mirror of
https://github.com/zhenxun-org/zhenxun_bot.git
synced 2026-10-04 11:20:01 +08:00
update
This commit is contained in:
+160
-59
@@ -1,29 +1,33 @@
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from nonebot import on_regex, on_keyword
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from nonebot.adapters.cqhttp import Bot, MessageEvent
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from nonebot.adapters.cqhttp import Bot, MessageEvent, Message
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from nonebot.permission import SUPERUSER
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from nonebot.typing import T_State
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from services.log import logger
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from util.utils import scheduler
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import re
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from .genshin_handle import genshin_draw, update_genshin_info, reset_count
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from .prts_handle import update_prts_info, prts_draw, reload_pool
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from .genshin_handle import genshin_draw, update_genshin_info, reset_count, reload_genshin_pool
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from .prts_handle import update_prts_info, prts_draw, reload_prts_pool
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from .pretty_handle import update_pretty_info, pretty_draw
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from .guardian_handle import update_guardian_info, guardian_draw
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from .pcr_handle import update_pcr_info, pcr_draw
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from .azur_handle import update_azur_info, azur_draw
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from .fgo_handle import update_fgo_info, fgo_draw
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from .onmyoji_handle import update_onmyoji_info, onmyoji_draw
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from .update_game_info import update_info
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from .util import check_num
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from .util import is_number, check_num
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from .rule import is_switch
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from .config import PRTS_FLAG, PRETTY_FLAG, GUARDIAN_FLAG, GENSHIN_FLAG, PCR_FLAG
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from .config import PRTS_FLAG, PRETTY_FLAG, GUARDIAN_FLAG, GENSHIN_FLAG, PCR_FLAG, AZUR_FLAG, FGO_FLAG, ONMYOJI_FLAG
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from .async_update_game_info import async_update_game
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import re
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import asyncio
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from util.utils import scheduler
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from services.log import logger
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prts = on_regex(r'.*?方舟[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('prts'), priority=5, block=True)
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prts_update = on_keyword({'更新方舟信息', '更新明日方舟信息'}, permission=SUPERUSER, priority=1, block=True)
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prts_reload = on_keyword({'重载方舟卡池'}, priority=1, block=True)
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prts_up_reload = on_keyword({'重载方舟卡池'}, priority=1, block=True)
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genshin = on_regex('.*?原神[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('genshin'), priority=5, block=True)
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genshin_reset = on_keyword({'重置原神抽卡'}, priority=1, block=True)
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genshin = on_regex('.*?原神(武器|角色)?池?[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('genshin'), priority=5, block=True)
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genshin_update = on_keyword({'更新原神信息'}, permission=SUPERUSER, priority=1, block=True)
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genshin_reset = on_keyword({'重置原神抽卡'}, priority=1, block=True)
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genshin_up_reload = on_keyword({'重载原神卡池'}, priority=1, block=True)
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pretty = on_regex('.*?马娘卡?[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('pretty'), priority=5, block=True)
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pretty_update = on_keyword({'更新马娘信息', '更新赛马娘信息'}, permission=SUPERUSER, priority=1, block=True)
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@@ -31,15 +35,17 @@ pretty_update = on_keyword({'更新马娘信息', '更新赛马娘信息'}, perm
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guardian = on_regex('.*?坎公骑冠剑武?器?[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('guardian'), priority=5, block=True)
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guardian_update = on_keyword({'更新坎公骑冠剑信息'}, permission=SUPERUSER, priority=1, block=True)
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pcr = on_regex('.*?(pcr|公主连结|公主连接|公主链接)[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('pcr'), priority=5, block=True)
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pcr = on_regex('.*?(pcr|公主连结|公主连接|公主链接|公主焊接)[1-9|一][0-9]{0,2}[抽|井]', rule=is_switch('pcr'), priority=5, block=True)
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pcr_update = on_keyword({'更新pcr信息', '更新公主连结信息'}, permission=SUPERUSER, priority=1, block=True)
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test = on_keyword({'test'}, permission=SUPERUSER, priority=1, block=True)
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azur = on_regex('.*?碧蓝航?线?(轻型|重型|特型)池?[1-9|一][0-9]{0,2}[抽]', rule=is_switch('azur'), priority=5, block=True)
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azur_update = on_keyword({'更新碧蓝信息', '更新碧蓝航线信息'}, permission=SUPERUSER, priority=1, block=True)
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fgo = on_regex('.*?fgo[1-9|一][0-9]{0,2}[抽]', rule=is_switch('fgo'), priority=5, block=True)
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fgo_update = on_keyword({'更新fgo信息'}, permission=SUPERUSER, priority=1, block=True)
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@test.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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await update_pcr_info()
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onmyoji = on_regex('.*?阴阳师[1-9|一][0-9]{0,2}[抽]', rule=is_switch('onmyoji'), priority=5, block=True)
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onmyoji_update = on_keyword({'更新阴阳师信息'}, permission=SUPERUSER, priority=1, block=True)
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@prts.handle()
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@@ -56,28 +62,46 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
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else:
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return
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await prts.send(await prts_draw(int(num)), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 方舟 {num}抽")
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@prts_reload.handle()
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@prts_up_reload.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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await reload_pool()
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await prts_reload.finish('重载完成!')
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text = await reload_prts_pool()
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await prts_up_reload.finish(Message(f'重载完成!\n{text}'))
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@genshin.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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msg = str(event.get_message()).strip()
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if msg in ['原神一井', '原神1井']:
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num = 180
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else:
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rmsg = re.search(r'.*?原神(.*)抽', msg)
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if rmsg:
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num, flag = check_num(rmsg.group(1), 180)
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rmsg = re.search(r'.*?原神(武器|角色)?池?(.*)[抽|井]', msg)
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if rmsg:
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pool_name = rmsg.group(1)
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if pool_name == '武器':
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pool_name = 'arms'
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elif pool_name == '角色':
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pool_name = 'char'
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else:
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pool_name = ''
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num = rmsg.group(2)
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if msg.find('一井') != -1 or msg.find('1井') != -1:
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num = 180
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else:
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num, flag = check_num(num, 180)
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if not flag:
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await genshin.finish(num, at_sender=True)
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else:
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return
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await genshin.send(await genshin_draw(event.user_id, int(num)), at_sender=True)
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else:
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return
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await genshin.send(await genshin_draw(event.user_id, int(num), pool_name), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 原神 {num}抽")
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@genshin_up_reload.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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text = await reload_genshin_pool()
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await genshin_reset.finish(Message(f'重载成功!\n{text}'))
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@genshin_reset.handle()
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@@ -110,6 +134,8 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
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else:
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return
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await pretty.send(await pretty_draw(int(num), pool_name), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 赛马娘 {num}抽")
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@guardian.handle()
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@@ -133,6 +159,8 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
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else:
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return
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await guardian.send(await guardian_draw(int(num), pool_name), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 坎公骑冠剑 {num}抽")
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@pcr.handle()
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@@ -149,12 +177,59 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
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else:
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return
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await pcr.send(await pcr_draw(int(num)), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 公主连结 {num}抽")
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@azur.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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msg = str(event.get_message()).strip()
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rmsg = re.search('.*?碧蓝航?线?(轻型|重型|特型)池?(.*)[抽]', msg)
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if rmsg:
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pool_name = rmsg.group(1)
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num, flag = check_num(rmsg.group(2), 300)
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if not flag:
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await azur.finish(num, at_sender=True)
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else:
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return
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await azur.send(await azur_draw(int(num), pool_name), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 碧蓝航线 {num}抽")
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@fgo.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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msg = str(event.get_message()).strip()
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rmsg = re.search('.*?fgo(.*)抽', msg)
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if rmsg:
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num, flag = check_num(rmsg.group(1), 300)
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if not flag:
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await fgo.finish(num, at_sender=True)
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else:
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return
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await fgo.send(await fgo_draw(int(num)), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) fgo {num}抽")
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@onmyoji.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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msg = str(event.get_message()).strip()
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rmsg = re.search('.*?阴阳师(.*)抽', msg)
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if rmsg:
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num, flag = check_num(rmsg.group(1), 300)
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if not flag:
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await onmyoji.finish(num, at_sender=True)
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else:
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return
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await onmyoji.send(await onmyoji_draw(int(num)), at_sender=True)
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logger.info(
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f"(USER {event.user_id}, GROUP {event.group_id if event.message_type != 'private' else 'private'}) 阴阳师 {num}抽")
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@prts_update.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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await update_prts_info()
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await reload_pool()
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await prts_update.finish('更新完成!')
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@@ -182,6 +257,24 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
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await genshin_update.finish('更新完成!')
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@azur_update.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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await update_azur_info()
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await genshin_update.finish('更新完成!')
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@fgo_update.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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await update_fgo_info()
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await genshin_update.finish('更新完成!')
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@onmyoji_update.handle()
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async def _(bot: Bot, event: MessageEvent, state: T_State):
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await update_onmyoji_info()
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await genshin_update.finish('更新完成!')
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# 更新资源
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@scheduler.scheduled_job(
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'cron',
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@@ -189,34 +282,28 @@ async def _(bot: Bot, event: MessageEvent, state: T_State):
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minute=1,
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)
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async def _():
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try:
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if PRTS_FLAG:
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await update_prts_info()
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except Exception as e:
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logger.error(f'draw_card: 更新 明日方舟 失败 e:{e}')
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try:
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if GENSHIN_FLAG:
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await update_genshin_info()
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except Exception as e:
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logger.error(f'draw_card: 更新 原神 失败 e:{e}')
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try:
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if PRETTY_FLAG:
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await update_pretty_info()
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except Exception as e:
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logger.error(f'draw_card: 更新 赛马娘 失败 e:{e}')
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try:
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if GUARDIAN_FLAG:
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await update_guardian_info()
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except Exception as e:
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logger.error(f'draw_card: 更新 坎公骑冠剑 失败 e:{e}')
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try:
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if PCR_FLAG:
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await update_pcr_info()
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except Exception as e:
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logger.error(f'draw_card: 更新 公主连结 失败 e:{e}')
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tasks = []
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if PRTS_FLAG:
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tasks.append(asyncio.ensure_future(update_prts_info()))
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if GENSHIN_FLAG:
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tasks.append(asyncio.ensure_future(update_genshin_info()))
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if PRETTY_FLAG:
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tasks.append(asyncio.ensure_future(update_pretty_info()))
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if GUARDIAN_FLAG:
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tasks.append(asyncio.ensure_future(update_guardian_info()))
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if PCR_FLAG:
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tasks.append(asyncio.ensure_future(update_pcr_info()))
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if AZUR_FLAG:
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tasks.append(asyncio.ensure_future(update_azur_info()))
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if FGO_FLAG:
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tasks.append(asyncio.ensure_future(update_fgo_info()))
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if ONMYOJI_FLAG:
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tasks.append(asyncio.ensure_future(update_onmyoji_info()))
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await asyncio.gather(*tasks)
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logger.info('draw_card 抽卡自动更新完成...')
