + name[name.find(")") + 1 :]
if name.find("消音") != -1 and name.find("(S") != -1:
name = name.split("(")[0][:-4] + "(" + name.split("(")[1]
name = (
name.split("|")[0].strip() + " | " + name.split("|")[1].strip()
)
elif name.find("消音") != -1:
name = (
name.split("|")[0][:-5].strip()
+ " | "
+ name.split("|")[1].strip()
)
if name.find(" 18 ") != -1 and name.find("(S") != -1:
name = name.split("(")[0][:-5] + "(" + name.split("(")[1]
name = (
name.split("|")[0].strip() + " | " + name.split("|")[1].strip()
)
elif name.find(" 18 ") != -1:
name = (
name.split("|")[0][:-6].strip()
+ " | "
+ name.split("|")[1].strip()
)
if dbskin := await BuffPrice.get_or_none(skin_name=name):
if dbskin.update_date.date() == datetime.now().date():
continue
dbskin.case_id = case_id
dbskin.skin_price = price
dbskin.update_date = datetime.now()
await dbskin.save(
update_fields=["case_id", "skin_price", "update_date"]
)
logger.info(f"{name_list[i]}---------->成功更新")
result = None
if failed_list:
result = ""
for fail_skin in failed_list:
result += fail_skin + "\n"
return result[:-1] if result else "更新价格成功"
BASE_PATH = IMAGE_PATH / "csgo_cases"
async def util_get_buff_img(case_name: str = "狂牙大行动") -> str:
cookie = {"session": Config.get_config("open_cases", "COOKIE")}
error_list = []
case = cn2py(case_name)
path = IMAGE_PATH / "cases/" / case
path.mkdir(exist_ok=True, parents=True)
case = case.upper()
CASE_KNIFE = eval(case + "_CASE_KNIFE")
CASE_RED = eval(case + "_CASE_RED")
CASE_PINK = eval(case + "_CASE_PINK")
CASE_PURPLE = eval(case + "_CASE_PURPLE")
CASE_BLUE = eval(case + "_CASE_BLUE")
for total_list in [CASE_KNIFE, CASE_RED, CASE_PINK, CASE_PURPLE, CASE_BLUE]:
for skin in total_list:
parameter = {"game": "csgo", "page_num": "1", "search": skin}
if skin in [
"蝴蝶刀 | 无涂装",
"求生匕首 | 无涂装",
"流浪者匕首 | 无涂装",
"系绳匕首 | 无涂装",
"骷髅匕首 | 无涂装",
]:
skin = skin.split("|")[0].strip()
logger.info(f"开始更新----->{skin}")
skin_name = ""
# try:
response = await AsyncHttpx.get(
url,
proxy=Config.get_config("open_cases", "BUFF_PROXY"),
params=parameter,
)
if response.status_code == 200:
data = response.json()["data"]
total_page = data["total_page"]
flag = False
if skin.find("|") == -1: # in ['蝴蝶刀', '求生匕首', '流浪者匕首', '系绳匕首', '骷髅匕首']:
for i in range(1, total_page + 1):
res = await AsyncHttpx.get(url, params=parameter)
data = res.json()["data"]["items"]
for j in range(len(data)):
if data[j]["name"] in [f"{skin}(★)"]:
img_url = data[j]["goods_info"]["icon_url"]
skin_name = cn2py(skin + "无涂装")
await AsyncHttpx.download_file(
img_url, path / f"{skin_name}.png"
)
flag = True
break
if flag:
break
else:
img_url = (await response.json())["data"]["items"][0]["goods_info"][
"icon_url"
]
skin_name += cn2py(skin.replace("|", "-").strip())
if await AsyncHttpx.download_file(
img_url, path / f"{skin_name}.png"
):
logger.info(f"------->写入 {skin} 成功")
else:
logger.info(f"------->写入 {skin} 失败")
result = None
if error_list:
result = ""
for err_skin in error_list:
result += err_skin + "\n"
return result[:-1] if result else "更新图片成功"
class CaseManager:
CURRENT_CASES = []
@classmethod
async def reload(cls):
cls.CURRENT_CASES = (
await BuffSkin.annotate().distinct().values_list("case_name", flat=True)
)
async def get_price(d_name):
cookie = {"session": Config.get_config("open_cases", "COOKIE")}
name_list = []
price_list = []
parameter = {"game": "csgo", "page_num": "1", "search": d_name}
try:
response = await AsyncHttpx.get(url, cookies=cookie, params=parameter)
if response.status_code == 200:
try:
data = response.json()["data"]
total_page = data["total_page"]
data = data["items"]
for _ in range(total_page):
for i in range(len(data)):
name = data[i]["name"]
price = data[i]["sell_reference_price"]
name_list.append(name)
price_list.append(price)
except Exception as e:
return "没有查询到...", 998
async def update_case_data(case_name: str) -> str:
"""更新皮肤数据
Args:
case_name (str): 箱子名称
Returns:
_type_: _description_
"""
if case_name not in CASE2ID:
return "未在当前指定武器箱捏"
session = Config.get_config("open_cases", "COOKIE")
if not session:
return "BUFF COOKIE为空捏!"
