feat✨: 新增种子商店功能

feat✨:移除过多的py文件
fix🐛: 对部分json文件进行修正
This commit is contained in:
2025-03-19 18:00:50 +08:00
parent ca6eb3343f
commit 13ddcf2a58
10 changed files with 405 additions and 172 deletions
+92 -7
View File
@@ -1,5 +1,6 @@
from zhenxun.services.log import logger
from zhenxun.utils._build_image import BuildImage
from zhenxun.utils.image_utils import ImageTemplate
from ..config import g_pJsonManager, g_sResourcePath
from ..database import g_pSqlManager
@@ -8,8 +9,8 @@ from ..database import g_pSqlManager
class CFarmManager:
@classmethod
async def drawFarm(cls, uid: str) -> bytes:
"""绘制农场
async def drawFarmByUid(cls, uid: str) -> bytes:
"""绘制用户农场
Args:
uid (str): 用户UID
@@ -31,11 +32,95 @@ class CFarmManager:
await grass.resize(0, soilSize[0], soilSize[1])
soilPos = g_pJsonManager.m_pSoil['soil'] # type: ignore
soilUnlock = g_pJsonManager.m_pLevel['soil'] # type: ignore
for key, value in soilPos.items():
if soilNumber >= int(key):
await img.paste(soil, (value['x'], value['y']))
x = 0
y = 0
for index, level in enumerate(soilUnlock):
x = soilPos[str(index + 1)]['x']
y = soilPos[str(index + 1)]['y']
if soilNumber >= int(level):
await img.paste(soil, (x, y))
#缺少判断土地上是否有农作物
plant = BuildImage(background=g_sResourcePath / "plant/basic/0.png")
await plant.resize(0, 35, 58)
await img.paste(plant, (x + 3, y + 3))
else:
await img.paste(grass, (value['x'], value['y']))
await img.paste(grass, (x, y))
return img.pic2bytes()
return img.pic2bytes()
@classmethod
async def getUserPlantByUid(cls, uid: str) -> bytes:
data_list = []
column_name = [
"-",
"种子名称",
"数量"
"收获经验",
"收获数量",
"成熟时间(分钟)",
"收获次数",
"再次成熟时间(分钟)",
"是否可以上架交易行"
]
plant = await g_pSqlManager.getUserPlantByUid(uid)
if plant == None:
result = await ImageTemplate.table_page(
"种子仓库",
"播种示例:@小真寻 播种 大白菜",
column_name,
data_list,
)
return result.pic2bytes()
sell = ""
for item in plant.split(','):
if '|' in item:
plant_name, count = item.split('|', 1) # 分割一次,避免多竖线问题
try:
plantInfo = g_pJsonManager.m_pPlant['plant'][plant_name] # type: ignore
icon = ""
icon_path = g_sResourcePath / f"plant/{plant_name}/icon.png"
if icon_path.exists():
icon = (icon_path, 33, 33)
if plantInfo['again'] == True:
sell = "可以"
else:
sell = "不可以"
data_list.append(
[
icon,
plant_name,
count,
plantInfo['experience'],
plantInfo['harvest'],
plantInfo['time'],
plantInfo['crop'],
plantInfo['again'],
sell
]
)
except Exception as e:
continue
result = await ImageTemplate.table_page(
"种子商店",
"购买示例:@小真寻 购买种子 大白菜 5",
column_name,
data_list,
)
return result.pic2bytes()
g_pFarmManager = CFarmManager()
+93 -11
View File
@@ -1,5 +1,6 @@
from zhenxun.services.log import logger
from zhenxun.utils._build_image import BuildImage
from zhenxun.utils.image_utils import ImageTemplate
from ..config import g_pJsonManager, g_sResourcePath
from ..database import g_pSqlManager
@@ -9,23 +10,104 @@ class CShopManager:
@classmethod
async def getPlantShopImage(cls) -> bytes:
return bytes()
"""by ATTomato
Returns:
bytes: _description_
"""
data_list = []
column_name = [
"-",
"种子名称",
"解锁等级",
"种子单价",
"收获经验",
"收获数量",
"成熟时间(分钟)",
"收获次数",
"再次成熟时间(分钟)",
"是否可以上架交易行"
]
sell = ""
plants = g_pJsonManager.m_pPlant['plant'] # type: ignore
for key, plant in plants.items():
icon = ""
icon_path = g_sResourcePath / f"plant/{key}/icon.png"
if icon_path.exists():
icon = (icon_path, 33, 33)
if plant['again'] == True:
sell = "可以"
else:
sell = "不可以"
data_list.append(
[
icon,
key,
plant['level'],
plant['price'],
plant['experience'],
plant['harvest'],
plant['time'],
plant['crop'],
plant['again'],
sell
]
)
result = await ImageTemplate.table_page(
"种子商店",
"购买示例:@小真寻 购买种子 大白菜 5",
column_name,
data_list,
)
return result.pic2bytes()
@classmethod
async def buyPlant(cls, uid: str, name: str, num: int = 1) -> str:
if num <= 0:
return "请输入购买数量!"
plants = g_pJsonManager.m_pPlant['plant'] # type: ignore
plantInfo = None
for key, plant in plants.items():
if plant['name'] == name:
point = g_pSqlManager.getUserPointByUid(uid)
total = int(plant['price']) * num
try:
plantInfo = g_pJsonManager.m_pPlant['plant'][name] # type: ignore
except Exception as e:
return "购买出错!请检查需购买的种子名称!"
if point < total
return "你的农场币不够哦~ 快速速氪金吧!"
else:
await g_pSqlManager.updateUserPointByUid(uid, point - total)
userPlants = {}
pass
point = await g_pSqlManager.getUserPointByUid(uid)
total = int(plantInfo['price']) * num
logger.debug(f"用户:{uid}购买{name},数量为{num}。用户农场币为{point},购买需要{total}")
if point < total:
return "你的农场币不够哦~ 快速速氪金吧!"
else:
p = await g_pSqlManager.getUserPlantByUid(uid)
if not p == None:
for item in p.split(','):
if '|' in item:
plant_name, count = item.split('|', 1) # 分割一次,避免多竖线问题
userPlants[plant_name] = int(count)
if name in userPlants:
userPlants[name] += num
else:
userPlants[name] = num
plant_list = [f"{k}|{v}" for k, v in userPlants.items()]
await g_pSqlManager.updateUserPointByUid(uid, point - total)
await g_pSqlManager.updateUserPlantByUid(uid, ','.join(plant_list))
return f"成功购买{name},当前仓库数量为:{userPlants[name]},花费{total}农场币, 剩余{point - total}农场币"
g_pShopManager = CShopManager()