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# 每天四点重载up卡池
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# 每天四点重载方舟up卡池
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@scheduler.scheduled_job(
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'cron',
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hour=4,
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@@ -224,5 +311,19 @@ async def _():
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)
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async def _():
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if PRTS_FLAG:
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await reload_pool()
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logger.info(f'draw_card: 04: 01 重载方舟卡池')
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await reload_prts_pool()
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logger.info('自动重载方舟卡池UP成功')
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# 每天下午六点点重载原神up卡池
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@scheduler.scheduled_job(
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'cron',
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hour=18,
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minute=1,
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)
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async def _():
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if PRTS_FLAG:
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await reload_genshin_pool()
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logger.info('自动重载原神卡池UP成功')
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@@ -3,7 +3,6 @@ from bs4 import BeautifulSoup
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import re
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from datetime import datetime
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from .config import DRAW_PATH
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from util.utils import get_local_proxy
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from pathlib import Path
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try:
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import ujson as json
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@@ -12,9 +11,53 @@ except ModuleNotFoundError:
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headers = {'User-Agent': '"Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; TencentTraveler 4.0)"'}
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up_char_file = Path(DRAW_PATH + "/draw_card_up/prts_up_char.json")
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prts_up_char = Path(DRAW_PATH + "/draw_card_up/prts_up_char.json")
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genshin_up_char = Path(DRAW_PATH + "/draw_card_up/genshin_up_char.json")
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prts_url = "https://wiki.biligame.com/arknights/%E6%96%B0%E9%97%BB%E5%85%AC%E5%91%8A"
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genshin_url = "https://wiki.biligame.com/ys/%E7%A5%88%E6%84%BF"
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# 是否过时
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def is_expired(data: dict):
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times = data['time'].split('-')
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for i in range(len(times)):
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times[i] = str(datetime.now().year) + '-' + times[i].split('日')[0].strip().replace('月', '-')
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start_date = datetime.strptime(times[0], '%Y-%m-%d').date()
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end_date = datetime.strptime(times[1], '%Y-%m-%d').date()
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now = datetime.now().date()
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return start_date < now < end_date
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|
||||
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||||
# 检查写入
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def check_write(data: dict, up_char_file, game_name: str = ''):
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tmp = data
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if game_name == 'genshin':
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tmp = data['char']
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if not is_expired(tmp):
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if game_name == 'genshin':
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data['char']['title'] = ''
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||||
data['arms']['title'] = ''
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||||
else:
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||||
data['title'] = ''
|
||||
else:
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||||
with open(up_char_file, 'w', encoding='utf8') as f:
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json.dump(data, f, indent=4, ensure_ascii=False)
|
||||
if not up_char_file.exists():
|
||||
with open(up_char_file, 'w', encoding='utf8') as f:
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||||
json.dump(data, f, indent=4, ensure_ascii=False)
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else:
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||||
with open(up_char_file, 'r', encoding='utf8') as f:
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old_data = json.load(f)
|
||||
tmp = old_data
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||||
if game_name == 'genshin':
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||||
tmp = old_data['char']
|
||||
if is_expired(tmp):
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return old_data
|
||||
else:
|
||||
with open(up_char_file, 'w', encoding='utf8') as f:
|
||||
json.dump(data, f, indent=4, ensure_ascii=False)
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return data
|
||||
|
||||
|
||||
def _get_up_char(r: str, text: str):
|
||||
@@ -39,13 +82,13 @@ class PrtsAnnouncement:
|
||||
if a.text.find('寻访') != -1:
|
||||
url = a.get('href')
|
||||
break
|
||||
async with session.get(f'https://wiki.biligame.com/{url}', proxy=get_local_proxy(), timeout=7) as res:
|
||||
async with session.get(f'https://wiki.biligame.com/{url}', timeout=7) as res:
|
||||
return await res.text(), a.text[:-4]
|
||||
|
||||
@staticmethod
|
||||
async def update_up_char():
|
||||
up_char_file.parent.mkdir(parents=True, exist_ok=True)
|
||||
data = {'up_char': {'6': {}, '5': {}, '4': {}}, 'title': '', 'time': ''}
|
||||
prts_up_char.parent.mkdir(parents=True, exist_ok=True)
|
||||
data = {'up_char': {'6': {}, '5': {}, '4': {}}, 'title': '', 'time': '', 'pool_img': ''}
|
||||
text, title = await PrtsAnnouncement.get_announcement_text()
|
||||
soup = BeautifulSoup(text, 'lxml')
|
||||
data['title'] = title
|
||||
@@ -87,34 +130,66 @@ class PrtsAnnouncement:
|
||||
char = char.replace('[限定]', '').replace('[', '').replace(']', '')
|
||||
data['up_char'][star][char.strip()] = f'权{weight}'
|
||||
# data['time'] = '03月09日16:00 - 05月23日03:59'
|
||||
if not is_expired(data):
|
||||
data['title'] = ''
|
||||
else:
|
||||
with open(up_char_file, 'w', encoding='utf8') as f:
|
||||
json.dump(data, f, indent=4, ensure_ascii=False)
|
||||
if not up_char_file.exists():
|
||||
with open(up_char_file, 'w', encoding='utf8') as f:
|
||||
json.dump(data, f, indent=4, ensure_ascii=False)
|
||||
else:
|
||||
with open(up_char_file, 'r', encoding='utf8') as f:
|
||||
old_data = json.load(f)
|
||||
if is_expired(old_data):
|
||||
return old_data
|
||||
else:
|
||||
with open(up_char_file, 'w', encoding='utf8') as f:
|
||||
json.dump(data, f, indent=4, ensure_ascii=False)
|
||||
return data
|
||||
return check_write(data, prts_up_char)
|
||||
|
||||
|
||||
class GenshinAnnouncement:
|
||||
|
||||
@staticmethod
|
||||
async def get_announcement_text():
|
||||
async with aiohttp.ClientSession(headers=headers) as session:
|
||||
async with session.get(genshin_url, timeout=7) as res:
|
||||
return await res.text()
|
||||
|
||||
@staticmethod
|
||||
async def update_up_char():
|
||||
genshin_up_char.parent.mkdir(exist_ok=True, parents=True)
|
||||
data = {
|
||||
'char': {'up_char': {'5': {}, '4': {}}, 'title': '', 'time': '', 'pool_img': ''},
|
||||
'arms': {'up_char': {'5': {}, '4': {}}, 'title': '', 'time': '', 'pool_img': ''}
|
||||
}
|
||||
text = await GenshinAnnouncement.get_announcement_text()
|
||||
soup = BeautifulSoup(text, 'lxml')
|
||||
try:
|
||||
div = soup.find_all('div', {'class': 'row'})[1]
|
||||
tables = div.find_all('table', {'class': 'wikitable'})
|
||||
for table in tables:
|
||||
trs = table.find('tbody').find_all('tr')
|
||||
pool_img = trs[0].find('th').find('img')
|
||||
if pool_img['title'].find('角色活动') == -1:
|
||||
itype = 'arms'
|
||||
else:
|
||||
itype = 'char'
|
||||
try:
|
||||
data[itype]['pool_img'] = str(pool_img['srcset']).split(' ')[0]
|
||||
except KeyError:
|
||||
data[itype]['pool_img'] = pool_img['src']
|
||||
data[itype]['title'] = str(pool_img['title']).split(f'期{"角色" if itype == "char" else "武器"}')[0][:-3]
|
||||
data[itype]['time'] = trs[1].find('td').text
|
||||
if data[itype]['time'][-1] == '\n':
|
||||
data[itype]['time'] = data[itype]['time'][:-1]
|
||||
tmp = ''
|
||||
for tm in data[itype]['time'].split('~'):
|
||||
date_time_sp = tm.split('/')
|
||||
date_time_sp[2] = date_time_sp[2].strip().replace(' ', '日 ')
|
||||
tmp += date_time_sp[1] + '月' + date_time_sp[2] + ' - '
|
||||
data[itype]['time'] = tmp[:-2].strip()
|
||||
for a in trs[2].find('td').find_all('a'):
|
||||
char_name = a['title']
|
||||
data[itype]['up_char']['5'][char_name] = "50"
|
||||
for a in trs[3].find('td').find_all('a'):
|
||||
char_name = a['title']
|
||||
data[itype]['up_char']['4'][char_name] = "50"
|
||||
except Exception as e:
|
||||
print(f'更新原神UP失败,疑似UP池已结束, e:{e}')
|
||||
with open(genshin_up_char, 'r', encoding='utf8') as f:
|
||||
data = json.load(f)
|
||||
data['char']['title'] = ''
|
||||
data['arms']['title'] = ''
|
||||
with open(genshin_up_char, 'w', encoding='utf8') as wf:
|
||||
json.dump(data, wf, ensure_ascii=False, indent=4)
|
||||
return data
|
||||
return check_write(data, genshin_up_char, 'genshin')
|
||||
|
||||
|
||||
# 是否过时
|
||||
def is_expired(data: dict):
|
||||
times = data['time'].split('-')
|
||||
for i in range(len(times)):
|
||||
times[i] = str(datetime.now().year) + '-' + times[i].split('日')[0].strip().replace('月', '-')
|
||||
start_date = datetime.strptime(times[0], '%Y-%m-%d').date()
|
||||
end_date = datetime.strptime(times[1], '%Y-%m-%d').date()
|
||||
now = datetime.now().date()
|
||||
return start_date < now < end_date
|
||||
|
||||
# ad = Announcement('https://wiki.biligame.com/arknights/%E6%96%B0%E9%97%BB%E5%85%AC%E5%91%8A')
|
||||
# asyncio.get_event_loop().run_until_complete(check_up_char('prts'))
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
import asyncio
|
||||
import nonebot
|
||||
import os
|
||||
from .pcr_handle import update_pcr_info, init_pcr_data
|
||||
from .azur_handle import update_azur_info, init_azur_data
|
||||
