🎨 新增Player类 更改项目文件结构
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from zhenxun.services.log import logger
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from .database import CSqlManager
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class CUserItemDB(CSqlManager):
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@classmethod
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async def initDB(cls):
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userItem = {
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"uid": "TEXT NOT NULL", # 用户Uid
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"item": "TEXT NOT NULL", # 物品名称
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"count": "INTEGER NOT NULL DEFAULT 0", # 数量
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"PRIMARY KEY": "(uid, item)",
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}
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await cls.ensureTableSchema("userItem", userItem)
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@classmethod
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async def getUserItemByName(cls, uid: str, item: str) -> int | None:
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"""根据道具名称查询某一项数量
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Args:
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uid (str): 用户uid
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item (str): 道具名称
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Returns:
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Optional[int]: 数量(不存在返回None)
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"""
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if not uid or not item:
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return None
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try:
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async with cls.m_pDB.execute(
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"SELECT count FROM userItem WHERE uid = ? AND item = ?", (uid, item)
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) as cursor:
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row = await cursor.fetchone()
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return row[0] if row else None
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except Exception as e:
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logger.warning("getUserItemByName查询失败!", e=e)
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return None
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@classmethod
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async def getUserItemByUid(cls, uid: str) -> dict:
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"""根据用户Uid获取全部道具信息
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Args:
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uid (str): 用户uid
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Returns:
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dict: {itemName: count, ...}
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"""
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if not uid:
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return {}
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try:
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cursor = await cls.m_pDB.execute(
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"SELECT item, count FROM userItem WHERE uid = ?", (uid,)
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)
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rows = await cursor.fetchall()
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return {row["item"]: row["count"] for row in rows}
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except Exception as e:
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logger.warning("getUserItemByUid查询失败!", e=e)
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return {}
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@classmethod
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async def deleteUserItemByName(cls, uid: str, item: str) -> bool:
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"""根据道具名删除道具
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Args:
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uid (str): 用户uid
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item (str): 道具名称
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Returns:
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bool: 是否删除成功
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"""
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if not uid or not item:
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return False
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try:
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async with cls._transaction():
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await cls.m_pDB.execute(
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"DELETE FROM userItem WHERE uid = ? AND item = ?", (uid, item)
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)
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return True
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except Exception as e:
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logger.warning("deleteUserItemByName失败!", e=e)
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return False
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@classmethod
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async def updateUserItemByName(cls, uid: str, item: str, count: int) -> bool:
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"""根据道具名直接更新道具数量
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Args:
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uid (str): 用户uid
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item (str): 道具名称
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count (int): 要更新的新数量
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Returns:
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bool: 是否更新成功
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"""
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if not uid or not item:
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return False
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try:
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async with cls._transaction():
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if count <= 0:
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await cls.m_pDB.execute(
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"DELETE FROM userItem WHERE uid = ? AND item = ?", (uid, item)
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)
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else:
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await cls.m_pDB.execute(
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"UPDATE userItem SET count = ? WHERE uid = ? AND item = ?",
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(count, uid, item),
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)
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return True
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except Exception as e:
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logger.warning("updateUserItemByName失败!", e=e)
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return False
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@classmethod
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async def addUserItemByUid(cls, uid: str, item: str, count: int = 1) -> bool:
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"""根据用户uid添加道具信息
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Args:
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uid (str): 用户uid
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item (str): 道具名称
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count (int, optional): 数量.Defaults to 1.
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Returns:
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bool: 是否添加成功
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"""
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if not uid or not item:
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return False
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try:
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async with cls._transaction():
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async with cls.m_pDB.execute(
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"SELECT count FROM userItem WHERE uid = ? AND item = ?", (uid, item)
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) as cursor:
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row = await cursor.fetchone()
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if row:
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newCount = row[0] + count
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if newCount <= 0:
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await cls.m_pDB.execute(
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"DELETE FROM userItem WHERE uid = ? AND item = ?",
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(uid, item),
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)
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else:
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await cls.m_pDB.execute(
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"UPDATE userItem SET count = ? WHERE uid = ? AND item = ?",
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(newCount, uid, item),
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)
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else:
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if count > 0:
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await cls.m_pDB.execute(
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"INSERT INTO userItem (uid, item, count) VALUES (?, ?, ?)",
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(uid, item, count),
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)
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return True
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except Exception as e:
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logger.warning("addUserItemByUid失败!", e=e)
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return False
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