db_skin_list = await BuffSkin.filter(case_name=case_name).all()
db_skin_name_list = [
skin.name + skin.skin_name + skin.abrasion for skin in db_skin_list
]
data_list, total = await search_skin_page(case_name, 1)
if isinstance(data_list, str):
return data_list
for page in range(2, total + 1):
rand_time = random.randint(10, 50)
logger.debug(f"访问随机等待时间: {rand_time}", "开箱更新")
await asyncio.sleep(rand_time)
data_list_, total = await search_skin_page(case_name, page)
if isinstance(data_list_, list):
data_list += data_list_
create_list = []
update_list = []
log_list = []
case_name_py = cn2py(case_name)
now = datetime.now()
for skin in data_list:
name = skin.name + skin.skin_name + skin.abrasion
skin.create_time = now
skin.update_time = now
if name in db_skin_name_list:
update_list.append(skin)
else:
return "访问失败!", response.status_code
except TimeoutError as e:
return "访问超时! 请重试或稍后再试!", 997
result = f"皮肤: {d_name}({len(name_list)})\n"
for i in range(len(name_list)):
result += name_list[i] + ": " + price_list[i] + "\n"
return result[:-1], 999
create_list.append(skin)
log_list.append(
BuffSkinLog(
name=skin.name,
case_name=skin.case_name,
skin_name=skin.skin_name,
is_stattrak=skin.is_stattrak,
abrasion=skin.abrasion,
color=skin.color,
steam_price=skin.steam_price,
weapon_type=skin.weapon_type,
buy_max_price=skin.buy_max_price,
buy_num=skin.buy_num,
sell_min_price=skin.sell_min_price,
sell_num=skin.sell_num,
sell_reference_price=skin.sell_reference_price,
create_time=now,
)
)
name = skin.name + "-" + skin.skin_name + "-" + skin.abrasion
file_path = BASE_PATH / case_name_py / f"{cn2py(name)}.jpg"
if not file_path.exists():
logger.debug(f"下载皮肤 {name} 图片: {skin.img_url}...", "开箱更新")
await AsyncHttpx.download_file(skin.img_url, file_path)
rand_time = random.randint(1, 10)
await asyncio.sleep(rand_time)
logger.debug(f"图片下载随机等待时间: {rand_time}", "开箱更新")
else:
logger.debug(f"皮肤 {name} 图片已存在...", "开箱更新")
if create_list:
logger.debug(f"更新武器箱: [<u><e>{case_name}</e></u>], 创建 {len(create_list)} 个皮肤!")
await BuffSkin.bulk_create(create_list, 10)
if update_list:
logger.debug(f"更新武器箱: [<u><c>{case_name}</c></u>], 更新 {len(create_list)} 个皮肤!")
await BuffSkin.bulk_update(
update_list,
[
"skin_price",
"steam_price",
"buy_max_price",
"buy_num",
"sell_min_price",
"sell_num",
"sell_reference_price",
"update_time",
],
10,
)
if log_list:
logger.debug(f"更新武器箱: [<u><e>{case_name}</e></u>], 新增 {len(log_list)} 条皮肤日志!")