from .prts_handle import update_prts_info, init_prts_data
|
||||
from .pretty_handle import update_pretty_info, init_pretty_data
|
||||
from .guardian_handle import update_guardian_info, init_guardian_data
|
||||
from .genshin_handle import update_genshin_info, init_genshin_data
|
||||
from .fgo_handle import update_fgo_info, init_fgo_data
|
||||
from .onmyoji_handle import update_onmyoji_info, init_onmyoji_data
|
||||
from .config import DRAW_PATH, PRTS_FLAG, PRETTY_FLAG, GUARDIAN_FLAG, PCR_FLAG, AZUR_FLAG, GENSHIN_FLAG, FGO_FLAG, \
|
||||
ONMYOJI_FLAG
|
||||
|
||||
|
||||
driver: nonebot.Driver = nonebot.get_driver()
|
||||
|
||||
|
||||
@driver.on_startup
|
||||
async def async_update_game():
|
||||
tasks = []
|
||||
init_lst = [init_pcr_data, init_pretty_data, init_azur_data, init_prts_data, init_genshin_data, init_guardian_data,
|
||||
init_fgo_data, init_onmyoji_data]
|
||||
if PRTS_FLAG and not os.path.exists(DRAW_PATH + 'prts.json'):
|
||||
tasks.append(asyncio.ensure_future(update_prts_info()))
|
||||
init_lst.remove(init_prts_data)
|
||||
|
||||
if PRETTY_FLAG and (not os.path.exists(DRAW_PATH + 'pretty.json') or
|
||||
not os.path.exists(DRAW_PATH + 'pretty_card.json')):
|
||||
tasks.append(asyncio.ensure_future(update_pretty_info()))
|
||||
init_lst.remove(init_pretty_data)
|
||||
|
||||
if GUARDIAN_FLAG and not os.path.exists(DRAW_PATH + 'guardian.json'):
|
||||
tasks.append(asyncio.ensure_future(update_guardian_info()))
|
||||
|
||||
if PCR_FLAG and not os.path.exists(DRAW_PATH + 'pcr.json'):
|
||||
tasks.append(asyncio.ensure_future(update_pcr_info()))
|
||||
init_lst.remove(init_pcr_data)
|
||||
|
||||
if GENSHIN_FLAG and (not os.path.exists(DRAW_PATH + 'genshin.json') or
|
||||
not os.path.exists(DRAW_PATH + 'genshin_arms.json')):
|
||||
tasks.append(asyncio.ensure_future(update_genshin_info()))
|
||||
init_lst.remove(init_genshin_data)
|
||||
|
||||
if AZUR_FLAG and not os.path.exists(DRAW_PATH + 'azur.json'):
|
||||
tasks.append(asyncio.ensure_future(update_azur_info()))
|
||||
init_lst.remove(init_azur_data)
|
||||
|
||||
if FGO_FLAG and (not os.path.exists(DRAW_PATH + 'fgo.json') or
|
||||
not os.path.exists(DRAW_PATH + 'fgo_card.json')):
|
||||
tasks.append(asyncio.ensure_future(update_fgo_info()))
|
||||
init_lst.remove(init_fgo_data)
|
||||
|
||||
if ONMYOJI_FLAG and not os.path.exists(DRAW_PATH + 'onmyoji.json'):
|
||||
tasks.append(asyncio.ensure_future(update_onmyoji_info()))
|
||||
init_lst.remove(init_onmyoji_data)
|
||||
|
||||
await asyncio.gather(*tasks)
|
||||
for func in init_lst:
|
||||
await func()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
|
||||
from nonebot.adapters.cqhttp import MessageSegment
|
||||
import random
|
||||
from .update_game_simple_info import update_simple_info
|
||||
from .util import generate_img, init_star_rst, BaseData, set_list, get_star, max_card, format_card_information
|
||||
from .config import AZUR_ONE_P, AZUR_TWO_P, AZUR_THREE_P, AZUR_FOUR_P, AZUR_FLAG, DRAW_PATH
|
||||
from dataclasses import dataclass
|
||||
from .init_card_pool import init_game_pool
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
import json
|
||||
|
||||
ALL_CHAR = []
|
||||
|
||||
|
||||
@dataclass
|
||||
class AzurChar(BaseData):
|
||||
itype: str # 舰娘类型
|
||||
|
||||
|
||||
async def azur_draw(count: int, pool_name: str):
|
||||
# 0 1 2
|
||||
cnlist = ['金', '紫', '蓝', '白']
|
||||
star_list = [0, 0, 0, 0]
|
||||
char_list, char_dict, max_star_list, star_list, max_star_index_list = \
|
||||
format_card_information(count, star_list, _get_azur_card, pool_name)
|
||||
rst = init_star_rst(star_list, cnlist, max_star_list, max_star_index_list)
|
||||
if count > 90:
|
||||
char_list = set_list(char_list)
|
||||
return MessageSegment.image("base64://" + await generate_img(char_list, 'azur', star_list)) \
|
||||
+ '\n' + rst[:-1] + '\n' + max_card(char_dict)
|
||||
|
||||
|
||||
async def update_azur_info():
|
||||
global ALL_CHAR
|
||||
url = 'https://wiki.biligame.com/blhx/舰娘图鉴'
|
||||
data, code = await update_simple_info(url, 'azur')
|
||||
if code == 200:
|
||||
ALL_CHAR = init_game_pool('azur', data, AzurChar)
|
||||
|
||||
|
||||
async def init_azur_data():
|
||||
global ALL_CHAR
|
||||
if AZUR_FLAG:
|
||||
with open(DRAW_PATH + 'azur.json', 'r', encoding='utf8') as f:
|
||||
azur_dict = json.load(f)
|
||||
ALL_CHAR = init_game_pool('azur', azur_dict, AzurChar)
|
||||
|
||||
|
||||
# 抽取卡池
|
||||
def _get_azur_card(pool_name: str):
|
||||
global ALL_CHAR
|
||||
if pool_name == '轻型':
|
||||
itype = ['驱逐', '轻巡', '维修']
|
||||
elif pool_name == '重型':
|
||||
itype = ['重巡', '战列', '战巡', '重炮']
|
||||
else:
|
||||
itype = ['维修', '潜艇', '重巡', '轻航', '航母']
|
||||
star = get_star([4, 3, 2, 1], [AZUR_FOUR_P, AZUR_THREE_P, AZUR_TWO_P, AZUR_ONE_P])
|
||||
chars = [x for x in ALL_CHAR if x.star == star and x.itype in itype and not x.limited]
|
||||
return random.choice(chars), 4 - star
|
||||
|
||||
+113
-9
@@ -1,22 +1,30 @@
|
||||
import nonebot
|
||||
from pathlib import Path
|
||||
from configs.path_config import DRAW_PATH
|
||||
from configs.path_config import DATA_PATH
|
||||
from configs.config import FGO_FLAG, PCR_FLAG, AZUR_FLAG, PRTS_FLAG,\
|
||||
PRETTY_FLAG, GUARDIAN_FLAG, GENSHIN_FLAG, ONMYOJI_FLAG, PCR_TAI
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
import json
|
||||
|
||||
DRAW_PATH = DRAW_PATH
|
||||
|
||||
DRAW_PATH = DATA_PATH + '/draw_card/'
|
||||
|
||||
_draw_config = Path(rf"{DRAW_PATH}/draw_card_config/draw_card_config.json")
|
||||
|
||||
|
||||
# 开关
|
||||
PRTS_FLAG = False if str(nonebot.get_driver().config.prts_flag).lower() == 'false' else True
|
||||
GENSHIN_FLAG = False if str(nonebot.get_driver().config.genshin_flag).lower() == 'false' else True
|
||||
PRETTY_FLAG = False if str(nonebot.get_driver().config.pretty_flag).lower() == 'false' else True
|
||||
GUARDIAN_FLAG = False if str(nonebot.get_driver().config.guardian_flag).lower() == 'false' else True
|
||||
PCR_FLAG = False if str(nonebot.get_driver().config.PCR_flag).lower() == 'false' else True
|
||||
PRTS_FLAG = PRTS_FLAG
|
||||
GENSHIN_FLAG = GENSHIN_FLAG
|
||||
PRETTY_FLAG = PRETTY_FLAG
|
||||
GUARDIAN_FLAG = GUARDIAN_FLAG
|
||||
PCR_FLAG = PCR_FLAG
|
||||
AZUR_FLAG = AZUR_FLAG
|
||||
FGO_FLAG = FGO_FLAG
|
||||
ONMYOJI_FLAG = ONMYOJI_FLAG
|
||||
|
||||
PCR_TAI = PCR_TAI
|
||||
|
||||
# 方舟概率
|
||||
PRTS_SIX_P = 0.02
|
||||
@@ -65,12 +73,37 @@ PCR_ONE_P = 0.795
|
||||
PCR_G_THREE_P = 0.025
|
||||
PCR_G_TWO_P = 0.975
|
||||
|
||||
# 碧蓝航线
|
||||
AZUR_FIVE_P = 0.012
|
||||
AZUR_FOUR_P = 0.07
|
||||
AZUR_THREE_P = 0.12
|
||||
AZUR_TWO_P = 0.51
|
||||
AZUR_ONE_P = 0.3
|
||||
|
||||
# FGO
|
||||
FGO_SERVANT_FIVE_P = 0.01
|
||||
FGO_SERVANT_FOUR_P = 0.03
|
||||
FGO_SERVANT_THREE_P = 0.4
|
||||
FGO_CARD_FIVE_P = 0.04
|
||||
FGO_CARD_FOUR_P = 0.12
|
||||
FGO_CARD_THREE_P = 0.4
|
||||
|
||||
# 阴阳师
|
||||
ONMYOJI_SP = 0.0025
|
||||
ONMYOJI_SSR = 0.01
|
||||
ONMYOJI_SR = 0.2
|
||||
ONMYOJI_R = 0.7875
|
||||
|
||||
|
||||
path_dict = {
|
||||
'genshin': '原神',
|
||||
'prts': '明日方舟',
|
||||
'pretty': '赛马娘',
|
||||
'guardian': '坎公骑冠剑',
|
||||
'pcr': '公主连结',
|
||||
'azur': '碧蓝航线',
|
||||
'fgo': '命运-冠位指定',
|
||||
'onmyoji': '阴阳师',
|
||||
}
|
||||
|
||||
driver: nonebot.Driver = nonebot.get_driver()
|
||||
@@ -82,7 +115,10 @@ config_default_data = {
|
||||
'prts': '明日方舟',
|
||||
'pretty': '赛马娘',
|
||||
'guardian': '坎公骑冠剑',
|
||||
'PCR': '公主连结',
|
||||
'pcr': '公主连结',
|
||||
'azur': '碧蓝航线',
|
||||
'fgo': '命运-冠位指定',
|
||||
'onmyoji': '阴阳师',
|
||||
},
|
||||
|
||||
'prts': {
|
||||
@@ -130,6 +166,30 @@ config_default_data = {
|
||||
'PCR_TWO_P': 0.18,
|
||||
'PCR_ONE_P': 0.795,
|
||||
},
|
||||
|
||||
'azur': {
|
||||
'AZUR_FIVE_P': 0.012,
|
||||
'AZUR_FOUR_P': 0.07,
|
||||
'AZUR_THREE_P': 0.12,
|
||||
'AZUR_TWO_P': 0.51,
|
||||
'AZUR_ONE_P': 0.3,
|
||||
},
|
||||
|
||||
'fgo': {
|
||||
'FGO_SERVANT_FIVE_P': 0.01,
|
||||
'FGO_SERVANT_FOUR_P': 0.03,
|
||||
'FGO_SERVANT_THREE_P': 0.4,
|
||||
'FGO_CARD_FIVE_P': 0.04,
|
||||
'FGO_CARD_FOUR_P': 0.12,
|
||||
'FGO_CARD_THREE_P': 0.4,
|
||||
},
|
||||
|
||||
'onmyoji': {
|
||||
'ONMYOJI_SP': 0.0025,
|
||||
'ONMYOJI_SSR': 0.01,
|
||||
'ONMYOJI_SR': 0.2,
|
||||
'ONMYOJI_R': 0.7875,
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -141,7 +201,9 @@ def check_config():
|
||||
GUARDIAN_THREE_CHAR_UP_P, GUARDIAN_THREE_CHAR_OTHER_P, GUARDIAN_EXCLUSIVE_ARMS_P, GUARDIAN_FIVE_ARMS_P, \
|
||||
GUARDIAN_FOUR_ARMS_P, GUARDIAN_THREE_ARMS_P, GUARDIAN_TWO_ARMS_P, GENSHIN_FLAG, PRTS_FLAG, \
|
||||
PRETTY_FLAG, GUARDIAN_FLAG, GUARDIAN_EXCLUSIVE_ARMS_UP_P, GUARDIAN_EXCLUSIVE_ARMS_OTHER_P, DRAW_PATH, \
|
||||
PCR_THREE_P, PCR_TWO_P, PCR_ONE_P
|
||||
PCR_THREE_P, PCR_TWO_P, PCR_ONE_P, AZUR_FOUR_P, AZUR_THREE_P, AZUR_TWO_P, AZUR_ONE_P, AZUR_FIVE_P, FGO_CARD_FIVE_P,\
|
||||
FGO_CARD_FOUR_P, FGO_CARD_THREE_P, FGO_SERVANT_THREE_P, FGO_SERVANT_FOUR_P, FGO_SERVANT_FIVE_P, ONMYOJI_R, ONMYOJI_SP, \
|
||||
ONMYOJI_SSR, ONMYOJI_SR
|
||||
_draw_config.parent.mkdir(parents=True, exist_ok=True)
|
||||
try:
|
||||
data = json.load(open(_draw_config, 'r', encoding='utf8'))
|
||||
@@ -227,6 +289,48 @@ def check_config():
|
||||
data['pcr']['PCR_TWO_P'] = config_default_data['pcr']['PCR_TWO_P']
|
||||
data['pcr']['PCR_ONE_P'] = config_default_data['pcr']['PCR_ONE_P']
|
||||
|
||||
try:
|
||||
AZUR_FIVE_P = float(data['azur']['AZUR_FIVE_P'])
|
||||
AZUR_FOUR_P = float(data['azur']['AZUR_FOUR_P'])
|
||||
AZUR_THREE_P = float(data['azur']['AZUR_THREE_P'])
|
||||
AZUR_TWO_P = float(data['azur']['AZUR_TWO_P'])
|
||||
AZUR_ONE_P = float(data['azur']['AZUR_ONE_P'])
|
||||
except KeyError:
|
||||
data['azur'] = {}
|
||||
data['azur']['AZUR_FIVE_P'] = config_default_data['azur']['AZUR_FIVE_P']
|
||||
data['azur']['AZUR_FOUR_P'] = config_default_data['azur']['AZUR_FOUR_P']
|
||||
data['azur']['AZUR_THREE_P'] = config_default_data['azur']['AZUR_THREE_P']
|
||||
data['azur']['AZUR_TWO_P'] = config_default_data['azur']['AZUR_TWO_P']
|
||||
data['azur']['AZUR_ONE_P'] = config_default_data['azur']['AZUR_ONE_P']
|
||||
|
||||
try:
|
||||
FGO_SERVANT_FIVE_P = float(data['fgo']['FGO_SERVANT_FIVE_P'])
|
||||
FGO_SERVANT_FOUR_P = float(data['fgo']['FGO_SERVANT_FOUR_P'])
|
||||
FGO_SERVANT_THREE_P = float(data['fgo']['FGO_SERVANT_THREE_P'])
|
||||
FGO_CARD_FIVE_P = float(data['fgo']['FGO_CARD_FIVE_P'])
|
||||
FGO_CARD_FOUR_P = float(data['fgo']['FGO_CARD_FOUR_P'])
|
||||
FGO_CARD_THREE_P = float(data['fgo']['FGO_CARD_THREE_P'])
|
||||
except KeyError:
|
||||
data['fgo'] = {}
|
||||
data['fgo']['FGO_SERVANT_FIVE_P'] = config_default_data['fgo']['FGO_SERVANT_FIVE_P']
|
||||
data['fgo']['FGO_SERVANT_FOUR_P'] = config_default_data['fgo']['FGO_SERVANT_FOUR_P']
|
||||
data['fgo']['FGO_SERVANT_THREE_P'] = config_default_data['fgo']['FGO_SERVANT_THREE_P']
|
||||
data['fgo']['FGO_CARD_FIVE_P'] = config_default_data['fgo']['FGO_CARD_FIVE_P']
|
||||
data['fgo']['FGO_CARD_FOUR_P'] = config_default_data['fgo']['FGO_CARD_FOUR_P']
|
||||
data['fgo']['FGO_CARD_THREE_P'] = config_default_data['fgo']['FGO_CARD_THREE_P']
|
||||
|
||||
try:
|
||||
ONMYOJI_SP = float(data['onmyoji']['ONMYOJI_SP'])
|
||||
ONMYOJI_SSR = float(data['onmyoji']['ONMYOJI_SSR'])
|
||||
ONMYOJI_SR = float(data['onmyoji']['ONMYOJI_SR'])
|
||||
ONMYOJI_R = float(data['onmyoji']['ONMYOJI_R'])
|
||||
except KeyError:
|