await BuffSkinLog.bulk_create(log_list)
if case_name not in CaseManager.CURRENT_CASES:
CaseManager.CURRENT_CASES.append(case_name) # type: ignore
return f"更新武器箱: [{case_name}] 成功, 共更新 {len(update_list)} 个皮肤, 新创建 {len(create_list)} 个皮肤!"
async def search_skin_page(
case_name: str, page_index: int
) -> Tuple[Union[List[BuffSkin], str], int]:
"""查询箱子皮肤
Args:
case_name (str): 箱子名称
page_index (int): 页数
Returns:
Union[List[BuffSkin], str]: BuffSkin
"""
logger.debug(
f"尝试访问武器箱: [<u><e>{case_name}</e></u>] 页数: [<u><y>{page_index}</y></u>]", "开箱更新"
)
cookie = {"session": Config.get_config("open_cases", "COOKIE")}
params = {
"game": "csgo",
"page_num": page_index,
"page_size": 80,
"itemset": CASE2ID[case_name],
"_": time.time(),
"use_suggestio": 0,
}
response = await AsyncHttpx.get(
URL,
proxy=Config.get_config("open_cases", "BUFF_PROXY"),
params=params,
cookies=cookie, # type: ignore
)
json_data = response.json()
update_data = []
if json_data["code"] == "OK":
data_list = json_data["data"]["items"]
for data in data_list:
obj = {"case_name": case_name}
name = data["name"]
logger.debug(
f"武器箱: [<u><e>{case_name}</e></u>] 页数: [<u><y>{page_index}</y></u>] 正在收录皮肤: [<u><c>{name}</c></u>]...",
"开箱更新",
)
obj["buy_max_price"] = data["buy_max_price"] # 求购最大金额
obj["buy_num"] = data["buy_num"] # 当前求购
goods_info = data["goods_info"]
info = goods_info["info"]
tags = info["tags"]
obj["weapon_type"] = tags["type"]["localized_name"] # 枪械类型
if obj["weapon_type"] in ["音乐盒", "印花", "武器箱"]:
continue
if obj["weapon_type"] in ["匕首", "手套"]:
obj["color"] = "KNIFE"
obj["name"] = data["short_name"].split("(")[0].strip() # 名称
else:
obj["color"] = NAME2COLOR[tags["rarity"]["localized_name"]]
obj["name"] = tags["weapon"]["localized_name"] # 名称
obj["skin_name"] = data["short_name"].split("|")[-1].strip() # 皮肤名称
obj["img_url"] = goods_info["original_icon_url"] # 图片url
obj["steam_price"] = goods_info["steam_price_cny"] # steam价格
obj["abrasion"] = tags["exterior"]["localized_name"] # 磨损
obj["color"] = NAME2COLOR[tags["rarity"]["localized_name"]] # 品质颜色
obj["is_stattrak"] = "StatTrak" in tags["quality"]["localized_name"] # type: ignore # 是否暗金
obj["sell_min_price"] = data["sell_min_price"] # 售卖最低价格
obj["sell_num"] = data["sell_num"] # 售卖数量
obj["sell_reference_price"] = data["sell_reference_price"] # 参考价格
update_data.append(BuffSkin(**obj))
logger.debug(
f"访问武器箱: [<u><e>{case_name}</e></u>] 页数: [<u><y>{page_index}</y></u>] 成功并收录完成",
"开箱更新",
)
return update_data, json_data["data"]["total_page"]
else:
logger.warning(f'访问BUFF失败: {json_data["msg"]}')
return f'访问失败: {json_data["msg"]}', -1
async def reset_count_daily():
@@ -270,19 +224,9 @@ async def reset_count_daily():
logger.error(f"开箱重置错误", e=e)
def get_color(case_name: str, name: str, skin_name: str) -> Optional[str]:
case_py = cn2py(case_name).upper()
color_map = {}
color_map["KNIFE"] = eval(case_py + "_CASE_KNIFE")
color_map["RED"] = eval(case_py + "_CASE_RED")
color_map["PINK"] = eval(case_py + "_CASE_PINK")
color_map["PURPLE"] = eval(case_py + "_CASE_PURPLE")
color_map["BLUE"] = eval(case_py + "_CASE_BLUE")