||||
data['onmyoji'] = {}
|
||||
data['onmyoji']['ONMYOJI_SP'] = config_default_data['onmyoji']['ONMYOJI_SP']
|
||||
data['onmyoji']['ONMYOJI_SSR'] = config_default_data['onmyoji']['ONMYOJI_SSR']
|
||||
data['onmyoji']['ONMYOJI_SR'] = config_default_data['onmyoji']['ONMYOJI_SR']
|
||||
data['onmyoji']['ONMYOJI_R'] = config_default_data['onmyoji']['ONMYOJI_R']
|
||||
|
||||
json.dump(data, open(_draw_config, 'w', encoding='utf8'), indent=4, ensure_ascii=False)
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
|
||||
from nonebot.adapters.cqhttp import MessageSegment
|
||||
import random
|
||||
from .update_game_requests_info import update_requests_info
|
||||
from .util import generate_img, init_star_rst, BaseData, set_list, get_star, max_card
|
||||
from .config import FGO_CARD_FOUR_P, FGO_CARD_FIVE_P, FGO_CARD_THREE_P, FGO_SERVANT_THREE_P, \
|
||||
FGO_SERVANT_FIVE_P, FGO_SERVANT_FOUR_P, FGO_FLAG, DRAW_PATH
|
||||
from dataclasses import dataclass
|
||||
from .init_card_pool import init_game_pool
|
||||
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
import json
|
||||
|
||||
ALL_CHAR = []
|
||||
ALL_CARD = []
|
||||
|
||||
|
||||
@dataclass
|
||||
class FgoChar(BaseData):
|
||||
pass
|
||||
|
||||
|
||||
async def fgo_draw(count: int):
|
||||
# 0 1 2
|
||||
cnlist = ['★★★★★', '★★★★', '★★★']
|
||||
obj_list, obj_dict, max_star_list, star_list, max_star_index_list = _format_card_information(count)
|
||||
rst = init_star_rst(star_list, cnlist, max_star_list, max_star_index_list)
|
||||
if count > 90:
|
||||
obj_list = set_list(obj_list)
|
||||
return MessageSegment.image("base64://" + await generate_img(obj_list, 'fgo', star_list)) \
|
||||
+ '\n' + rst[:-1] + '\n' + max_card(obj_dict)
|
||||
|
||||
|
||||
async def update_fgo_info():
|
||||
global ALL_CHAR, ALL_CARD
|
||||
data, code = await update_requests_info('fgo')
|
||||
if code == 200:
|
||||
ALL_CHAR = init_game_pool('fgo', data, FgoChar)
|
||||
data, code = await update_requests_info('fgo_card')
|
||||
if code == 200:
|
||||
ALL_CARD = init_game_pool('fgo_card', data, FgoChar)
|
||||
|
||||
|
||||
async def init_fgo_data():
|
||||
global ALL_CHAR, ALL_CARD
|
||||
if FGO_FLAG:
|
||||
with open(DRAW_PATH + 'fgo.json', 'r', encoding='utf8') as f:
|
||||
fgo_dict = json.load(f)
|
||||
ALL_CHAR = init_game_pool('fgo', fgo_dict, FgoChar)
|
||||
with open(DRAW_PATH + 'fgo_card.json', 'r', encoding='utf8') as f:
|
||||
fgo_dict = json.load(f)
|
||||
ALL_CARD = init_game_pool('fgo', fgo_dict, FgoChar)
|
||||
|
||||
|
||||
# 抽取卡池
|
||||
def _get_fgo_card(mode: int = 1):
|
||||
global ALL_CHAR, ALL_CARD
|
||||
if mode == 1:
|
||||
star = get_star([8, 7, 6, 5, 4, 3], [FGO_SERVANT_FIVE_P, FGO_SERVANT_FOUR_P, FGO_SERVANT_THREE_P,
|
||||
FGO_CARD_FIVE_P, FGO_CARD_FOUR_P, FGO_CARD_THREE_P])
|
||||
elif mode == 2:
|
||||
star = get_star([5, 4], [FGO_CARD_FIVE_P, FGO_CARD_FOUR_P])
|
||||
else:
|
||||
star = get_star([8, 7, 6], [FGO_SERVANT_FIVE_P, FGO_SERVANT_FOUR_P, FGO_SERVANT_THREE_P])
|
||||
if star > 5:
|
||||
itype = 'servant'
|
||||
star -= 3
|
||||
chars = [x for x in ALL_CHAR if x.star == star if not x.limited]
|
||||
else:
|
||||
itype = 'card'
|
||||
chars = [x for x in ALL_CARD if x.star == star if not x.limited]
|
||||
return random.choice(chars), 5 - star, itype
|
||||
|
||||
|
||||
# 整理数据
|
||||
def _format_card_information(count: int):
|
||||
max_star_lst = [] # 获取的最高星级角色列表
|
||||
max_index_lst = [] # 获取最高星级角色的次数
|
||||
star_list = [0, 0, 0]
|
||||
obj_list = [] # 获取所有角色
|
||||
obj_dict = {} # 获取角色次数字典
|
||||
servant_count = 0 # 保底计算
|
||||
card_count = 0 # 保底计算
|
||||
for i in range(count):
|
||||
servant_count += 1
|
||||
card_count += 1
|
||||
# 四星卡片保底
|
||||
if card_count == 9:
|
||||
obj, code, itype = _get_fgo_card(2)
|
||||
# 三星从者保底
|
||||
elif servant_count == 10:
|
||||
obj, code, itype = _get_fgo_card(3)
|
||||
_count = 0
|
||||
# 普通抽
|
||||
else:
|
||||
obj, code, itype = _get_fgo_card()
|
||||
star_list[code] += 1
|
||||
if itype == 'card' and code < 2:
|
||||
card_count = 0
|
||||
if itype == 'servant':
|
||||
servant_count = 0
|
||||
if code == 0:
|
||||
max_star_lst.append(obj.name)
|
||||
max_index_lst.append(i)
|
||||
try:
|
||||
obj_dict[obj.name] += 1
|
||||
except KeyError:
|
||||
obj_dict[obj.name] = 1
|
||||
obj_list.append(obj)
|
||||
return obj_list, obj_dict, max_star_lst, star_list, max_index_lst
|
||||
@@ -1,14 +1,15 @@
|
||||
|
||||
import os
|
||||
from util.init_result import image
|
||||
from nonebot.adapters.cqhttp import MessageSegment
|
||||
import nonebot
|
||||
import random
|
||||
from .update_game_info import update_info
|
||||
from .util import generate_img, init_star_rst, BaseData, set_list, get_star
|
||||
from .util import generate_img, init_star_rst, BaseData, set_list, get_star, UpEvent
|
||||
from .config import GENSHIN_FIVE_P, GENSHIN_FOUR_P, GENSHIN_G_FIVE_P, GENSHIN_G_FOUR_P, GENSHIN_THREE_P, I72_ADD, \
|
||||
DRAW_PATH, GENSHIN_FLAG
|
||||
from dataclasses import dataclass
|
||||
from .init_card_pool import init_game_pool
|
||||
from .announcement import GenshinAnnouncement
|
||||
from services.log import logger
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
@@ -23,21 +24,48 @@ genshin_pl_count = {}
|
||||
ALL_CHAR = []
|
||||
ALL_ARMS = []
|
||||
|
||||
UP_CHAR = []
|
||||
UP_ARMS = []
|
||||
|
||||
|
||||
_CURRENT_CHAR_POOL_TITLE = ''
|
||||
_CURRENT_ARMS_POOL_TITLE = ''
|
||||
POOL_IMG = ''
|
||||
|
||||
|
||||
@dataclass
|
||||
class GenshinChar(BaseData):
|
||||
pass
|
||||
|
||||
|
||||
async def genshin_draw(user_id: int, count: int):
|
||||
async def genshin_draw(user_id: int, count: int, pool_name: str):
|
||||
# 0 1 2
|
||||
cnlist = ['★★★★★', '★★★★', '★★★']
|
||||
char_list, five_list, five_index_list, char_dict, star_list = _format_card_information(count, user_id)
|
||||
rst = init_star_rst(star_list, cnlist, five_list, five_index_list)
|
||||
char_list, five_list, five_index_list, char_dict, star_list = _format_card_information(count, user_id, pool_name)
|
||||
temp = ''
|
||||
title = ''
|
||||
up_type = []
|
||||
up_list = []
|
||||
if pool_name == 'char' and _CURRENT_CHAR_POOL_TITLE:
|
||||
up_type = UP_CHAR
|
||||
title = _CURRENT_CHAR_POOL_TITLE
|
||||
elif pool_name == 'arms' and _CURRENT_ARMS_POOL_TITLE:
|
||||
up_type = UP_ARMS
|
||||
title = _CURRENT_ARMS_POOL_TITLE
|
||||
tmp = ''
|
||||
if up_type:
|
||||
for x in up_type:
|
||||
for operator in x.operators:
|
||||
up_list.append(operator)
|
||||
if x.star == 5:
|
||||
tmp += f'五星UP:{" ".join(x.operators)} \n'
|
||||
elif x.star == 4:
|
||||
tmp += f'四星UP:{" ".join(x.operators)}'
|
||||
rst = init_star_rst(star_list, cnlist, five_list, five_index_list, up_list)
|
||||
pool_info = f'当前up池:{title}\n{tmp}' if title else ''
|
||||
if count > 90:
|
||||
char_list = set_list(char_list)
|
||||
return image(b64=await generate_img(char_list, 'genshin', star_list)) + '\n' + rst[:-1] + \
|
||||
return pool_info + '\n' + MessageSegment.image("base64://" + await generate_img(char_list, 'genshin', star_list)) + '\n' + rst[:-1] + \
|
||||
temp[:-1] + f'\n距离保底发还剩 {90 - genshin_count[user_id] if genshin_count.get(user_id) else "^"} 抽' \
|
||||
+ "\n【五星:0.6%,四星:5.1%\n第72抽开始五星概率每抽加0.585%】"
|
||||
|
||||
@@ -53,14 +81,11 @@ async def update_genshin_info():
|
||||
'获取途径', '初始基础属性1', '初始基础属性2',
|
||||
'攻击力(MAX)', '副属性(MAX)', '技能'])
|
||||
if code == 200:
|
||||
ALL_ARMS = init_game_pool('genshin', data, GenshinChar)
|
||||
ALL_ARMS = init_game_pool('genshin_arms', data, GenshinChar)
|
||||
await _init_up_char()
|
||||
|
||||
|
||||
# asyncio.get_event_loop().run_until_complete(update_genshin_info())
|
||||
|
||||
|
||||
@driver.on_startup
|
||||
async def init_data():
|
||||
async def init_genshin_data():
|
||||
global ALL_CHAR, ALL_ARMS
|
||||
if GENSHIN_FLAG:
|
||||
if not os.path.exists(DRAW_PATH + 'genshin.json') or not os.path.exists(DRAW_PATH + 'genshin_arms.json'):
|
||||
@@ -71,23 +96,51 @@ async def init_data():
|
||||
with open(DRAW_PATH + 'genshin_arms.json', 'r', encoding='utf8') as f:
|
||||
genshin_ARMS_dict = json.load(f)
|
||||
ALL_CHAR = init_game_pool('genshin', genshin_dict, GenshinChar)
|
||||
ALL_ARMS = init_game_pool('genshin', genshin_ARMS_dict, GenshinChar)
|
||||
ALL_ARMS = init_game_pool('genshin_arms', genshin_ARMS_dict, GenshinChar)
|
||||
await _init_up_char()
|
||||
|
||||
|
||||
# 抽取卡池
|
||||
def _get_genshin_card(mode: int = 1, add: float = 0.0):
|
||||
global ALL_ARMS, ALL_CHAR
|
||||
def _get_genshin_card(mode: int = 1, pool_name: str = '', add: float = 0.0):
|
||||
global ALL_ARMS, ALL_CHAR, UP_ARMS, UP_CHAR, _CURRENT_ARMS_POOL_TITLE, _CURRENT_CHAR_POOL_TITLE
|
||||
if mode == 1:
|
||||
star = get_star([5, 4, 3], [GENSHIN_FIVE_P + add, GENSHIN_FOUR_P, GENSHIN_THREE_P])
|
||||
elif mode == 2:
|
||||
star = get_star([5, 4], [GENSHIN_G_FIVE_P + add, GENSHIN_G_FOUR_P])
|
||||
else:
|
||||
star = 5
|
||||
chars = [x for x in (ALL_ARMS if random.random() < 0.5 or star == 3 else ALL_CHAR) if x.star == star]
|
||||
return random.choice(chars), abs(star - 5)
|
||||
if pool_name == 'char':
|
||||
data_lst = UP_CHAR
|
||||
flag = _CURRENT_CHAR_POOL_TITLE
|
||||
itype_all_lst = ALL_CHAR + [x for x in ALL_ARMS if x.star == star and x.star < 5]
|
||||
elif pool_name == 'arms':
|
||||
data_lst = UP_ARMS
|
||||
flag = _CURRENT_ARMS_POOL_TITLE
|
||||
itype_all_lst = ALL_ARMS + [x for x in ALL_CHAR if x.star == star and x.star < 5]
|
||||
else:
|
||||
data_lst = ''
|
||||
flag = ''
|
||||
itype_all_lst = ''
|
||||
all_lst = ALL_ARMS + ALL_CHAR
|
||||
# 是否UP
|
||||
if flag and star > 3 and pool_name:
|
||||
# 获取up角色列表
|
||||
up_char_lst = [x.operators for x in data_lst if x.star == star][0]
|
||||
# 成功获取up角色
|
||||
if random.random() < 0.5:
|
||||
up_char_name = random.choice(up_char_lst)
|
||||
acquire_char = [x for x in all_lst if x.name == up_char_name][0]
|
||||
else:
|
||||
# 无up
|
||||
all_char_lst = [x for x in itype_all_lst if x.star == star and x.name not in up_char_lst and not x.limited]
|
||||
acquire_char = random.choice(all_char_lst)
|
||||
else:
|
||||
chars = [x for x in all_lst if x.star == star and not x.limited]
|
||||
acquire_char = random.choice(chars)
|
||||
return acquire_char, 5 - star
|
||||
|
||||
|
||||
def _format_card_information(_count: int, user_id):
|
||||
def _format_card_information(_count: int, user_id, pool_name):
|
||||
char_list = []
|
||||
star_list = [0, 0, 0]
|
||||
five_index_list = []
|
||||
@@ -109,15 +162,15 @@ def _format_card_information(_count: int, user_id):
|
||||
if count == 10 and f_count != 90:
|
||||
if f_count >= 72:
|
||||
add += I72_ADD
|
||||
char, code = _get_genshin_card(2, add)
|
||||
char, code = _get_genshin_card(2, pool_name, add=add)
|
||||
count = 0
|
||||
# 大保底
|
||||
elif f_count == 90:
|
||||
char, code = _get_genshin_card(3)
|
||||
char, code = _get_genshin_card(3, pool_name)
|
||||
else:
|
||||
if f_count >= 72:
|
||||
add += I72_ADD
|
||||
char, code = _get_genshin_card(add=add)
|
||||
char, code = _get_genshin_card(pool_name=pool_name, add=add)
|
||||
if code == 1:
|
||||
count = 0
|
||||
star_list[code] += 1
|
||||
@@ -142,3 +195,35 @@ def _format_card_information(_count: int, user_id):
|
||||
def reset_count(user_id: int):
|
||||
genshin_count[user_id] = 0
|
||||
genshin_pl_count[user_id] = 0
|
||||
|
||||
|
||||
# 获取up和概率
|
||||
async def _init_up_char():
|
||||
global _CURRENT_CHAR_POOL_TITLE, _CURRENT_ARMS_POOL_TITLE, UP_CHAR, UP_ARMS, POOL_IMG
|
||||
UP_CHAR = []
|
||||
UP_ARMS = []
|
||||
up_char_dict = await GenshinAnnouncement.update_up_char()
|
||||
_CURRENT_CHAR_POOL_TITLE = up_char_dict['char']['title']
|
||||
_CURRENT_ARMS_POOL_TITLE = up_char_dict['arms']['title']
|
||||
if _CURRENT_CHAR_POOL_TITLE and _CURRENT_ARMS_POOL_TITLE:
|
||||
POOL_IMG = MessageSegment.image(up_char_dict['char']['pool_img']) + \
|
||||
MessageSegment.image(up_char_dict['arms']['pool_img'])
|
||||
logger.info(f'成功获取原神当前up信息...当前up池: {_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE}')
|
||||
for key in up_char_dict.keys():
|
||||
for star in up_char_dict[key]['up_char'].keys():
|
||||
up_char_lst = []
|
||||
for char in up_char_dict[key]['up_char'][star].keys():
|
||||
up_char_lst.append(char)
|
||||
if key == 'char':
|
||||
UP_CHAR.append(UpEvent(star=int(star), operators=up_char_lst, zoom=0))
|
||||
else:
|
||||
UP_ARMS.append(UpEvent(star=int(star), operators=up_char_lst, zoom=0))
|
||||
|
||||
|
||||
async def reload_genshin_pool():
|
||||
await _init_up_char()
|
||||
return f'当前UP池子:{_CURRENT_CHAR_POOL_TITLE} & {_CURRENT_ARMS_POOL_TITLE} {POOL_IMG}'
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
import os
|
||||
import nonebot
|
||||
from nonebot.adapters.cqhttp import MessageSegment
|
||||
from util.init_result import image
|
||||
from .update_game_info import update_info
|
||||
from .util import init_star_rst, generate_img, max_card, BaseData,\
|
||||
set_list, get_star, format_card_information
|
||||
@@ -13,6 +12,7 @@ from .config import DRAW_PATH, GUARDIAN_ONE_CHAR_P, GUARDIAN_TWO_CHAR_P, GUARDIA
|
||||
GUARDIAN_EXCLUSIVE_ARMS_OTHER_P, GUARDIAN_FLAG
|
||||
from dataclasses import dataclass
|
||||
from .init_card_pool import init_game_pool
|
||||
import asyncio
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
@@ -46,7 +46,8 @@ async def guardian_draw(count: int, pool_name):
|
||||
rst = init_star_rst(star_list, cnlist, max_list, max_index_list)
|
||||
if count > 90:
|
||||
obj_list = set_list(obj_list)
|
||||
return image(b64=await generate_img(obj_list, 'guardian', star_list)) \
|
||||
return MessageSegment.image(
|
||||
"base64://" + await generate_img(obj_list, 'guardian', star_list)) \
|
||||
+ '\n' + rst[:-1] + '\n' + max_card(obj_dict)
|
||||
|
||||
|
||||
@@ -65,8 +66,7 @@ async def update_guardian_info():
|
||||
ALL_ARMS = init_game_pool('guardian_arms', data, GuardianArms)
|
||||
|
||||
|
||||
@driver.on_startup
|
||||
async def init_data():
|
||||
async def init_guardian_data():
|
||||
global ALL_CHAR, ALL_ARMS
|
||||
if GUARDIAN_FLAG:
|
||||
if not os.path.exists(DRAW_PATH + 'guardian.json') or not os.path.exists(DRAW_PATH + 'guardian_arms.json'):
|
||||
@@ -81,17 +81,17 @@ async def init_data():
|
||||
|
||||
|
||||
# 抽取卡池
|
||||
def _get_guardian_card(itype):
|
||||
def _get_guardian_card(pool_name: str):
|
||||
global ALL_CHAR, ALL_ARMS
|
||||
if itype != 'arms':
|
||||
if pool_name != 'arms':
|
||||
star = get_star([3, 2, 1], [GUARDIAN_THREE_CHAR_P, GUARDIAN_TWO_CHAR_P, GUARDIAN_ONE_CHAR_P])
|
||||
chars = [x for x in ALL_CHAR if x.star == star]
|
||||
return random.choice(chars), abs(star - 3)
|
||||
return random.choice(chars), 3- star
|
||||
else:
|
||||
star = get_star([5, 4, 3, 2], [GUARDIAN_FIVE_ARMS_P, GUARDIAN_FOUR_ARMS_P,
|
||||
GUARDIAN_THREE_ARMS_P, GUARDIAN_TWO_ARMS_P])
|
||||
arms = [x for x in ALL_ARMS if x.star == star]
|
||||
return random.choice(arms), abs(star - 5)
|
||||
return random.choice(arms), 5 - star
|
||||
|
||||
|
||||
# 整理数据
|
||||
|
||||
@@ -24,7 +24,17 @@ def init_game_pool(game: str, data: dict, Operator: Any):
|
||||
for key in data.keys():
|
||||
if key.find('旅行者') != -1:
|
||||
continue
|
||||
tmp_lst.append(Operator(name=key, star=int(data[key]['稀有度'][:1]), limited=False))
|
||||
limited = False
|
||||
if data[key]['常驻/限定'] == '限定UP':
|
||||
limited = True
|
||||
tmp_lst.append(Operator(name=key, star=int(data[key]['稀有度'][:1]), limited=limited))
|
||||
if game == 'genshin_arms':
|
||||
for key in data.keys():
|
||||
if data[key]['获取途径'].find('祈愿') != -1:
|
||||
limited = False
|
||||
if data[key]['获取途径'].find('限定祈愿') != -1:
|
||||
limited = True
|
||||
tmp_lst.append(Operator(name=key, star=int(data[key]['稀有度'][:1]), limited=limited))
|
||||
if game == 'pretty':
|
||||
for key in data.keys():
|
||||
tmp_lst.append(Operator(name=key, star=data[key]['初始星级'], limited=False))
|
||||
@@ -40,5 +50,27 @@ def init_game_pool(game: str, data: dict, Operator: Any):
|
||||
if key.find('(') != -1:
|
||||
limited = True
|
||||
tmp_lst.append(Operator(name=data[key]['名称'], star=int(data[key]['星级']), limited=limited))
|
||||
if game == 'azur':
|
||||
for key in data.keys():
|
||||
limited = False
|
||||
if int(data[key]['星级']) > 4 or key.find('兵装') != -1 or key[-1] == '改' or key.find('布里') != -1:
|
||||
limited = True
|
||||
tmp_lst.append(Operator(name=data[key]['名称'], star=int(data[key]['星级']), limited=limited, itype=data[key]['类型']))
|
||||
if game in ['fgo', 'fgo_card']:
|
||||
for key in data.keys():
|
||||
limited = False
|
||||
try:
|
||||
if "圣晶石召唤" not in data[key]['入手方式'] and "圣晶石召唤(Story卡池)" not in data[key]['入手方式']:
|
||||
limited = True
|
||||
except KeyError:
|
||||
pass
|
||||
tmp_lst.append(Operator(name=data[key]['名称'], star=int(data[key]['星级']), limited=limited))
|
||||
if game == 'onmyoji':
|
||||
for key in data.keys():
|
||||
limited = False
|
||||
if key in ['奴良陆生', '卖药郎', '鬼灯', '阿香', '蜜桃&芥子', '犬夜叉', '杀生丸', '桔梗', '朽木露琪亚', '黑崎一护',
|
||||
'灶门祢豆子', '灶门炭治郎']:
|
||||
limited = True
|
||||
tmp_lst.append(Operator(name=data[key]['名称'], star=data[key]['星级'], limited=limited))
|
||||
return tmp_lst
|
||||
|
||||
|
||||
@@ -0,0 +1,83 @@
|
||||
|
||||
from nonebot.adapters.cqhttp import MessageSegment
|
||||
import random
|
||||
from .update_game_requests_info import update_requests_info
|
||||
from .util import generate_img, init_star_rst, BaseData, set_list, get_star, max_card
|
||||
from .config import ONMYOJI_SR, ONMYOJI_SSR, ONMYOJI_SP, ONMYOJI_R, DRAW_PATH, ONMYOJI_FLAG
|
||||
from dataclasses import dataclass
|
||||
from .init_card_pool import init_game_pool
|
||||
import nonebot
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
import json
|
||||
|
||||
ALL_CHAR = []
|
||||
|
||||
|
||||
@dataclass
|
||||
class OnmyojiChar(BaseData):
|
||||
pass
|
||||
|
||||
|
||||
async def onmyoji_draw(count: int):
|
||||
# 0 1 2
|
||||
cnlist = ['SP', 'SSR', 'SR', 'R']
|
||||
obj_list, obj_dict, star_list, rst = format_card_information(count)
|
||||
rst = init_star_rst(star_list, cnlist, [], []) + rst
|
||||
if count > 90:
|
||||
obj_list = set_list(obj_list)
|
||||
return MessageSegment.image("base64://" + await generate_img(obj_list, 'onmyoji', star_list)) \
|
||||
+ '\n' + rst[:-1] + '\n' + max_card(obj_dict)
|
||||
|
||||
|
||||
async def update_onmyoji_info():
|
||||
global ALL_CHAR
|
||||
data, code = await update_requests_info('onmyoji')
|
||||
if code == 200:
|
||||
ALL_CHAR = init_game_pool('onmyoji', data, OnmyojiChar)
|
||||
|
||||
|
||||
async def init_onmyoji_data():
|
||||
global ALL_CHAR
|
||||
if ONMYOJI_FLAG:
|
||||
with open(DRAW_PATH + 'onmyoji.json', 'r', encoding='utf8') as f:
|
||||
azur_dict = json.load(f)
|
||||
ALL_CHAR = init_game_pool('onmyoji', azur_dict, OnmyojiChar)
|
||||
|
||||
|
||||
onmyoji_star = {
|
||||
5: 'SP',
|
||||
4: 'SSR',
|
||||
3: 'SR',
|
||||
2: 'R',
|
||||
}
|
||||
|
||||
|
||||
# 抽取卡池
|
||||
def _get_onmyoji_card():
|
||||
global ALL_CHAR
|
||||
star = get_star([5, 4, 3, 2], [ONMYOJI_SP, ONMYOJI_SSR, ONMYOJI_SR, ONMYOJI_R])
|
||||
chars = [x for x in ALL_CHAR if x.star == onmyoji_star[star] and not x.limited]
|
||||
return random.choice(chars), 5 - star
|
||||
|
||||
|
||||
def format_card_information(count: int):
|
||||
star_list = [0, 0, 0, 0]
|
||||
obj_list = [] # 获取所有角色
|
||||
obj_dict = {} # 获取角色次数字典
|
||||
rst = ''
|
||||
for i in range(count):
|
||||
obj, code = _get_onmyoji_card()
|
||||
star_list[code] += 1
|
||||
if code == 0:
|
||||
rst += f'第 {i+1} 抽获取SP {obj.name}\n'
|
||||
elif code == 1:
|
||||
rst += f'第 {i+1} 抽获取SSR {obj.name}\n'
|
||||
try:
|
||||
obj_dict[obj.name] += 1
|
||||
except KeyError:
|
||||
obj_dict[obj.name] = 1
|
||||
obj_list.append(obj)
|
||||
return obj_list, obj_dict, star_list, rst
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
import ujson as json
|
||||
import os
|
||||
from util.init_result import image
|
||||
from nonebot.adapters.cqhttp import MessageSegment
|
||||
import nonebot
|
||||
import random
|
||||
from .update_game_info import update_info
|
||||
from .update_game_simple_info import update_simple_info
|
||||
from .util import generate_img, init_star_rst, BaseData, set_list, get_star, max_card
|
||||
from .config import PCR_TWO_P, PCR_THREE_P, PCR_ONE_P, DRAW_PATH, PCR_FLAG, PCR_G_TWO_P, PCR_G_THREE_P
|
||||
from .config import PCR_TWO_P, PCR_THREE_P, PCR_ONE_P, DRAW_PATH, PCR_FLAG, PCR_G_TWO_P, PCR_G_THREE_P, PCR_TAI
|
||||
from dataclasses import dataclass
|
||||
from .init_card_pool import init_game_pool
|
||||
|
||||
@@ -26,28 +27,28 @@ async def pcr_draw(count: int):
|
||||
rst = init_star_rst(star_list, cnlist, three_list, three_index_list)
|
||||
if count > 90:
|
||||
char_list = set_list(char_list)
|
||||
return image(b64=await generate_img(char_list, 'pcr', star_list)) \
|
||||
return MessageSegment.image("base64://" + await generate_img(char_list, 'pcr', star_list)) \
|
||||
+ '\n' + rst[:-1] + '\n' + max_card(char_dict)
|
||||
|
||||
|
||||
async def update_pcr_info():
|
||||
global ALL_CHAR
|
||||
url = 'https://wiki.biligame.com/pcr/角色筛选表'
|
||||
data, code = await update_info(url, 'pcr')
|
||||
if PCR_TAI:
|
||||
url = 'https://wiki.biligame.com/pcr/角色图鉴'
|
||||
data, code = await update_simple_info(url, 'pcr')
|
||||
else:
|
||||
url = 'https://wiki.biligame.com/pcr/角色筛选表'
|
||||
data, code = await update_info(url, 'pcr')
|
||||
if code == 200:
|
||||
ALL_CHAR = init_game_pool('pcr', data, PcrChar)
|
||||
|
||||
|
||||
@driver.on_startup
|
||||
async def init_data():
|
||||
async def init_pcr_data():
|
||||
global ALL_CHAR
|
||||
if PCR_FLAG:
|
||||
if not os.path.exists(DRAW_PATH + 'pcr.json'):
|
||||
await update_pcr_info()
|
||||
else:
|
||||
with open(DRAW_PATH + 'pcr.json', 'r', encoding='utf8') as f:
|
||||
pcr_dict = json.load(f)
|
||||
ALL_CHAR = init_game_pool('pcr', pcr_dict, PcrChar)
|
||||
with open(DRAW_PATH + 'pcr.json', 'r', encoding='utf8') as f:
|
||||
pcr_dict = json.load(f)
|
||||
ALL_CHAR = init_game_pool('pcr', pcr_dict, PcrChar)
|
||||
|
||||
|
||||
# 抽取卡池
|
||||
@@ -58,7 +59,7 @@ def _get_pcr_card(mode: int = 1):
|
||||
else:
|
||||
star = get_star([3, 2, 1], [PCR_THREE_P, PCR_TWO_P, PCR_ONE_P])
|
||||
chars = [x for x in ALL_CHAR if x.star == star and not x.limited]
|
||||
return random.choice(chars), abs(star - 3)
|
||||
return random.choice(chars), 3 - star
|
||||
|
||||
|
||||
def _format_card_information(_count: int):
|
||||
@@ -77,7 +78,7 @@ def _format_card_information(_count: int):
|
||||
count = 0
|
||||
else:
|
||||
char, code = _get_pcr_card()
|
||||
if code == 1:
|
||||
if code < 2:
|
||||
count = 0
|
||||