for key in color_map:
for skin in color_map[key]:
if name in skin and skin_name in skin:
return key
return None
@driver.on_startup
async def _():
await CaseManager.reload()
@driver.on_startup
@@ -290,55 +234,50 @@ async def _():
"""
将旧表数据移动到新表
"""
if not await BuffSkin.first() and await BuffPrice.first():
logger.debug("开始移动旧表数据 BuffPrice -> BuffSkin")
id2name = {1: "狂牙大行动", 2: "突围大行动", 3: "命悬一线", 4: "裂空", 5: "光谱"}
data_list: List[BuffSkin] = []
for data in await BuffPrice.all():
logger.debug(f"移动旧表数据: {data.skin_name}")
case_name = id2name[data.case_id]
name = data.skin_name
is_stattrak = "StatTrak" in name
name = name.replace("(★ StatTrak™)", "").replace("(StatTrak™)", "").strip()
name, skin_name = name.split("|")
abrasion = "无涂装"
if "(" in skin_name:
skin_name, abrasion = skin_name.split("(")
if abrasion.endswith(")"):
abrasion = abrasion[:-1]
color = get_color(case_name, name.strip(), skin_name.strip())
if not color:
search_list = [
x
for x in data_list
if x.skin_name == skin_name.strip() and x.name == name.strip()
]
if search_list:
color = get_color(
case_name, search_list[0].name, search_list[0].skin_name
)
if not color:
logger.debug(
f"箱子: [{case_name}] 皮肤: [{name}|{skin_name}] 未获取到皮肤品质,跳过..."
)
continue
data_list.append(
BuffSkin(
case_name=case_name,
name=name.strip(),
skin_name=skin_name.strip(),
is_stattrak=is_stattrak,
abrasion=abrasion.strip(),
skin_price=data.skin_price,
color=color,
create_time=datetime.now(),
update_time=datetime.now(),
)
)
await BuffSkin.bulk_create(data_list, batch_size=10)
logger.debug("完成移动旧表数据 BuffPrice -> BuffSkin")
# 蝴蝶刀(★) | 噩梦之夜 (久经沙场)
if __name__ == "__main__":
print(util_get_buff_img("xxxx/"))
# if not await BuffSkin.first() and await BuffPrice.first():
# logger.debug("开始移动旧表数据 BuffPrice -> BuffSkin")
# id2name = {1: "狂牙大行动", 2: "突围大行动", 3: "命悬一线", 4: "裂空", 5: "光谱"}
# data_list: List[BuffSkin] = []
# for data in await BuffPrice.all():
# logger.debug(f"移动旧表数据: {data.skin_name}")
# case_name = id2name[data.case_id]
# name = data.skin_name
# is_stattrak = "StatTrak" in name
# name = name.replace("(★ StatTrak™)", "").replace("(StatTrak™)", "").strip()
# name, skin_name = name.split("|")
# abrasion = "无涂装"
# if "(" in skin_name:
# skin_name, abrasion = skin_name.split("(")
# if abrasion.endswith(")"):
# abrasion = abrasion[:-1]
# color = get_color(case_name, name.strip(), skin_name.strip())
# if not color:
# search_list = [
# x
# for x in data_list
# if x.skin_name == skin_name.strip() and x.name == name.strip()
# ]
# if search_list:
# color = get_color(
# case_name, search_list[0].name, search_list[0].skin_name
# )
# if not color:
# logger.debug(
# f"箱子: [{case_name}] 皮肤: [{name}|{skin_name}] 未获取到皮肤品质,跳过..."
# )
# continue
# data_list.append(
# BuffSkin(
# case_name=case_name,
# name=name.strip(),
# skin_name=skin_name.strip(),
# is_stattrak=is_stattrak,
# abrasion=abrasion.strip(),
# skin_price=data.skin_price,
# color=color,
# create_time=datetime.now(),
# update_time=datetime.now(),
# )
# )
# await BuffSkin.bulk_create(data_list, batch_size=10)
# logger.debug("完成移动旧表数据 BuffPrice -> BuffSkin")