star_list[code] += 1
|
||||
if code == 0:
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
|
||||
import os
|
||||
import nonebot
|
||||
from util.init_result import image
|
||||
from nonebot.adapters.cqhttp import MessageSegment
|
||||
from .update_game_info import update_info
|
||||
from .util import download_img, init_star_rst, generate_img, max_card, BaseData, \
|
||||
set_list, get_star, format_card_information
|
||||
@@ -9,6 +8,8 @@ import random
|
||||
from .config import PRETTY_THREE_P, PRETTY_TWO_P, DRAW_PATH, PRETTY_ONE_P, PRETTY_FLAG
|
||||
from dataclasses import dataclass
|
||||
from .init_card_pool import init_game_pool
|
||||
import asyncio
|
||||
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
@@ -36,7 +37,8 @@ async def pretty_draw(count: int, pool_name):
|
||||
rst = init_star_rst(star_list, cnlist, three_list, three_olist)
|
||||
if count > 90:
|
||||
obj_list = set_list(obj_list)
|
||||
return image(b64=await generate_img(obj_list, 'pretty', star_list)) \
|
||||
return MessageSegment.image(
|
||||
"base64://" + await generate_img(obj_list, 'pretty', star_list)) \
|
||||
+ '\n' + rst[:-1] + '\n' + max_card(obj_dict)
|
||||
|
||||
|
||||
@@ -52,33 +54,20 @@ async def update_pretty_info():
|
||||
ALL_CARD = init_game_pool('pretty_card', data, PrettyChar)
|
||||
|
||||
|
||||
@driver.on_startup
|
||||
async def init_data():
|
||||
async def init_pretty_data():
|
||||
global ALL_CHAR, ALL_CARD
|
||||
if PRETTY_FLAG:
|
||||
if not os.path.exists(DRAW_PATH + 'pretty.json') or not os.path.exists(DRAW_PATH + 'pretty_card.json'):
|
||||
await update_pretty_info()
|
||||
for icon_url in [
|
||||
'https://patchwiki.biligame.com/images/umamusume/thumb/0/06/q23szwkbtd7pfkqrk3wcjlxxt9z595o.png'
|
||||
'/40px-SSR.png',
|
||||
'https://patchwiki.biligame.com/images/umamusume/thumb/3/3b/d1jmpwrsk4irkes1gdvoos4ic6rmuht.png'
|
||||
'/40px-SR.png',
|
||||
'https://patchwiki.biligame.com/images/umamusume/thumb/f/f7/afqs7h4snmvovsrlifq5ib8vlpu2wvk.png'
|
||||
'/40px-R.png']:
|
||||
await download_img(icon_url, 'pretty', icon_url.split('-')[-1][:-4])
|
||||
else:
|
||||
with open(DRAW_PATH + 'pretty.json', 'r', encoding='utf8') as f:
|
||||
pretty_char_dict = json.load(f)
|
||||
with open(DRAW_PATH + 'pretty_card.json', 'r', encoding='utf8') as f:
|
||||
pretty_card_dict = json.load(f)
|
||||
ALL_CHAR = init_game_pool('pretty', pretty_char_dict, PrettyChar)
|
||||
ALL_CARD = init_game_pool('pretty_card', pretty_card_dict, PrettyChar)
|
||||
with open(DRAW_PATH + 'pretty.json', 'r', encoding='utf8') as f:
|
||||
pretty_char_dict = json.load(f)
|
||||
with open(DRAW_PATH + 'pretty_card.json', 'r', encoding='utf8') as f:
|
||||
pretty_card_dict = json.load(f)
|
||||
ALL_CHAR = init_game_pool('pretty', pretty_char_dict, PrettyChar)
|
||||
ALL_CARD = init_game_pool('pretty_card', pretty_card_dict, PrettyChar)
|
||||
|
||||
|
||||
# 抽取卡池
|
||||
def _get_pretty_card(itype):
|
||||
def _get_pretty_card(pool_name: str):
|
||||
global ALL_CHAR, ALL_CARD
|
||||
star = get_star([3, 2, 1], [PRETTY_THREE_P, PRETTY_TWO_P, PRETTY_ONE_P])
|
||||
chars = [x for x in (ALL_CARD if itype == 'card' else ALL_CHAR) if x.star == star]
|
||||
return random.choice(chars), abs(star - 3)
|
||||
|
||||
chars = [x for x in (ALL_CARD if pool_name == 'card' else ALL_CHAR) if x.star == star]
|
||||
return random.choice(chars), 3 - star
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
|
||||
import os
|
||||
from util.init_result import image
|
||||
from nonebot.adapters.cqhttp import MessageSegment
|
||||
import nonebot
|
||||
import random
|
||||
from .config import PRTS_FIVE_P, PRTS_FOUR_P, PRTS_SIX_P, PRTS_THREE_P, DRAW_PATH, PRTS_FLAG
|
||||
@@ -9,6 +8,7 @@ from .util import generate_img, init_star_rst, max_card, BaseData, UpEvent, set_
|
||||
from .init_card_pool import init_game_pool
|
||||
from pathlib import Path
|
||||
from .announcement import PrtsAnnouncement
|
||||
from services.log import logger
|
||||
from dataclasses import dataclass
|
||||
try:
|
||||
import ujson as json
|
||||
@@ -23,6 +23,7 @@ prts_dict = {}
|
||||
UP_OPERATOR = []
|
||||
ALL_OPERATOR = []
|
||||
_CURRENT_POOL_TITLE = ''
|
||||
POOL_IMG = ''
|
||||
|
||||
|
||||
@dataclass
|
||||
@@ -46,7 +47,8 @@ async def prts_draw(count: int = 300):
|
||||
if count > 90:
|
||||
operator_list = set_list(operator_list)
|
||||
pool_info = "当前up池: " if _CURRENT_POOL_TITLE else ""
|
||||
return pool_info + _CURRENT_POOL_TITLE + image(b64=await generate_img(operator_list, 'prts', star_list)) \
|
||||
return pool_info + _CURRENT_POOL_TITLE + MessageSegment.image(
|
||||
"base64://" + await generate_img(operator_list, 'prts', star_list)) \
|
||||
+ '\n' + rst[:-1] + '\n' + max_card(operator_dict)
|
||||
|
||||
|
||||
@@ -58,18 +60,15 @@ async def update_prts_info():
|
||||
if code == 200:
|
||||
prts_dict = data
|
||||
ALL_OPERATOR = init_game_pool('prts', prts_dict, Operator)
|
||||
await _init_up_char()
|
||||
|
||||
|
||||
@driver.on_startup
|
||||
async def init_data():
|
||||
async def init_prts_data():
|
||||
global prts_dict, ALL_OPERATOR
|
||||
if PRTS_FLAG:
|
||||
if not os.path.exists(DRAW_PATH + 'prts.json'):
|
||||
await update_prts_info()
|
||||
else:
|
||||
with open(DRAW_PATH + 'prts.json', 'r', encoding='utf8') as f:
|
||||
prts_dict = json.load(f)
|
||||
ALL_OPERATOR = init_game_pool('prts', prts_dict, Operator)
|
||||
with open(DRAW_PATH + 'prts.json', 'r', encoding='utf8') as f:
|
||||
prts_dict = json.load(f)
|
||||
ALL_OPERATOR = init_game_pool('prts', prts_dict, Operator)
|
||||
await _init_up_char()
|
||||
|
||||
|
||||
@@ -105,16 +104,19 @@ def _get_operator_card():
|
||||
else:
|
||||
acquire_operator = random.choice([x for x in ALL_OPERATOR if x.star == star
|
||||
and not any([x.limited, x.event_only, x.recruit_only])])
|
||||
return acquire_operator, abs(star - 6)
|
||||
return acquire_operator, 6 - star
|
||||
|
||||
|
||||
# 获取up干员和概率
|
||||
async def _init_up_char():
|
||||
global _CURRENT_POOL_TITLE
|
||||
global _CURRENT_POOL_TITLE, POOL_IMG, UP_OPERATOR
|
||||
UP_OPERATOR = []
|
||||
up_char_dict = await PrtsAnnouncement.update_up_char()
|
||||
_CURRENT_POOL_TITLE = up_char_dict['title']
|
||||
if _CURRENT_POOL_TITLE:
|
||||
POOL_IMG = MessageSegment.image(up_char_dict['pool_img'])
|
||||
up_char_dict = up_char_dict['up_char']
|
||||
print(f'成功获取明日方舟当前up信息...当前up池: {_CURRENT_POOL_TITLE}')
|
||||
logger.info(f'成功获取明日方舟当前up信息...当前up池: {_CURRENT_POOL_TITLE}')
|
||||
average_dict = {'6': {}, '5': {}, '4': {}}
|
||||
for star in up_char_dict.keys():
|
||||
for key in up_char_dict[star].keys():
|
||||
@@ -131,5 +133,6 @@ async def _init_up_char():
|
||||
UP_OPERATOR.append(UpEvent(star=int(star), operators=average_dict[star][str_zoom], zoom=zoom))
|
||||
|
||||
|
||||
async def reload_pool():
|
||||
async def reload_prts_pool():
|
||||
await _init_up_char()
|
||||
return f'当前UP池:{_CURRENT_POOL_TITLE} {POOL_IMG}'
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
from nonebot.rule import Rule
|
||||
from nonebot.adapters.cqhttp import Bot, MessageEvent
|
||||
from nonebot.typing import T_State
|
||||
from .config import GENSHIN_FLAG, PRTS_FLAG, PRETTY_FLAG, GUARDIAN_FLAG, PCR_FLAG
|
||||
from .config import GENSHIN_FLAG, PRTS_FLAG, PRETTY_FLAG, GUARDIAN_FLAG, PCR_FLAG, AZUR_FLAG, FGO_FLAG, ONMYOJI_FLAG
|
||||
|
||||
|
||||
def is_switch(game_name: str) -> Rule:
|
||||
@@ -17,6 +17,12 @@ def is_switch(game_name: str) -> Rule:
|
||||
return GUARDIAN_FLAG
|
||||
if game_name == 'pcr':
|
||||
return PCR_FLAG
|
||||
if game_name == 'azur':
|
||||
return AZUR_FLAG
|
||||
if game_name == 'fgo':
|
||||
return FGO_FLAG
|
||||
if game_name == 'onmyoji':
|
||||
return ONMYOJI_FLAG
|
||||
else:
|
||||
return False
|
||||
|
||||
|
||||
@@ -3,11 +3,13 @@ import aiohttp
|
||||
from .config import DRAW_PATH
|
||||
from asyncio.exceptions import TimeoutError
|
||||
from bs4 import BeautifulSoup
|
||||
import asyncio
|
||||
from .util import download_img
|
||||
from urllib.parse import unquote
|
||||
from services.log import logger
|
||||
from .util import remove_prohibited_str
|
||||
import bs4
|
||||
import re
|
||||
from util.utils import get_local_proxy
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
@@ -25,13 +27,15 @@ async def update_info(url: str, game_name: str, info_list: list = None) -> 'dict
|
||||
data = {}
|
||||
try:
|
||||
async with aiohttp.ClientSession(headers=headers) as session:
|
||||
async with session.get(url, proxy=get_local_proxy(), timeout=7) as response:
|
||||
async with session.get(url, timeout=7) as response:
|
||||
soup = BeautifulSoup(await response.text(), 'lxml')
|
||||
_tbody = get_tbody(soup, game_name, url)
|
||||
trs = _tbody.find_all('tr')
|
||||
att_dict, start_index, index = init_attr(game_name)
|
||||
if game_name == 'guardian':
|
||||
start_index = 1
|
||||
if game_name == 'azur':
|
||||
start_index = 0
|
||||
for th in trs[0].find_all('th')[start_index:]:
|
||||
text = th.text
|
||||
if text[-1] == '\n':
|
||||
@@ -51,12 +55,13 @@ async def update_info(url: str, game_name: str, info_list: list = None) -> 'dict
|
||||
member_dict = intermediate_check(member_dict, key, game_name, td)
|
||||
avatar_img = await _modify_avatar_url(session, game_name, member_dict["名称"])
|
||||
member_dict['头像'] = avatar_img if avatar_img else member_dict['头像']
|
||||
name = replace_name(member_dict, game_name)
|
||||
member_dict, name = replace_update_name(member_dict, game_name)
|
||||
await download_img(member_dict['头像'], game_name, name)
|
||||
data[name] = member_dict
|
||||
print(f'{name} is update...')
|
||||
logger.info(f'{name} is update...')
|
||||
data = await _last_check(data, game_name, session)
|
||||
except TimeoutError:
|
||||
logger.warning(f'更新 {game_name} 超时...')
|
||||
return {}, 999
|
||||
with open(DRAW_PATH + f'{game_name}.json', 'w', encoding='utf8') as wf:
|
||||
wf.write(json.dumps(data, ensure_ascii=False, indent=4))
|
||||
@@ -94,7 +99,7 @@ def _find_last_tag(element: bs4.element.Tag, attr: str, game_name: str) -> str:
|
||||
# 获取大图(小图快爬)
|
||||
async def _modify_avatar_url(session: aiohttp.ClientSession, game_name: str, char_name: str):
|
||||
if game_name == 'prts':
|
||||
async with session.get(f'https://wiki.biligame.com/arknights/{char_name}', proxy=get_local_proxy(), timeout=7) as res:
|
||||
async with session.get(f'https://wiki.biligame.com/arknights/{char_name}', timeout=7) as res:
|
||||
soup = BeautifulSoup(await res.text(), 'lxml')
|
||||
try:
|
||||
img_url = str(soup.find('img', {'class': 'img-bg'})['srcset']).split(' ')[-2]
|
||||
@@ -104,7 +109,7 @@ async def _modify_avatar_url(session: aiohttp.ClientSession, game_name: str, cha
|
||||
if game_name == 'genshin':
|
||||
return None
|
||||
if game_name == 'pretty_card':
|
||||
async with session.get(f'https://wiki.biligame.com/umamusume/{char_name}', proxy=get_local_proxy(), timeout=7) as res:
|
||||
async with session.get(f'https://wiki.biligame.com/umamusume/{char_name}', timeout=7) as res:
|
||||
soup = BeautifulSoup(await res.text(), 'lxml')
|
||||
img_url = soup.find('div', {'class': 'support_card-left'}).find('div').find('img').get('src')
|
||||
return img_url
|
||||
@@ -118,7 +123,7 @@ async def _modify_avatar_url(session: aiohttp.ClientSession, game_name: str, cha
|
||||
# except KeyError:
|
||||
# img_url = str(soup.find('img', {'class': 'img-kk'})['src'])
|
||||
# except TypeError:
|
||||
# print(f'{char_name} 图片还未上传,跳过...')
|
||||
# logger.info(f'{char_name} 图片还未上传,跳过...')
|
||||
# img_url = ''
|
||||
# return img_url
|
||||
return None
|
||||
@@ -127,49 +132,46 @@ async def _modify_avatar_url(session: aiohttp.ClientSession, game_name: str, cha
|
||||
# 数据最后处理(是否需要额外数据或处理数据)
|
||||
async def _last_check(data: dict, game_name: str, session: aiohttp.ClientSession):
|
||||
if game_name == 'prts':
|
||||
url = 'https://wiki.biligame.com/arknights/'
|
||||
tasks = []
|
||||
for key in data.keys():
|
||||
async with session.get(f'https://wiki.biligame.com/arknights/{key}', proxy=get_local_proxy(), timeout=7) as res:
|
||||
tasks.append(asyncio.ensure_future(_async_update_prts_extra_info(url, key, session)))
|
||||
asyResult = await asyncio.gather(*tasks)
|
||||
for x in asyResult:
|
||||
for key in x.keys():
|
||||
data[key]['获取途径'] = x[key]['获取途径']
|
||||
if game_name == 'genshin':
|
||||
for key in data.keys():
|
||||
async with session.get(f'https://wiki.biligame.com/ys/{key}', timeout=7) as res:
|
||||
soup = BeautifulSoup(await res.text(), 'lxml')
|
||||
obtain = str(soup.find('table', {'class': 'wikitable'}).find('tbody').find_all('td')[-1])
|
||||
obtain = re.search(r'<td.*?>([\s\S]*)</.*?', obtain).group(1)
|
||||
obtain = obtain[:-1] if obtain[-1] == '\n' else obtain
|
||||
if obtain.find('<br/>'):
|
||||
obtain = obtain.split('<br/>')
|
||||
elif obtain.find('<br>'):
|
||||
obtain = obtain.split('<br>')
|
||||
for i in range(len(obtain)):
|
||||
if obtain[i].find('<a') != -1:
|
||||
text = ''
|
||||
for msg in obtain[i].split('</a>'):
|
||||
r = re.search('>(.*)', msg)
|
||||
if r:
|
||||
text += r.group(1) + ' '
|
||||
obtain[i] = obtain[i].split('<a')[0] + text[:-1] + obtain[i].split('</a>')[-1]
|
||||
print(f'明日方舟获取额外信息....{obtain}')
|
||||
data[key]['获取途径'] = obtain
|
||||
# if game_name == 'genshin':
|
||||
# for key in data.keys():
|
||||
# async with session.get(f'https://wiki.biligame.com/ys/{key}', timeout=7) as res:
|
||||
# soup = BeautifulSoup(await res.text(), 'lxml')
|
||||
# trs = soup.find('div', {'class': 'poke-bg'}).find('table').find('tbody').find_all('tr')
|
||||
# for tr in trs:
|
||||
# if tr.find('th').text.find('常驻/限定') != -1:
|
||||
# data[key]['常驻/限定'] = tr.find('td').text
|
||||
# break
|
||||
_trs = ''
|
||||
for table in soup.find_all('table', {'class': 'wikitable'}):
|
||||
if str(table).find('常驻/限定') != -1:
|
||||
_trs = table.find('tbody').find_all('tr')
|
||||
break
|
||||
for tr in _trs:
|
||||
if str(tr).find('限定UP') != -1:
|
||||
data[key]['常驻/限定'] = '限定UP'
|
||||
logger.info(f'原神获取额外数据 {key}...{data[key]["常驻/限定"]}')
|
||||
break
|
||||
elif str(tr).find('常驻UP') != -1:
|
||||
data[key]['常驻/限定'] = '常驻UP'
|
||||
logger.info(f'原神获取额外数据 {key}...{data[key]["常驻/限定"]}')
|
||||
break
|
||||
if game_name == 'pretty':
|
||||
for keys in data.keys():
|
||||
for key in data[keys].keys():
|
||||
r = re.search(r'.*?40px-(.*)图标.png', str(data[keys][key]))
|
||||
if r:
|
||||
data[keys][key] = r.group(1)
|
||||
print(f'赛马娘额外修改数据....{keys}[{key}]=> {r.group(1)}')
|
||||
logger.info(f'赛马娘额外修改数据...{keys}[{key}]=> {r.group(1)}')
|
||||
if game_name == 'guardian':
|
||||
for keys in data.keys():
|
||||
for key in data[keys].keys():
|
||||
r = re.search(r'.*?-star_(.*).png', str(data[keys][key]))
|
||||
if r:
|
||||
data[keys][key] = r.group(1)
|
||||
print(f'坎公骑士剑额外修改数据...{keys}[{key}] => {r.group(1)}')
|
||||
logger.info(f'坎公骑士剑额外修改数据...{keys}[{key}] => {r.group(1)}')
|
||||
return data
|
||||
|
||||
|
||||
@@ -199,6 +201,7 @@ def init_attr(game_name: str):
|
||||
return att_dict, start_index, index
|
||||
|
||||
|
||||
# 解析key
|
||||
def parse_key(key: str, game_name):
|
||||
attr = ''
|
||||
if game_name == 'genshin_arms':
|
||||
@@ -209,11 +212,17 @@ def parse_key(key: str, game_name):
|
||||
return key, attr
|
||||
|
||||
|
||||
def replace_name(member_dict: dict, game_name: str):
|
||||
# 拿到名称
|
||||
def replace_update_name(member_dict: dict, game_name: str):
|
||||
name = member_dict['名称']
|
||||
if game_name == 'pretty_card':
|
||||
name = member_dict['中文名']
|
||||
return name
|
||||
name = remove_prohibited_str(name)
|
||||
member_dict['中文名'] = name
|
||||
else:
|
||||
name = remove_prohibited_str(name)
|
||||
member_dict['名称'] = name
|
||||
return member_dict, name
|
||||
|
||||
|
||||
# 拿到tbody,不同游戏tbody可能不同
|
||||
@@ -234,3 +243,32 @@ def get_tbody(soup: bs4.BeautifulSoup, game_name: str, url: str):
|
||||
max_count = len(tbody.find_all('tr'))
|
||||
return _tbody
|
||||
|
||||
|
||||
async def _async_update_prts_extra_info(url: str, key: str, session: aiohttp.ClientSession):
|
||||
for i in range(10):
|
||||
try:
|
||||
async with session.get(f'https://wiki.biligame.com/arknights/{key}', timeout=7) as res:
|
||||
soup = BeautifulSoup(await res.text(), 'lxml')
|
||||
obtain = str(soup.find('table', {'class': 'wikitable'}).find('tbody').find_all('td')[-1])
|
||||
obtain = re.search(r'<td.*?>([\s\S]*)</.*?', obtain).group(1)
|
||||
obtain = obtain[:-1] if obtain[-1] == '\n' else obtain
|
||||
if obtain.find('<br/>'):
|
||||
obtain = obtain.split('<br/>')
|
||||
elif obtain.find('<br>'):
|
||||
obtain = obtain.split('<br>')
|
||||
for i in range(len(obtain)):
|
||||
if obtain[i].find('<a') != -1:
|
||||
text = ''
|
||||
for msg in obtain[i].split('</a>'):
|
||||
r = re.search('>(.*)', msg)
|
||||
if r:
|
||||
text += r.group(1) + ' '
|
||||
obtain[i] = obtain[i].split('<a')[0] + text[:-1] + obtain[i].split('</a>')[-1]
|
||||
logger.info(f'明日方舟获取额外信息 {key}...{obtain}')
|
||||
x = {key: {}}
|
||||
x[key]['获取途径'] = obtain
|
||||
return x
|
||||
except TimeoutError:
|
||||
logger.warning(f'访问{url}{key} 第 {i}次 超时...已再次访问')
|
||||
return {}
|
||||
|
||||
|
||||
@@ -0,0 +1,148 @@
|
||||
import aiohttp
|
||||
from .config import DRAW_PATH
|
||||
from asyncio.exceptions import TimeoutError
|
||||
from .util import download_img
|
||||
from bs4 import BeautifulSoup
|
||||
from .util import remove_prohibited_str
|
||||
from services.log import logger
|
||||
import asyncio
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
import json
|
||||
|
||||
|
||||
headers = {'User-Agent': '"Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; TencentTraveler 4.0)"'}
|
||||
|
||||
|
||||
async def update_requests_info(game_name: str):
|
||||
try:
|
||||
with open(DRAW_PATH + f'{game_name}.json', 'r', encoding='utf8') as f:
|
||||
data = json.load(f)
|
||||
except (ValueError, FileNotFoundError):
|
||||
data = {}
|
||||
try:
|
||||
async with aiohttp.ClientSession(headers=headers) as session:
|
||||
if game_name in ['fgo', 'fgo_card']:
|
||||
if game_name == 'fgo':
|
||||
url = 'http://fgo.vgtime.com/servant/ajax?card=&wd=&ids=&sort=12777&o=desc&pn='
|
||||
else:
|
||||
url = 'http://fgo.vgtime.com/equipment/ajax?wd=&ids=&sort=12958&o=desc&pn='
|
||||
for i in range(9999):
|
||||
async with session.get(f'{url}{i}', timeout=7) as response:
|
||||
fgo_data = json.loads(await response.text())
|
||||
if int(fgo_data['nums']) == 0:
|
||||
break
|
||||
for x in fgo_data['data']:
|
||||
x['name'] = remove_prohibited_str(x['name'])
|
||||
key = x['name']
|
||||
data = add_to_data(data, x, game_name)
|
||||
await download_img(data[key]['头像'], game_name, key)
|
||||
logger.info(f'{key} is update...')
|
||||
if game_name == 'onmyoji':
|
||||
url = 'https://yys.res.netease.com/pc/zt/20161108171335/js/app/all_shishen.json?v74='
|
||||
async with session.get(f'{url}', timeout=7) as response:
|
||||
onmyoji_data = await response.json()
|
||||
for x in onmyoji_data:
|
||||
x['name'] = remove_prohibited_str(x['name'])
|
||||
key = x['name']
|
||||
data = add_to_data(data, x, game_name)
|
||||
logger.info(f'{key} is update...')
|
||||
data = await _last_check(data, game_name, session)
|
||||
except TimeoutError:
|
||||
logger.warning(f'更新 {game_name} 超时...')
|
||||
return {}, 999
|
||||
with open(DRAW_PATH + f'{game_name}.json', 'w', encoding='utf8') as wf:
|
||||
json.dump(data, wf, ensure_ascii=False, indent=4)
|
||||
return data, 200
|
||||
|
||||
|
||||
# 添加到字典
|
||||
def add_to_data(data: dict, x: dict, game_name: str) -> dict:
|
||||
member_dict = {}
|
||||
if game_name == 'fgo':
|
||||
member_dict = {
|
||||
'id': x['id'],
|
||||
'card_id': x['charid'],
|
||||
'头像': x['icon'],
|
||||
'名称': x['name'],
|
||||
'职阶': x['classes'],
|
||||
'星级': x['star'],
|
||||
'hp': x['lvmax4hp'],
|
||||
'atk': x['lvmax4atk'],
|
||||
'card_quick': x['cardquick'],
|
||||
'card_arts': x['cardarts'],
|
||||
'card_buster': x['cardbuster'],
|
||||
'宝具': x['tprop'],
|
||||
}
|
||||
if game_name == 'fgo_card':
|
||||
member_dict = {
|
||||
'id': x['id'],
|
||||
'card_id': x['equipid'],
|
||||
'头像': x['icon'],
|
||||
'名称': x['name'],
|
||||
'星级': x['star'],
|
||||
'hp': x['lvmax_hp'],
|
||||
'atk': x['lvmax_atk'],
|
||||
'skill_e': x['skill_e'].split('<br />')[: -1],
|
||||
}
|
||||
if game_name == 'onmyoji':
|
||||
member_dict = {
|
||||
'id': x['id'],
|
||||
'名称': x['name'],
|
||||
'星级': x['level'],
|
||||
}
|
||||
data[member_dict['名称']] = member_dict
|
||||
return data
|
||||
|
||||
|
||||
# 获取额外数据
|
||||
async def _last_check(data: dict, game_name: str, session: aiohttp.ClientSession) -> dict:
|
||||
if game_name == 'fgo':
|
||||
url = 'http://fgo.vgtime.com/servant/'
|
||||
tasks = []
|
||||
for key in data.keys():
|
||||
tasks.append(asyncio.ensure_future(_async_update_fgo_extra_info(url, key, data[key]['id'], session)))
|
||||
asyResult = await asyncio.gather(*tasks)
|
||||
for x in asyResult:
|
||||
for key in x.keys():
|
||||
data[key]['入手方式'] = x[key]['入手方式']
|
||||
if game_name == 'onmyoji':
|
||||
url = 'https://yys.163.com/shishen/{}.html'
|
||||
for key in data.keys():
|
||||
async with session.get(f'{url.format(data[key]["id"])}', timeout=7) as response:
|
||||
soup = BeautifulSoup(await response.text(), 'lxml')
|
||||
data[key]['头像'] = "https:" + soup.find('div', {'class': 'pic_wrap'}).find('img')['src']
|
||||
await download_img(data[key]['头像'], game_name, key)
|
||||
return data
|
||||
|
||||
|
||||
async def _async_update_fgo_extra_info(url: str, key: str, _id: str, session: aiohttp.ClientSession):
|
||||
# 防止访问超时
|
||||
for i in range(10):
|
||||
try:
|
||||
async with session.get(f'{url}{_id}', timeout=7) as response:
|
||||
soup = BeautifulSoup(await response.text(), 'lxml')
|
||||
obtain = soup.find('table', {'class': 'uk-table uk-codex-table'}).find_all('td')[-1].text
|
||||
if obtain.find('限时活动免费获取 活动结束后无法获得') != -1:
|
||||
obtain = ['活动获取']
|
||||
elif obtain.find('非限时UP无法获得') != -1:
|
||||
obtain = ['限时召唤']
|
||||
else:
|
||||
if obtain.find('&') != -1:
|
||||
obtain = obtain.strip().split('&')
|
||||
else:
|
||||
obtain = obtain.strip().split(' ')
|
||||
logger.info(f'Fgo获取额外信息 {key}....{obtain}')
|
||||
x = {key: {}}
|
||||
x[key]['入手方式'] = obtain
|
||||
return x
|
||||
except TimeoutError:
|
||||
logger.warning(f'访问{url}{_id} 第 {i}次 超时...已再次访问')
|
||||
return {}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,143 @@
|
||||
import aiohttp
|
||||
from .config import DRAW_PATH
|
||||
from asyncio.exceptions import TimeoutError
|
||||
from bs4 import BeautifulSoup
|
||||
from .util import download_img
|
||||
from .util import remove_prohibited_str
|
||||
from urllib.parse import unquote
|
||||
from services.log import logger
|
||||
import bs4
|
||||
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
import json
|
||||
|
||||
headers = {'User-Agent': '"Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; TencentTraveler 4.0)"'}
|
||||
|
||||
|
||||
async def update_simple_info(url: str, game_name: str) -> 'dict, int':
|
||||
try:
|
||||
with open(DRAW_PATH + f'{game_name}.json', 'r', encoding='utf8') as f:
|
||||
data = json.load(f)
|
||||
except (ValueError, FileNotFoundError):
|
||||
data = {}
|
||||
try:
|
||||
async with aiohttp.ClientSession(headers=headers) as session:
|
||||
async with session.get(url, timeout=7) as response:
|
||||
soup = BeautifulSoup(await response.text(), 'lxml')
|
||||
divs = get_char_divs(soup, game_name)
|
||||
for div in divs:
|
||||
type_lst = get_type_lst(div, game_name)
|
||||
index = 0
|
||||
for char_lst in type_lst:
|
||||
contents = get_char_lst_contents(char_lst, game_name)
|
||||
for char in contents:
|
||||
data = await retrieve_char_data(char, game_name, data, index)
|
||||
index += 1
|
||||
data = await _last_check(data, game_name)
|
||||
except TimeoutError:
|
||||
logger.warning(f'更新 {game_name} 超时...')
|
||||
return {}, 999
|
||||
with open(DRAW_PATH + f'{game_name}.json', 'w', encoding='utf8') as wf:
|
||||
wf.write(json.dumps(data, ensure_ascii=False, indent=4))
|
||||
return data, 200
|
||||
|
||||
|
||||
# 获取所有包含需要图片的divs
|
||||
def get_char_divs(soup: bs4.BeautifulSoup, game_name: str) -> bs4.element.ResultSet:
|
||||
if game_name == 'pcr':
|
||||
return soup.find_all('div', {'class': 'tabbertab'})
|
||||
if game_name == 'azur':
|
||||
return soup.find_all('div', {'class': 'resp-tabs'})
|
||||
|
||||
|
||||
# 拿到所有类型
|
||||
def get_type_lst(div: bs4.element.Tag, game_name: str):
|
||||
if game_name in ['pcr', 'azur']:
|
||||
return div.find('div', {'class': 'resp-tabs-container'}).find_all('div', {'class': 'resp-tab-content'})
|
||||
|
||||
|
||||
# 获取所有角色div
|
||||
def get_char_lst_contents(char_lst: bs4.element.Tag, game_name: str):
|
||||
contents = []
|
||||
# logger.info(len(char_lst.find_all('tr')))
|
||||
if game_name == 'pcr':
|
||||
contents = char_lst.contents
|
||||
if game_name == 'azur':
|
||||
contents = char_lst.find('table').find('tbody').contents[-1].find('td').contents
|
||||
return [x for x in contents if x != '\n']
|
||||
|
||||
|
||||
# 额外数据
|
||||
async def _last_check(data: dict, game_name: str) -> dict:
|
||||
if game_name == 'azur':
|
||||
idx = 1
|
||||
for url in [
|
||||
'https://patchwiki.biligame.com/images/blhx/thumb/1/15/pxho13xsnkyb546tftvh49etzdh74cf.png/60px'
|
||||
'-舰娘头像外框普通.png',
|
||||
'https://patchwiki.biligame.com/images/blhx/thumb/a/a9/k8t7nx6c8pan5vyr8z21txp45jxeo66.png/60px'
|
||||
'-舰娘头像外框稀有.png',
|
||||
'https://patchwiki.biligame.com/images/blhx/thumb/a/a5/5whkzvt200zwhhx0h0iz9qo1kldnidj.png/60px'
|
||||
'-舰娘头像外框精锐.png',
|
||||
'https://patchwiki.biligame.com/images/blhx/thumb/a/a2/ptog1j220x5q02hytpwc8al7f229qk9.png/60px-'
|
||||
'舰娘头像外框超稀有.png'
|
||||
]:
|
||||
await download_img(url, 'azur', f'{idx}_star')
|
||||
idx += 1
|
||||
|
||||
return data
|
||||
|
||||
|
||||
azur_type = {
|
||||
'0': '驱逐',
|
||||
'1': '轻巡',
|
||||
'2': '重巡',
|
||||
'3': '超巡',
|
||||
'4': '战巡',
|
||||
'5': '战列',
|
||||
'6': '航母',
|
||||
'7': '航站',
|
||||
'8': '轻航',
|
||||
'9': '重炮',
|
||||
'10': '维修',
|
||||
'11': '潜艇',
|
||||
'12': '运输',
|
||||
}
|
||||
|
||||
|
||||
# 整理数据
|
||||
async def retrieve_char_data(char: bs4.element.Tag, game_name: str, data: dict, index: int = 0) -> dict:
|
||||
member_dict = {}
|
||||
if game_name == 'pcr':
|
||||
member_dict = {
|
||||
'头像': unquote(char.find('img', {'class': 'img-kk'})['src']),
|
||||
'名称': remove_prohibited_str(char.find('a')['title']),
|
||||
'星级': 3 - index}
|
||||
if game_name == 'azur':
|
||||
char = char.find('td').find('div')
|
||||
avatar_img = char.find('a').find('img')
|
||||
try:
|
||||
member_dict['头像'] = unquote(str(avatar_img['srcset']).split(' ')[-2])
|
||||
except KeyError:
|
||||
member_dict['头像'] = unquote(str(avatar_img['src']).split(' ')[-2])
|
||||
member_dict['名称'] = remove_prohibited_str(str(avatar_img['alt'])[: str(avatar_img['alt']).find('头像')])
|
||||
star = char.find('div').find('img')['alt']
|
||||
if star == '舰娘头像外框普通.png':
|
||||
star = 1
|
||||
elif star == '舰娘头像外框稀有.png':
|
||||
star = 2
|
||||
elif star == '舰娘头像外框精锐.png':
|
||||
star = 3
|
||||
elif star == '舰娘头像外框超稀有.png':
|
||||
star = 4
|
||||
elif star == '舰娘头像外框海上传奇.png':
|
||||
star = 5
|
||||
elif star in ['舰娘头像外框最高方案.png', '舰娘头像外框决战方案.png', '舰娘头像外框超稀有META.png']:
|
||||
star = 6
|
||||
member_dict['星级'] = star
|
||||
member_dict['类型'] = azur_type[str(index)]
|
||||
await download_img(member_dict['头像'], game_name, member_dict['名称'])
|
||||
data[member_dict['名称']] = member_dict
|
||||
logger.info(f'{member_dict["名称"]} is update...')
|
||||
return data
|
||||
+44
-18
@@ -1,19 +1,21 @@
|
||||
import os
|
||||
|
||||
import aiohttp
|
||||
import aiofiles
|
||||
from asyncio.exceptions import TimeoutError
|
||||
from aiohttp.client_exceptions import InvalidURL
|
||||
from typing import List, Union, Set
|
||||
import asyncio
|
||||
from pathlib import Path
|
||||
from .config import path_dict, DRAW_PATH
|
||||
from .config import path_dict
|
||||
from configs.path_config import IMAGE_PATH
|
||||
import nonebot
|
||||
import pypinyin
|
||||
from util.img_utils import CreateImg
|
||||
from configs.path_config import IMAGE_PATH
|
||||
import platform
|
||||
from services.log import logger
|
||||
import random
|
||||
from dataclasses import dataclass
|
||||
from services.log import logger
|
||||
import os
|
||||
import asyncio
|
||||
try:
|
||||
import ujson as json
|
||||
except ModuleNotFoundError:
|
||||
@@ -23,6 +25,9 @@ except ModuleNotFoundError:
|
||||
driver: nonebot.Driver = nonebot.get_driver()
|
||||
|
||||
|
||||
loop = asyncio.get_event_loop()
|
||||
|
||||
|
||||
headers = {'User-Agent': '"Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; TencentTraveler 4.0)"'}
|
||||
|
||||
|
||||
@@ -43,8 +48,9 @@ class UpEvent:
|
||||
async def download_img(url: str, path: str, name: str) -> bool:
|
||||
path = path.split('_')[0]
|
||||
codename = cn2py(name)
|
||||
Path(IMAGE_PATH + f'/draw_card/{path}').mkdir(exist_ok=True, parents=True)
|
||||
if not os.path.exists(IMAGE_PATH + f'/draw_card/{path}/{codename}.png'):
|
||||
file = Path(IMAGE_PATH + f'/draw_card/{path}/{codename}.png')
|
||||
if not file.exists():
|
||||
file.parent.mkdir(exist_ok=True, parents=True)
|
||||
try:
|
||||
async with aiohttp.ClientSession(headers=headers) as session:
|
||||
async with session.get(url, timeout=7) as response:
|
||||
@@ -66,7 +72,7 @@ async def download_img(url: str, path: str, name: str) -> bool:
|
||||
@driver.on_startup
|
||||
def _check_dir():
|
||||
for dir_name in path_dict.keys():
|
||||
_p = Path(DRAW_PATH + f'/draw_card/' + dir_name)
|
||||
_p = Path(IMAGE_PATH + f'/draw_card/' + dir_name)
|
||||
if not _p.exists():
|
||||
_p.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
@@ -74,17 +80,20 @@ def _check_dir():
|
||||
async def generate_img(card_set: Union[Set[BaseData], List[BaseData]], game_name: str, star_list: list) -> str:
|
||||
# try:
|
||||
img_list = []
|
||||
color_list = []
|
||||
background_list = []
|
||||
for x in card_set:
|
||||
if game_name == 'prts':
|
||||
if x.star == 6:
|
||||
color_list.append('#FFD700')
|
||||
background_list.append('#FFD700')
|
||||
elif x.star == 5:
|
||||
color_list.append('#DAA520')
|
||||
background_list.append('#DAA520')
|
||||
elif x.star == 4:
|
||||
color_list.append('#9370D8')
|
||||
background_list.append('#9370D8')
|
||||
else:
|
||||
color_list.append('white')
|
||||
background_list.append('white')
|
||||
if game_name == 'azur':
|
||||
if os.path.exists(IMAGE_PATH + f'/draw_card/{game_name}/{x.star}_star.png'):
|
||||
background_list.append(IMAGE_PATH + f'/draw_card/{game_name}/{x.star}_star.png')
|
||||
pyname = cn2py(x.name)
|
||||
img_list.append(IMAGE_PATH + f'/draw_card/{game_name}/{pyname}.png')
|
||||
img_len = len(img_list)
|
||||
@@ -96,7 +105,7 @@ async def generate_img(card_set: Union[Set[BaseData], List[BaseData]], game_name
|
||||
h = 100 * int(img_len / 10)
|
||||
else:
|
||||
h = 100 * int(img_len / 10) + 100
|
||||
card_img = await asyncio.get_event_loop().run_in_executor(None, _pst, h, img_list, game_name, color_list)
|
||||
card_img = await asyncio.get_event_loop().run_in_executor(None, _pst, h, img_list, game_name, background_list)
|
||||
num = 0
|
||||
for n in star_list:
|
||||
num += n
|
||||
@@ -105,23 +114,28 @@ async def generate_img(card_set: Union[Set[BaseData], List[BaseData]], game_name
|
||||
return A.pic2bs4()
|
||||
|
||||
|
||||
def _pst(h: int, img_list: list, game_name: str, color_list: list):
|
||||
def _pst(h: int, img_list: list, game_name: str, background_list: list):
|
||||
card_img = CreateImg(100 * 10, h, 100, 100)
|
||||
idx = 0
|
||||
for img in img_list:
|
||||
try:
|
||||
if game_name == 'prts':
|
||||
bk = CreateImg(100, 100, color=color_list[idx])
|
||||
bk = CreateImg(100, 100, color=background_list[idx])
|
||||
b = CreateImg(94, 94, background=img)
|
||||
bk.paste(b, (3, 3))
|
||||
b = bk
|
||||
idx += 1
|
||||
elif game_name == 'azur' and background_list:
|
||||
bk = CreateImg(100, 100, background=background_list[idx])
|
||||
b = CreateImg(98, 90, background=img)
|
||||
bk.paste(b, (1, 5))
|
||||
b = bk
|
||||
else:
|
||||
b = CreateImg(100, 100, background=img)
|
||||
except FileNotFoundError:
|
||||
logger.warning(f'{img} not exists')
|
||||
print(f'{img} not exists')
|
||||
b = CreateImg(100, 100, color='black')
|
||||
card_img.paste(b)
|
||||
idx += 1
|
||||
return card_img
|
||||
|
||||
|
||||
@@ -234,3 +248,15 @@ def check_num(num: str, max_num: int) -> 'str, bool':
|
||||
else:
|
||||
return str(num), True
|
||||
|
||||
|
||||
# 移除windows和linux下特殊字符
|
||||
def remove_prohibited_str(name: str):
|
||||
if platform.system().lower() == 'windows':
|
||||
tmp = ''
|
||||
for i in name:
|
||||
if i not in ['\\', '/', ':', '*', '?', '"', '<', '>', '|']:
|
||||
tmp += i
|
||||
name = tmp
|
||||
else:
|
||||
name = name.replace('/', '')
|
||||
return name
|
||||
|
||||
Reference in New Issue
Block a user